match predict plz change 20-39% into 20-49%

match predict plz change 20-39% into 20-49%

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Posted by: meow one twenty.4376

meow one twenty.4376

I lost a game 497 – 500 yesterday. Lost a pip.
Our team: 3 man grp (1 emerald, 2 sapphire) + 2 sapphire randoms
Their team: 2 man grp (ruby, sapphire) + 2 man grp (ruby, amber) + 1 sapphire random
I gave up trying to understand that system, srsly.

YOU LOST THE GAME. HOW HARD IS IT TO UNDERSTAND THAT LOSING A GAME LOWERS YOUR STANDING IN A LEAGUE. HAVE ANY OF YOU ACTUALLY PLAYED IN COMPETITIVE SPORTS?

Ya’ll acting like a bunch of freeloaders. This “grind” you guys complain about is saving your butts from the embarrassment of realizing you are inadequate for competition.

I maybe should have made clear that my problem was not that I lost a match. It is just that I don’t understand the matchmaking system that pairs 2 ruby against sapphires with emeralds in there.
I have no problem with losing. That was the first game I lost after a 10 game winning streak. Just how the match-ups are made doesn’t really make sense to me.
This was not the first time I played against a few ruby with a group of sapphire/emeralds only.

The game was 497-500, aka a close game. Typically that means the teams were about equal in abilities. 10 game win streaks also increase your MMR, they could be on a 10 game loss streak lowering their MMR.

I know that. I think that it shouldn’t be able to work that way. That’s my point.

So it should…

-Be based purely off MMR?
-Be based purely off of Rank (lol)?
-Be based purely off of League Rank?
-Not lose League points from close games?
-Not lose League points from games where they are a higher MMR or Rank or League Rank?
-Not pair teams of equal ability?
-Change MMR continuously?

Which part “shouldn’t be able to work that way?”

Alright meow, where were we?

match predict plz change 20-39% into 20-49%

in PvP

Posted by: eureeka.5368

eureeka.5368

Let it go. They Failed Hard. I don’t give a kitten what they try and do now. So much bad!! Seriously, i feel bad for you if you think they will fix it now..They kittened too many people off for way too long!

match predict plz change 20-39% into 20-49%

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I lost a game 497 – 500 yesterday. Lost a pip.
Our team: 3 man grp (1 emerald, 2 sapphire) + 2 sapphire randoms
Their team: 2 man grp (ruby, sapphire) + 2 man grp (ruby, amber) + 1 sapphire random
I gave up trying to understand that system, srsly.

YOU LOST THE GAME. HOW HARD IS IT TO UNDERSTAND THAT LOSING A GAME LOWERS YOUR STANDING IN A LEAGUE. HAVE ANY OF YOU ACTUALLY PLAYED IN COMPETITIVE SPORTS?

Ya’ll acting like a bunch of freeloaders. This “grind” you guys complain about is saving your butts from the embarrassment of realizing you are inadequate for competition.

I maybe should have made clear that my problem was not that I lost a match. It is just that I don’t understand the matchmaking system that pairs 2 ruby against sapphires with emeralds in there.
I have no problem with losing. That was the first game I lost after a 10 game winning streak. Just how the match-ups are made doesn’t really make sense to me.
This was not the first time I played against a few ruby with a group of sapphire/emeralds only.

The game was 497-500, aka a close game. Typically that means the teams were about equal in abilities. 10 game win streaks also increase your MMR, they could be on a 10 game loss streak lowering their MMR.

I know that. I think that it shouldn’t be able to work that way. That’s my point.

So it should…

-Be based purely off MMR?
-Be based purely off of Rank (lol)?
-Be based purely off of League Rank?
-Not lose League points from close games?
-Not lose League points from games where they are a higher MMR or Rank or League Rank?
-Not pair teams of equal ability?
-Change MMR continuously?

Which part “shouldn’t be able to work that way?”

League rank is indeed a poor choice since it does not predict skill well enough and can easily be abused by false amber.

I do think they should have made it win:+1 (winning by at least X score); loss -1 (loosing by at least X score) and tie: 0 (score equal or too close).

match predict plz change 20-39% into 20-49%

in PvP

Posted by: meow one twenty.4376

meow one twenty.4376

I lost a game 497 – 500 yesterday. Lost a pip.
Our team: 3 man grp (1 emerald, 2 sapphire) + 2 sapphire randoms
Their team: 2 man grp (ruby, sapphire) + 2 man grp (ruby, amber) + 1 sapphire random
I gave up trying to understand that system, srsly.

YOU LOST THE GAME. HOW HARD IS IT TO UNDERSTAND THAT LOSING A GAME LOWERS YOUR STANDING IN A LEAGUE. HAVE ANY OF YOU ACTUALLY PLAYED IN COMPETITIVE SPORTS?

Ya’ll acting like a bunch of freeloaders. This “grind” you guys complain about is saving your butts from the embarrassment of realizing you are inadequate for competition.

I maybe should have made clear that my problem was not that I lost a match. It is just that I don’t understand the matchmaking system that pairs 2 ruby against sapphires with emeralds in there.
I have no problem with losing. That was the first game I lost after a 10 game winning streak. Just how the match-ups are made doesn’t really make sense to me.
This was not the first time I played against a few ruby with a group of sapphire/emeralds only.

The game was 497-500, aka a close game. Typically that means the teams were about equal in abilities. 10 game win streaks also increase your MMR, they could be on a 10 game loss streak lowering their MMR.

I know that. I think that it shouldn’t be able to work that way. That’s my point.

So it should…

-Be based purely off MMR?
-Be based purely off of Rank (lol)?
-Be based purely off of League Rank?
-Not lose League points from close games?
-Not lose League points from games where they are a higher MMR or Rank or League Rank?
-Not pair teams of equal ability?
-Change MMR continuously?

Which part “shouldn’t be able to work that way?”

League rank is indeed a poor choice since it does not predict skill well enough and can easily be abused by false amber.

I do think they should have made it win:+1 (winning by at least X score); loss -1 (loosing by at least X score) and tie: 0 (score equal or too close).

I agree, which is why I don’t get the big deal from that person’s post.

Alright meow, where were we?