Why PvP Warrior will never be balanced

Why PvP Warrior will never be balanced

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Posted by: SmoothHussler.6387

SmoothHussler.6387

Warriors are amazing but most people tend to play them wrong or misunderstand their purpose. I use my warrior for fast far pressure at the beginning of the game usually killing 1 or 2 people at far with ease then switching to close/mid roamer.

lol made my day man thanks for the laughs…

Maguuma: Thug Life: [DERP][ME][PYRO] and other assorted dead guilds.

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Posted by: Jzaku.9765

Jzaku.9765

Hahaha that blind change Jesus Christ

Like hammer warriors needed to be even worse

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Posted by: Daecollo.9578

Daecollo.9578

New stance idea for warrior.

Bend Over (Cooldown: 25 s)
Frenzy: 6 s: You take 25% more damage.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: KarlaGrey.5903

KarlaGrey.5903

The warrior needed the new condition, and a lot of it too. Instead, they chose to torment (oh the irony) the class some more.
Why was it given to the mesmer, not to mention the thief, instead, is beyond me.

The underlying issue of class imbalance is merely exacerbated by those few classes that are actually close to balanced, or completely balanced, because they will always end up underperforming in comparison to the classes on the OP side, and Anet just don’t have the balls (and I question the brain part, too) to make any real changes in that regard.

RIP ‘gf left me coz of ladderboard’ Total views: 71,688 Total posts: 363

(edited by KarlaGrey.5903)

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Posted by: Daecollo.9578

Daecollo.9578

This is what warriors needed from torment…

Remove useless Kick

Add:

Ball and Chain (Cooldown: 20)
Throw a massive chain at your target and pull them to you.
Damage: 292
3 Torment: 10 s (960 damage)
Combo Finisher: Physical Projectile
Range: 1,200

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: pot.6805

pot.6805

This is what warriors needed from torment…

Remove useless Kick

Add:

Ball and Chain (Cooldown: 20)
Throw a massive chain at your target and pull them to you.
Damage: 292
3 Torment: 10 s (960 damage)
Combo Finisher: Physical Projectile
Range: 1,200

That would have been epic.

BeeGee
Beast mode

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Posted by: samo.1054

samo.1054

The warrior needed the new condition, and a lot of it too. Instead, they chose to torment (oh the irony) the class some more.
Why was it given to the mesmer, not to mention the thief, instead, is beyond me.

The underlying issue of class imbalance is merely exacerbated by those few classes that are actually close to balanced, or completely balanced, because they will always end up underperforming in comparison to the classes on the OP side, and Anet just don’t have the balls (and I question the brain part, too) to make any real changes in that regard.

This. When I heard about Torment, I thought to myself: “Oh finally Anet came up with some decent idea to help Warriors out. This actually seems a pretty good idea!!”

It seemed completely natural to me, that Warrior was the one that would get to spread Torment. But OHHHHH how wrong could I be, of course mesmer and thief get to have that condition. The two classes that REALLY NEED IT!

Jesus Christ, when’s Anet gonna show some common sense for once?! Just once, please!

Coming up next patch – Warrior gets more mobility with stun on his weapon skills, Mesmer and Thief get a trait with 15 second cooldown that teleports them 1200 range away and apply 10 second chill, cripple and burning AoE in the area from which they teleported every time they get stunned.

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Posted by: Viking Jorun.5413

