Making Magic Find Useful

Making Magic Find Useful

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Posted by: alcopaul.2156

alcopaul.2156

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

So how about magic find being shared party wide?

So at least even you sacrifice your ability to kill fast or finish the map fast, your team mates also get the good drops?

Or if 5 members have magic find, the total magic find percentage of the party are accumulated and the sum magic find is the magic find of each of the party members?

If that’s so, magic find is useful.

(edited by alcopaul.2156)

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Posted by: Rustypipes.6238

Rustypipes.6238

With no way to tell how much damage a player is doing, how do you know who is pulling their weight?

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Posted by: KingClash.3186

KingClash.3186

With no way to tell how much damage a player is doing, how do you know who is pulling their weight?

Most MF gears looks really lame since most are in greens/rares

Actual players in zotics/dungeon armors are a wee bit more Badkitten look’n :P

(not the crafted lameo zotics)

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Posted by: bluewanders.5297

bluewanders.5297

Ever been in a dungeon with a pug? 90% of the time I feel like I am carrying them through it… and I wear magic find. I’m thinking of making a toon called “Magic Find Rez Bot”

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Posted by: alcopaul.2156

alcopaul.2156

With no way to tell how much damage a player is doing, how do you know who is pulling their weight?

Explorers armor/accessories/weapons (power/precision/magic find) vs Berserkers armor armor/accesories/weapons (power/precision/+critical damage)

both are glass cannons but the other one is better in killing stuff. guess which is it.

And now lets compare Explorers and Knights

Explorers armor/accessories/weapons (power/precision/magic find) vs Knights armor armor/accesories/weapons (power/precision/toughness)

Which is more likely to get One Shotted? I know the answer, do you?

and to add, who buys exotic gears with MF? only a few i think and most are using the subpar tier, thus adding to my whole point.

(edited by alcopaul.2156)

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Posted by: Linnes.2678

Linnes.2678

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

Linnes- 80 RNG, Linnes the Lucky- 80 ENG, Linnes the Silver- 80 GRD, Linnes the Gold- 80 WAR

Making Magic Find Useful

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Posted by: alcopaul.2156

alcopaul.2156

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

(edited by alcopaul.2156)

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Posted by: Linnes.2678

Linnes.2678

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

Also lol @ you thinking Critical Damage is important, it isn’t. Power is a far superior stat.

Linnes- 80 RNG, Linnes the Lucky- 80 ENG, Linnes the Silver- 80 GRD, Linnes the Gold- 80 WAR

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Posted by: alcopaul.2156

alcopaul.2156

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

Also lol @ you thinking Critical Damage is important, it isn’t. Power is a far superior stat.

i compared explorer (power, precision, mf) and berserkers (power, precision and critical damage). and it is a significant, no brainer comparison and the answer is obvious.

see, if you have 4 people wearing explorers and you as a guardian and 4 people wearing berserkers and you as a guardian, which party will finish fast?

well i know the answer… do you?

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Posted by: Linnes.2678

Linnes.2678

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

Also lol @ you thinking Critical Damage is important, it isn’t. Power is a far superior stat.

i compared explorer (power, precision, mf) and berserkers (power, precision and critical damage). and it is a significant, no brainer comparison and the answer is obvious.

see, if you have 4 people wearing explorers and you as a guardian and 4 people wearing berserkers and you as a guardian, which party will finish fast?

well i know the answer… do you?

Wearing Berserker’s armor hahahahahahahaaha… oh wait, you were serious lemme laugh harder HAHAHAHAHAHAH!

Seriously just get out, Knight’s is far superior set for a reason (toughness scales amazingly). Don’t worry, I was like you once, I thought Berserker’s was a great set, got to 80 during the 3-day, fully exo’d etc,… and then I actually got wise after a month.

At any rate, magic find is money, the people who think that Magic Find sets are bad are the same people who are still stuck at Fractals 1 or 2 after nearly a month of the update.

Get to FotM 40-50 and see how far that toughness/vitality will get you everything one shots you no matter the build so glass cannon is the best gear at that point since more damage = faster killing of the crazy fights.

