Unless condi chrono/war are nerfed.....
…There won’t be any season 4 to speak of, never been to write so many nerf threads but this is just too much, it defies logic.
There is one particular set of specs with 0 counterplay and unkillable in most case scenarios
-Condi Chronomancer (if people view this as strong, then can’t dodge shatter at all and pracitcally begs to be hit by everything thrown at them. these kind of people purpesly walk on necro marks, stand still on DH traps and then QQ in forum)
-Condi Warrior (only problem is mace primal burst)
-Scrapper (only BS if you have any kind of projectiles, as you will killing yourself with them)This has been discussed to death, so many times that really there is nothing else to add:
-Insanely easy to play (only scapper is easy mode)
-Absurd level of result with close to zero effort (only if you can’t dodge, don’t have any condistion cleansing or have projectiles in your kit)
-They get 10x worst in WvW (could be, haven’t played WvW in a while, because it feels very boring with nearly no reward for playing it)This is stupid, I can only pray for a swift delivery of heavy nerf bat to these specs
condi chrono is ok. scrapper is ok. but condi berserker need a lil nerf on how fast they can apply condis. i mean kitten i use reaper against war and i seriously ran out of skill to return all condi when they can hit u 3 times with mace. other than how fast they apply condi they ok.
Black Gate
Ruthless Legend
condi chrono is ok. scrapper is ok. but condi berserker need a lil nerf on how fast they can apply condis. i mean kitten i use reaper against war and i seriously ran out of skill to return all condi when they can hit u 3 times with mace. other than how fast they apply condi they ok.
So the only spec that it’s not ok is the one you can’t easily counter on a reaper?
When thinking about balance..think about it from a broader point of view, not everybody play a condi transfer reaper or share the same level of boon corrupt of reapers.
In that case chrono condis and scrappers are anything but fine:
-Scrappers have vast amount of reflect on short CD, for this they always use the same lame melee excuse , powerful anti mele tools..everything on low CD
-Chronos can refresh clones at stupid rate thx to lack of ICD for ChronoPhantasm
condi chrono is ok. scrapper is ok. but condi berserker need a lil nerf on how fast they can apply condis. i mean kitten i use reaper against war and i seriously ran out of skill to return all condi when they can hit u 3 times with mace. other than how fast they apply condi they ok.
You are right, Chrono Condi or Scrapper had already been Balanced more than once in the balanced patches.
Some classes can’t be countered with what you play right now, you need to switch or have a friend in your team to counter it. This bring great rotations choices and strats. This is healthy for the game.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
https://www.reddit.com/r/GuildWars2PvPTeams/
condi chrono is ok. scrapper is ok. but condi berserker need a lil nerf on how fast they can apply condis. i mean kitten i use reaper against war and i seriously ran out of skill to return all condi when they can hit u 3 times with mace. other than how fast they apply condi they ok.
So the only spec that it’s not ok is the one you can’t easily counter on a reaper?
When thinking about balance..think about it from a broader point of view, not everybody play a condi transfer reaper or share the same level of boon corrupt of reapers.In that case chrono condis and scrappers are anything but fine:
-Scrappers have vast amount of reflect on short CD, for this they always use the same lame melee excuse , powerful anti mele tools..everything on low CD
-Chronos can refresh clones at stupid rate thx to lack of ICD for ChronoPhantasm
i dont know what to say to u. i already said i agree with u with war but chrono and scrapper are very easy to counter. i see chrono on other team i roll war/rev. i see scrapper i usually ignore them coz i think honestly they are not a big deal. they cant kill a fellow scrapper, cant kill a ele, druid. has a chance somewhat against reapers and other class but it can die easily. can i ask u what classes do u play? so i understand where u coming from. because i think most of the community agree that chrono and scrapper is just fine.
Black Gate
Ruthless Legend
nvrmind i think u only play ele. and now i understand why u think war and chrono are OP because as someone who playe ele those 2 have the chance of killing ele 1v1. still doesnt understand your beef with scrapper
Black Gate
Ruthless Legend
If you’d play ele you’d know that war and chrono are the least capable of killing an ele played perfectly mind you; forget it that my signature clearly show what professions I play regularly but also do realize that not everybody on this forum shout “OP-OP” as soon as he get killed 1vs1.
The 1vs1 is the last of my concern, you can rotate, change utilities and so on
My threads always include scenarios with multiple cancerous builds in the opposite team and most times that not, these builds have the mobility to completely nullify any rotation argument
The mace primal burst is overtuned. That said I don’t have problems with condi Warrs on my power Warr, I dislike condi chrono and scrapper sustain makes me question mortality but they aren’t too bad, just need proper play against them.
“It’s time to Rim Ram their Jim Jams.”
