[suggestion] the fill in amulet

[suggestion] the fill in amulet

in PvP

Posted by: Jekkt.6045

Jekkt.6045

i thought about this a while ago when i compared stats of different amulets and the amount of different stats they have on them. generally the less different types of stats (3 atm) you have on them the less overall stats you have, while amulets like celestial have more.

carrion – 2232 total stats
berserk – 2364
celestial – 3066

so the more stat types you have to more overall stats but also the lowest max stats you can get.

carrion – 932 condi damage
celestial – 438

now what i suggest is that alongside the amulets we currently have arenanet should introduce a “fill in yourself stats amulet” for which you can choose how many stats you want and fill in the numbers you want, coming with certain restrictions.

depending on the amount of stats, you get a max amount of stats you can put in – the 932 for 3-4 stats for example. you don’t have to put in 932 though.

so if carrion is 650 power, 650 vit, 932 condi damage you could also choose to have only 282 power, 932 vit and 932 condi damage or even an amulet with only 2 (or 1) stats with overall less stats but more max stats.

for example: an amulet with a total stats amount of 2098 of which you can spend the points for 2 stat types resulting in 1049 condition damage and 1049 vitality. these numbers are for the sake of an example, its 6% less stats than a 3 stats amulet so maybe the percentage would have to be different

now for the sake of balancing there would have to be certain restrictions so that you can’t put in banned stat combos like dire.

overall this would add more complexity to the game for the players that want to use it. for the players that don’t want to or aren’t ready yet, there would be the good old amulets from which they can pick one.

feel free to discuss this or point out what worries you.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.

(edited by Jekkt.6045)

[suggestion] the fill in amulet

in PvP

Posted by: zapv.8051

zapv.8051

I’m skeptical of 2 amulet stats because something like toughness, healing power on a guard would be really strong, but in general the idea is good. I think there needs to be more 4 stat amulets, zerkers is in a really good place and it would be nice to see some different combinations of tankiness and damage.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

[suggestion] the fill in amulet

in PvP

Posted by: Jekkt.6045

Jekkt.6045

im not so sure as a guard without vitality would just melt against condi pressure.

as for 4 stats i agree while i’d say that even 5 stats would be nice like power prec crit dmg vit/thoughness.

Ex player of PeanutButterJellyTime, Heavenly Annoying and Visceral Gaming.