King I’m at Fractals 46 right now, the reasoning behind the “Berserker’s>Defense” is basically because we’re technically not even supposed to be at that level of fractals now until they release the new ascended gear. Everyone pretty much goes for the “all-or-nothing, try again if we wipe” approach because the mobs hit so hard/agony ticks. For general dungeon runs however, berserker’s is the most idiotic set you can wear, critical damage is an unimportant stat and as I said, Toughness has the best scaling of any stat atm. One of the best armor setups currently is Knight’s armor/weapons with Berserker’s Earrings, A P/V/T Backpiece, and Valkyrie’s Amulet, and Knight’s rings. It gives you around a 45% crit rate, 2.8k armor, a fairly decent amount of vitality, 2.9k overall attack (3k with food items and party might stacks that get tossed around), and a decent overall critical damage boost.

Linnes- 80 RNG, Linnes the Lucky- 80 ENG, Linnes the Silver- 80 GRD, Linnes the Gold- 80 WAR

(edited by Linnes.2678)

Making Magic Find Useful

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Posted by: alcopaul.2156

alcopaul.2156

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

Also lol @ you thinking Critical Damage is important, it isn’t. Power is a far superior stat.

i compared explorer (power, precision, mf) and berserkers (power, precision and critical damage). and it is a significant, no brainer comparison and the answer is obvious.

see, if you have 4 people wearing explorers and you as a guardian and 4 people wearing berserkers and you as a guardian, which party will finish fast?

well i know the answer… do you?

Wearing Berserker’s armor hahahahahahahaaha… oh wait, you were serious lemme laugh harder HAHAHAHAHAHAH!

Seriously just get out, Knight’s is far superior set for a reason (toughness scales amazingly). Don’t worry, I was like you once, I thought Berserker’s was a great set, got to 80 during the 3-day, fully exo’d etc,… and then I actually got wise after a month.

At any rate, magic find is money, the people who think that Magic Find sets are bad are the same people who are still stuck at Fractals 1 or 2 after nearly a month of the update.

you don’t get it, do you? ive compared 2 armors with 2 similar stats (power/precision). the difference is mf and critical damage. so which get your team to finish faster – mf or critical damage?

my answer is critical damage. how about you?

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Posted by: Linnes.2678

Linnes.2678

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

But you’re completely wrong, magic find is in exotics as well, which most players who invest in the set have. You’re not losing out on DPS or anything with the set, if anything the only person who really lucks out on Magic Find is guardians and warriors since their builds are dependent on three base stats (always toughness, usually power/vitality or power/precision, sometimes power/healing power). They actually added in a new Magic Find set just for them, the Toughness/Power/MF (fractals drop) since people were angry about it. Point is, it doesn’t effect your overall DPS, most can do just fine with two stats, usually power/precision, and if you can’t and you’re dying often then it your own fault for getting in the way of a “DON’T STAND THERE” boss fight/mob encounter.

Point is, it’s not selfish, if Magic Find was a party-wide stat drop rates and price inflation would be through the roof.

but you’re completely wrong. it’s not just one stat on one piece of gear that you’re sacrificing. you have 6 pieces with magic find, your hand and off-hand with magic find, your amulet 2 rings and 2 earrings with magic find.

and if you’re wearing explorer’s gear (weapon/accessories/armor), you’re +42% critical damage less compared if you’re wearing berserkers.

now tell me that there’s no significant DPS reduction on that.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

Also lol @ you thinking Critical Damage is important, it isn’t. Power is a far superior stat.

i compared explorer (power, precision, mf) and berserkers (power, precision and critical damage). and it is a significant, no brainer comparison and the answer is obvious.

see, if you have 4 people wearing explorers and you as a guardian and 4 people wearing berserkers and you as a guardian, which party will finish fast?

well i know the answer… do you?

Wearing Berserker’s armor hahahahahahahaaha… oh wait, you were serious lemme laugh harder HAHAHAHAHAHAH!

