Q:
What's a Side Bunker?
First of all, while bunker guardians are typically starting at mid, they bring the most support to team fights and should rotate accordingly while having someone else keep an eye at mid if the fight takes the guardian elsewhere.
Guard for home pt defender is very out-dated. Mostly because in a prolonged 1v1 they will definitely lose, meaning someone has to rotate back to help them which makes the rest of the field a 3v4, which is obviously not good, especially when other classes can defend the point with less issues and a less dire need for support in 1v1s.
Another factor is a guardians low mobility. Home pt defenders don’t just sit at home all day and so they typically want some mobility to get to far or team fights. Even without mobility being an issue a bunker guard doesn’t have enough offensive pressure or CC to pressure far if someone is there, and if he goes mid, the enemy can catch him out of position and decap him fast, even if he realizes it and tries to run back.
Plus the nature of the class makes it hard, since he has to get reasonably close to use shouts and res or burst depending on spec. Whereas other classes like engi can just nade from ledges, offering a lot of pressure with a much lower risk of getting decapped.
For me a home pt defender is someone who is confident in their 1v1 capabilities and someone who has the field awareness to make smart and influential plays.
(edited by Lux.7169)
A homepoint bunker needs to be able to 1v1 most classes, not die too fast in outnumbered fights, and be able to rotate quickly. They are the first to rotate to defend home when someone is pushing it, so they need to be able to get there fast and win the 1v1. However, if the other team rotates someone into that 1v1, they need to be able to survive until team support arrives.
This is why something like a warrior is strong with this. They dominate many 1v1s and are tanky enough to survive for a period of time 2v1. If you’re running Hambow, the weakest portion of your home defense would be mobility. You’re slow compared to something like a thief.
Competitive Warrior, Ele, Mesmer, Ranger, Engineer, Thief