Scrapper could use a shave to the damage portion since it’s bloated with short CD dual defensive offensive skills that hit hard, either that or they might tune the defensive bits more. Just not enough to completely neuter the class.
Condi Chrono is fine, in spvp sure, since they booted Merc amulet out, so now it’s either wanderer’s or vipers. WvW wise though, where you can have dire and such, it’s probably the most easy face rolly build to play, and win fights with, probably next to a variation of Condi thief that is 90% of the time in evade frames.
Warrior is probably gunna get a slight shave on AH, which is fine, since it’s still over 100% better than the old AH. Skullgrinder is probably going to have its stacks or duration shaved.
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Condi Chrono is hard countered by Condi Berserker.
Power Berserker hard counters both condi chrono AND condi berserker.
NOTHING hard counters scrapper.
So uhhh…. you’re way off the mark in most cases.
But sure, further nerf Chrono into complete obscurity (go for it, honestly)
Make the necessary shaves to condi mace on war
Gut scrapper because it’ll be funny to see them go from unkillable to insta down XD, and or incapable of doing damage.
Condi Chrono is hard countered by Condi Berserker.
Power Berserker hard counters both condi chrono AND condi berserker.
lol.
and to op: those builds are not unkillable and there will be a season 4 soon, calm down.
I hate sitting idle at work so lets waste time typing nonsense
Condi Berserker: Longbow primal burst procing both AH and CI consistently is the most annoying thing about it. CCing them in zerker mode to interrupt the burst is hard due to pulsing stability. Gutting longbow might just retire it to the dusty shelf and I know build diversity is on an all time low since HoT so dunno how to go about that personally.
Mace Primal burst is a bit overpowering and could stand to have its blind removed, and daze duration reduced to 1/2 second for starters. Remove 1 confusion stack and compensate by having the skill apply 5-6 stacks on confusion on interrupt built into the skill.
I am not in favor of nerfing AH though. It has helped power warriors climb out of the rubble again and it is fun watching them about instead of condi variant. well the trade off is that defense is now stapled into all viable warrior builds.
Condi chrono: As much as I hate the build and its defensive weapon choices I honestly have no idea how you’d like to nerf it even more. The synergy between the trait choices is just that powerful. Chrono: alacrity and clone ammo generation. Illusions shorter cooldown on everything from clone skills on every weapon to shatters cooldown and torment and confusion all of them and alacrity fuels it even more. Inspiration sturdy as hell phantasmal defender and the almighty Restorative illusions that rewards you for spamming shatters. The natural synergy built in is quite amazing indeed.
Scrapper: add a cast time to medic gyro so we could intrupt the heal and I think it wouldnt be as annoying. projectile based classes and classes with weak sustained damage have a hard time against scrappers but they wont kill you with their damage unless you let them stay on top of you. Ironically I like killing them with GS/Rifle warrior. If yu hate the class so much just roll a necro with CB and corrupt after elixir C is used. with no healing turret it will go down eventually.
WvW wise both Condi Warriors and Scrappers can be kited around worn out and killed since they can’t chase and wont be able to stop you. Condi chrono however…no use in beating a dead horse.
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I’ll admit it’s hilarious how fast I can drop the entire pack of mobs in Foefire with my Condi Warrior. Though I hate how slow he is as I don’t have any speed traits…. Any bros know a way around this?
I’ll admit it’s hilarious how fast I can drop the entire pack of mobs in Foefire with my Condi Warrior. Though I hate how slow he is as I don’t have any speed traits…. Any bros know a way around this?
Elite sig for swiftness. Otherwise swap out your LB for a GS.
Any bros know a way around this?
I’ll admit it’s hilarious how fast I can drop the entire pack of mobs in Foefire with my Condi Warrior. Though I hate how slow he is as I don’t have any speed traits…. Any bros know a way around this?
Don’t meta condi warrios get +25% when they’re sitting in mace?
(Spoiler, they do)
Scrapper is definitely the biggest problem to come out of S3. Not that it’s anywhere near as overtuned as previous star performers, but both against and as one I notice how easy it is to play badly, and how amazing it is when I actually get timing right. It completely neuters both 1v1 and teamfight potential of projectile classes, and has the blocks and clears to handle anything outside truly massive condition bombs
Condi chronomancer I’m very doubtful as to whether it is a problem at all. It can do great 1v1 bursts if allowed to, but these can be evaded, and it does not have great defense if you can engage it. Destroying clones helps against this build significantly.
Condi Warr is slightly too strong but it’s a strength from synergy for the most part, which means that nerfs could run the build from meta to trash very quickly.
(edited by SolarDragon.7063)
Honestly, I hope people got better at playing Viper War this season, because skull grinder likely won’t last long the way it is right now.