Seriously just get out, Knight’s is far superior set for a reason (toughness scales amazingly). Don’t worry, I was like you once, I thought Berserker’s was a great set, got to 80 during the 3-day, fully exo’d etc,… and then I actually got wise after a month.

At any rate, magic find is money, the people who think that Magic Find sets are bad are the same people who are still stuck at Fractals 1 or 2 after nearly a month of the update.

you don’t get it, do you? ive compared 2 armors with 2 similar stats (power/precision). the difference is mf and critical damage. so which get your team to finish faster – mf or critical damage?

my answer is critical damage. how about you?

As I said, finishing 5 minutes (lol not even 5) faster isn’t worth the major loss on money. Hell I can make 2-3g per path in AC, and we finish no time at all. It is ALL about player skill when it comes down to survivability, you’re arguing over something that you know is wrong. Berserker’s is a useless, and will always be a useless dungeon set.

Linnes- 80 RNG, Linnes the Lucky- 80 ENG, Linnes the Silver- 80 GRD, Linnes the Gold- 80 WAR

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Here’s why MF gear is bad:
Exotic 80 MF is barely any better than GREEN 80 Knight’s
The Power/Precision are somewhat better, but the Defense (compared to Defense+Toughness in Knight’s) is about the same.
If you’re in MF gear you’re dropping like someone wearing 2 tiers below yours.

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Posted by: Lafiel.9372

Lafiel.9372

When you put stats > player skills that’s where people are wrong. Sure, stats are important, but it’s not because of the magic find that people are compromising the team. Survivability in regards to stats is a secondary to player skill during boss fights. What it does give you is more room for “mistakes” and no amount of stats is going to help you if you don’t know what you’re doing (you may think you do and blame others though, common mistake!).

So a typical scenario in dungeon is, 5 people happily fighting a boss. 4 people wear “proper” gear while 1 guy wears magic find gear. magic find gear guy times the correct dodges, uses the right skill and does maximum DPS his gear provides and only sacrifices his toughness stat to replace magic find. 4 people wearing “proper” gear gets downed and magic find guy is still up and fighting. Unable to revive all 4 downed players, eventually magic find player downs too and team wipes. Whose fault is it? Is it the 4 players who had proper gear but didn’t have enough skill to hold their own and survive through the fight or the guy with magic find who died at the end doing just as much dps as anyone of his class but was let down by his other 4 members?

Bottom line, if a guy is bad, no amount of stat is going to save him.

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Posted by: maddoctor.2738

maddoctor.2738

Wearing Berserker’s armor hahahahahahahaaha… oh wait, you were serious lemme laugh harder HAHAHAHAHAHAH!

Seriously just get out, Knight’s is far superior set for a reason (toughness scales amazingly). Don’t worry, I was like you once, I thought Berserker’s was a great set, got to 80 during the 3-day, fully exo’d etc,… and then I actually got wise after a month.

At any rate, magic find is money, the people who think that Magic Find sets are bad are the same people who are still stuck at Fractals 1 or 2 after nearly a month of the update.

The Warrior that killed Lupicus 1vs1 in 8.5 minutes in Berserker gear is somewhat proof that the better the player, the less passive protection (Toughness/Vitality) is needed.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

At any rate, Exotic MF is WORSE than Masterwork non-MF so you are indeed holding the group back when you are using MF gear

Masterwork armor: 623 stat boosts
Masterwork jewelry: 739 stat boosts
Total: 1362

Exotic (crap MF) armor: 448 stat boosts
Exotic (crap MF) jewelry: 510 stat boosts
Total: 958 stat boosts

Now take into account that the vast majority of players is using Rare armor and Green jewelry and you can easily see the problem. We are talking about 404 more stat points on the MASTERWORK set compared to an MF set, an EXOTIC set is:

Exotic armor: 763 stat boosts
Exotic jewelry: 868 stat boosts
Total: 1631

673 more stat points! It’s ridiculous amount no matter how you see it and it DOES affect a build. Also, I’m not adding Runes and THEIR abilities compared to the useless %MF that MF Runes give.