Viking Jorun.5413

So I just participated in a tournament as a warrior against 3 warriors, 3 thieves, 2 engineers and a guardian and while the scores aren’t public yet, I can say that I’m proud to walk away with 6 wins, 2 losses and 1 draw. These duels were to the stomp to assure that everything about them was legitimate and stomp mechanics came into play. 3 of my wins were warriors, 2 thieves, and 1 engineer, and my draw against a bunker guardian. My losses were an engineer and a thief. You may think, “They must have sucked to lose to a warrior”, but honestly you weren’t there. You don’t know how the fights played out and can make every assumption you want.
My point is, warriors aren’t imbalanced and people need to see that. Get up off your kitten and stop playing full DPS where you’re squishy as hell, grab some healing power for your shout heals and start kicking some serious kitten . Warriors deal amazing condition damage. Use it. We deal amazing DPS. Stop using the most you can get and run some PVT trinkets. You say that we can’t give ourselves protection, stability, aegis, retal and those other boons that guardians get? Run 30 in tactics and grab some lyssa runes and enjoy your 20% uptime of every boon.
People need to learn to build their warriors to counter other classes, not build for the biggest numbers. It’s known as Build Wars 2 for a reason, yet people seem to think that one build will fit all. I can tell you that in this tournament that I participated in I swapped my build 3 times based on who I was fighting to counter what I thought they’d be running. Yes, builds are expensive, but you’re warriors. Run some CoF if you have no money, you’re in high demand.

I hope that somebody takes something out of this post because I’m far too tired to keep defending my class after proving its worth time and time again. It’s amazing how many people whisper me and tell me that I’m the first warrior to beat them. I can’t be the only one who’s smart enough to play the class effectively, can I? Please. I beg of you all. Look at what we’ve turned into as a community and the general attitude toward warriors in PvP/WPvP and go against the grain. Make your own builds.

That’s all I’ve got. Good night.

EDIT: If you haven’t noticed Torment yet, it’s probably because you haven’t noticed how lackluster of a condition it is. It does next to nothing, even when your condition damage is maxed.

(edited by Viking Jorun.5413)

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Posted by: RustyEyeballs.8927

RustyEyeballs.8927

I said something similiar to the OP in the Warrior Viability Suggestions thread:

These retreating abilities that give a sudo invulnerability. The Warriors innate health pool becomes weaker and easy targetability becomes worse the more people in a battle there are and the longer the battle goes on while these escape utilities retain their value.

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Posted by: Vuh.1328

Vuh.1328

So I just participated in a tournament as a warrior against 3 warriors, 3 thieves, 2 engineers and a guardian and while the scores aren’t public yet, I can say that I’m proud to walk away with 6 wins, 2 losses and 1 draw. These duels were to the stomp to assure that everything about them was legitimate and stomp mechanics came into play. 3 of my wins were warriors, 2 thieves, and 1 engineer, and my draw against a bunker guardian. My losses were an engineer and a thief. You may think, “They must have sucked to lose to a warrior”, but honestly you weren’t there. You don’t know how the fights played out and can make every assumption you want.
My point is, warriors aren’t imbalanced and people need to see that. Get up off your kitten and stop playing full DPS where you’re squishy as hell, grab some healing power for your shout heals and start kicking some serious kitten . Warriors deal amazing condition damage. Use it. We deal amazing DPS. Stop using the most you can get and run some PVT trinkets. You say that we can’t give ourselves protection, stability, aegis, retal and those other boons that guardians get? Run 30 in tactics and grab some lyssa runes and enjoy your 20% uptime of every boon.
People need to learn to build their warriors to counter other classes, not build for the biggest numbers. It’s known as Build Wars 2 for a reason, yet people seem to think that one build will fit all. I can tell you that in this tournament that I participated in I swapped my build 3 times based on who I was fighting to counter what I thought they’d be running. Yes, builds are expensive, but you’re warriors. Run some CoF if you have no money, you’re in high demand.

I hope that somebody takes something out of this post because I’m far too tired to keep defending my class after proving its worth time and time again. It’s amazing how many people whisper me and tell me that I’m the first warrior to beat them. I can’t be the only one who’s smart enough to play the class effectively, can I? Please. I beg of you all. Look at what we’ve turned into as a community and the general attitude toward warriors in PvP/WPvP and go against the grain. Make your own builds.

That’s all I’ve got. Good night.

