What Gw2 Games Look like to Outsiders

What Gw2 Games Look like to Outsiders

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Posted by: Saiyan.1704

Saiyan.1704

Who broke you, forum.

Well…it’s not surprising at all that a game she doesn’t play is confusing to her.

This would really be the same case for any MMO out there.

If I remember correctly he said “The coding is faulty, the animations make zero kittening sense and the game looks like it was designed for primary school”…

Has he not played the Blizzard game, “that which not be named"? That game is exactly what he’s describing… at least this game doesn’t have cartoon graphics

aka FalseLights
Rank: Top 250 since Season 2
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What Gw2 Games Look like to Outsiders

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Posted by: BLUna.7928

BLUna.7928

Bit off topic from OP, but another problem is that no one even knows this game exists from a competitive standpoint. I have not met a single person since I moved to CS that was aware there was a competitive scene for GW2.

OPs points are completely valid as well however, and were brought up years ago when spec was added. This is another issue that there doesn’t appear to be enough dev power to solve anytime in the near future.

Retired GW2 Shoutcaster
Now Casting CS:GO with ESEA
Twitter: @BLUCSGO

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Posted by: Khenzo.2465

Khenzo.2465

Bit off topic from OP, but another problem is that no one even knows this game exists from a competitive standpoint. I have not met a single person since I moved to CS that was aware there was a competitive scene for GW2.

OPs points are completely valid as well however, and were brought up years ago when spec was added. This is another issue that there doesn’t appear to be enough dev power to solve anytime in the near future.

This is very true actually. When I have read etc about other games competiveness, Gw2 is literally never ever mentioned.

But hey, as long as we gor 50k tournaments for the same like 20 people to aim for who cares right?

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Posted by: sephiroth.4217

sephiroth.4217

Well…it’s not surprising at all that a game she doesn’t play is confusing to her.

This would really be the same case for any MMO out there.

May be true, I have a friend who I tried to get into GW2 but he has the same problem as OP…. He’s the biggest gamer I know too, even creates his own games and separate programs to overlay games he already owns.

If I remember correctly he said “The coding is faulty, the animations make zero kittening sense and the game looks like it was designed for primary school”…

I’ve tried showing him there is more to the game but unfortunately when I showed him PvP he made comments confirming the age group of the game by looking at play styles and various other “stand still and spam builds”… The only thing he thought GW2 had going for it was the thief mobility and playstyle

I almost exclusively only know nerds, and I’ve never once heard any of them try to say “the coding is faulty” with a game. I’d be curious to see what sort of grown-up games he plays.

I would definitely argue there are too many flashy AoEs, too much boon spam, too much condition spam, and the graphical effects don’t seem to match up with the affect abilities have on the game (huge damage in tiny animations, etc.). They give you the ability to dodge, but pack a lot of damage into instants for some classes, and as mentioned, those instants are often not super flashy, so a viewer has no idea what happened.

However, I think part of the problem is that from a spectator perspective, the game focuses you on said combat, and not on a larger strategy. Most often, a spectator sport will reel you in by allowing you to first understand a simple concept players are trying to achieve, such as:

  • Get the ball into the other team’s goal, and keep the ball from going into yours (generalize “ball” and “goal”, and you have football, basketball, hockey, and soccer already)
  • Destroy the enemy team’s throne before they destroy yours (most of the popular MOBAs)
  • Wipe the enemy team/player off the map (round-based games, RTSes for the most part, though the RTS genre is sadly dying)

Conquest doesn’t really lend itself to a super easy explanation that you can watch from a distance. “Get to 500 points first” is abstract.

I do love conversations like this though.

In the fight he was watching I fell under the map twice using ride the lightning (pretty sure that’s what he meant by coding)

PvP map too.

Also I get what you’re saying about a spectator perspective, he would have had no clue what was going on, all he would have seen was me charging into a bunch of turrets while being spammed then watching me run off point again aahaha

Maybe he would have enjoyed the game or had a better opinion if I was a better player

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