condi thief has too many cover condis

condi thief has too many cover condis

in PvP

Posted by: Lord Velar.1509

Lord Velar.1509

Necro is fairly easy to kite and CC till dead though and if you don’t have shroud you’re killed a lot easier. Necro has 2 evades and maybe 2 stunbreaks, burn them and they die and ofc moa when they go DS means they die, alternatively you can kite the DS if it’s reaper or go ham if it’s normal shroud.

I do agree that necro spams out conditions like crazy but weakness is one of their primary forms of defence and they have quite a lot of ways to be dealt with, especially when not supported properly.

That is true, but the same can be said for condi thieves.

In order for a condi thief build to seem “broken” a lot and I mean a lot of what thieves usually need to use to their advantage must be sacrificed, the blinds, the dazes, the interrupts, the loads of stealth, the mobility

All or at least the majority of all that must be given up

Condi thieves have a much harder time breaking away and disengaging fights, they lack stealth, stability is also little to none so dh guards are really kamikaze runs then, lastly they burn through way more initiative and endurance more so than other thieves so there is little to no room for error especially against classes like guardians, warriors, eles, and engis

one little mistake and that’s it, its back to the respawn screen they go

The difference is a condi thief has much more active defence than a necro which has a very clear and obvious weakness. With bandits defence trained to 12s cool down and the ability to regain dodges every 20/30s, decent to good condition cleanse and quite a few stun breaks it leaves many saying what is its weakness?

As I say a necro you know if it’s got low life force it’s a much easier kill, it’s easier to kite, easier to CC and lock down. There’s also the added bonus of most classes can simply leave and know the necro can’t really chase them too much.

I co main necros and youre not wrong there, but an “op” condi build for a thief isn’t going to have stun breaks

Condi thief is more about in fight mobility and confusion

Kind of like how Mesmer works except thieves don’t have clones

Outside of combat condi thieves are easy targets and can be burst down like everyone else

D/d thieves I will give you the benefit of the doubt since they focus more on invis and bleed evades

condi thief has too many cover condis

in PvP

Posted by: viquing.8254

viquing.8254

Ive lost to more mesmers than I can count……mesmers don’t need a buff

If you lost to a condi thief as a Mesmer, that’s more of your fault than anything

- It’s not a buff, just a different gameplay.
- I don’t lost to condi thief, i’m just pointing how stupid it was to remove the third main gameplay mesmer has with the argument of cheesy then bring cheesythings to everyone (and anyway shatter spam is actually cheesy with 6 action per shatter.) same goes to every pegi-4 build with 50% passives uptime and clic to win builds we have today.

btw if you want to troll condi thief, run a dispell build with retal he will blow himself.

(edited by viquing.8254)