EDIT: If you haven’t noticed Torment yet, it’s probably because you haven’t noticed how lackluster of a condition it is. It does next to nothing, even when your condition damage is maxed.

btw the wvwvw forum is that way —→ https://forum-en.gw2archive.eu/forum/wuv/wuv

Take your time to learn proper keybinding, it’s worth the struggle

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Posted by: Interpret Interrupt.3824

Interpret Interrupt.3824

Warrior versus warrior is not a basis for balance. I would even say war versus thief is not one either.

K Pop
The Warrior, The Necro, The F1 Connoisseur
http://www.twitch.tv/interpretinterrupt

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Posted by: Fenrir.5493

Fenrir.5493

Warrior versus warrior is not a basis for balance. I would even say war versus thief is not one either.

Warrior vs thief it is, remember they balance the game around thieves.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

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Posted by: Julius.1094

Julius.1094

So I just participated in a tournament as a warrior against 3 warriors, 3 thieves, 2 engineers and a guardian and while the scores aren’t public yet, I can say that I’m proud to walk away with 6 wins, 2 losses and 1 draw. These duels were to the stomp to assure that everything about them was legitimate and stomp mechanics came into play. 3 of my wins were warriors, 2 thieves, and 1 engineer, and my draw against a bunker guardian. My losses were an engineer and a thief. You may think, “They must have sucked to lose to a warrior”, but honestly you weren’t there. You don’t know how the fights played out and can make every assumption you want.
My point is, warriors aren’t imbalanced and people need to see that. Get up off your kitten and stop playing full DPS where you’re squishy as hell, grab some healing power for your shout heals and start kicking some serious kitten . Warriors deal amazing condition damage. Use it. We deal amazing DPS. Stop using the most you can get and run some PVT trinkets. You say that we can’t give ourselves protection, stability, aegis, retal and those other boons that guardians get? Run 30 in tactics and grab some lyssa runes and enjoy your 20% uptime of every boon.
People need to learn to build their warriors to counter other classes, not build for the biggest numbers. It’s known as Build Wars 2 for a reason, yet people seem to think that one build will fit all. I can tell you that in this tournament that I participated in I swapped my build 3 times based on who I was fighting to counter what I thought they’d be running. Yes, builds are expensive, but you’re warriors. Run some CoF if you have no money, you’re in high demand.

I hope that somebody takes something out of this post because I’m far too tired to keep defending my class after proving its worth time and time again. It’s amazing how many people whisper me and tell me that I’m the first warrior to beat them. I can’t be the only one who’s smart enough to play the class effectively, can I? Please. I beg of you all. Look at what we’ve turned into as a community and the general attitude toward warriors in PvP/WPvP and go against the grain. Make your own builds.

That’s all I’ve got. Good night.

EDIT: If you haven’t noticed Torment yet, it’s probably because you haven’t noticed how lackluster of a condition it is. It does next to nothing, even when your condition damage is maxed.

wvw… lol, tks for your insight, not

Vidallis – 50 Shades of Pink – Engi/Warrior

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Posted by: Julius.1094

Julius.1094

This is what warriors needed from torment…

Remove useless Kick

Add:

Ball and Chain (Cooldown: 20)
Throw a massive chain at your target and pull them to you.
Damage: 292
3 Torment: 10 s (960 damage)
Combo Finisher: Physical Projectile
Range: 1,200

WIN, yes.

Vidallis – 50 Shades of Pink – Engi/Warrior

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Posted by: Julius.1094

Julius.1094

New stance idea for warrior.

Bend Over (Cooldown: 25 s)
Frenzy: 6 s: You take 25% more damage.

Lol…. you just won warrior forums.

Vidallis – 50 Shades of Pink – Engi/Warrior

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Posted by: Harrier.9380

Harrier.9380

New stance idea for warrior.

Bend Over (Cooldown: 25 s)
Frenzy: 6 s: You take 25% more damage.

Lol…. you just won warrior forums.

http://youtu.be/ryQBTtTlExY?t=35s

“Men are more ready to repay an injury than a benefit,
because gratitude is a burden and revenge a pleasure.”