A living W(orr)ld

A living W(orr)ld

in Suggestions

Posted by: Phineas Drayke.6381

Phineas Drayke.6381

Hi,

I don’t know how people feel about killing Zhaitan but not seeing an end at his corruption, but some friends and myself think that after a year, things would probably start to change.

So here is an idea how this could be handled. After defeating Zhaitan, why not implement an instanced system like the first missions of the game. You come in and start to do event chains that consist of cleansing Orr. You would start at fort Trinity and work your way down to Arah. And every DE that succeeds, creates an new instance for that zone and all players who have participated in the cleansing. Some sort of phasing. Once you have done this too all the 3 maps, you have a new Orr, full of new events, cleansed from the corruption of Zhaitan.

BUT: To prevent a seggregation of players that have defeated Zayzay and those that haven’t, it would suffise to add NPC’s at the entrances of the zones who give you the option to enter a ’historical version" of Orr. This zones would be the same zones we have now.

And to make both zones attractive, the historical zones still contain the temple events and vendors, the nodes of orichalc, etc. But the new zones contain new DEs, new vendors, perhaps just apperance vendors and new nodes or crafting mats that were added recently. So both zones still attract.

My 2 cent suggestion to improve the living aspect of the “Living World”.