Learn your facts straight before posting nonsense, someone using MF IS weaker compared to one that doesn’t no matter how you see it.

Bottom line, if a guy is bad, no amount of stat is going to save him.

That’s true but was is NOT “fair” is intentionally using sub-par gear at the expense of others. Even if those 700 stat points + Rune abilities can make a run 10 minutes faster, why not using them? Why use gear that works at the expense of the other losers who party with you?

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Posted by: Linnes.2678

Linnes.2678

Wearing Berserker’s armor hahahahahahahaaha… oh wait, you were serious lemme laugh harder HAHAHAHAHAHAH!

Seriously just get out, Knight’s is far superior set for a reason (toughness scales amazingly). Don’t worry, I was like you once, I thought Berserker’s was a great set, got to 80 during the 3-day, fully exo’d etc,… and then I actually got wise after a month.

At any rate, magic find is money, the people who think that Magic Find sets are bad are the same people who are still stuck at Fractals 1 or 2 after nearly a month of the update.

The Warrior that killed Lupicus 1vs1 in 8.5 minutes in Berserker gear is somewhat proof that the better the player, the less passive protection (Toughness/Vitality) is needed.

It is one stat… You’re sacrificing one total stat, not just one piece of armors stat. It doesn’t matter, traits alone will cover for the lost stat, that extra 400 toughness isn’t going to effect your game at all. If you’re a bad player you’re going to die/go downed in an instance, if you’re not you’re going to live. I run Fractals 20+ with full magic find static team (bar me being a guardian using a P/V/T or P/T/HP set) and we never have wiped once. DPS isn’t a factor when it comes to runs I hope you know this by now.

At any rate, Exotic MF is WORSE than Masterwork non-MF so you are indeed holding the group back when you are using MF gear

Masterwork armor: 623 stat boosts
Masterwork jewelry: 739 stat boosts
Total: 1362

Exotic (crap MF) armor: 448 stat boosts
Exotic (crap MF) jewelry: 510 stat boosts
Total: 958 stat boosts

Now take into account that the vast majority of players is using Rare armor and Green jewelry and you can easily see the problem. We are talking about 404 more stat points on the MASTERWORK set compared to an MF set, an EXOTIC set is:

Exotic armor: 763 stat boosts
Exotic jewelry: 868 stat boosts
Total: 1631

673 more stat points! It’s ridiculous amount no matter how you see it and it DOES affect a build. Also, I’m not adding Runes and THEIR abilities compared to the useless %MF that MF Runes give.

Learn your facts straight before posting nonsense, someone using MF IS weaker compared to one that doesn’t no matter how you see it.

Note, I never said anything about using masterwork items. Also you’re still not listening, the overall magic find stat is ONE STAT lost, not a degrade of the overall stats. Exotic Precision/Power will still remain what it would be on the other sets, you’re just losing the third stat.

The basis behind this argument is that “magic find slows down runs,” which is true, but not by a noticeable margin. At the end of the run I’d rather be GOLDS richer than shave an extra few minutes off a run, and it quite literally is a “few.” Stats aren’t nearly as important as people want to believe they are, signets are practically useless for passive stat gains (apart from run speed), yet you still see terrible 5-Sig warriors running around, and no one recruits them for a reason.

If you honestly feel jeopardized in your run that someone is using the Masterwork over Exotic MF gear, ask for a gearcheck, problem solved.

Linnes- 80 RNG, Linnes the Lucky- 80 ENG, Linnes the Silver- 80 GRD, Linnes the Gold- 80 WAR

(edited by Linnes.2678)

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Posted by: Soeki.9643

Soeki.9643

The basis behind this argument is that “magic find slows down runs,” which is true, but not by a noticeable margin. At the end of the run I’d rather be GOLDS richer than shave an extra few minutes off a run, and it quite literally is a “few.”

And that is exactly why it is a selfish stat. You sacrifice combat effectiveness (in a party, party effectiveness) for personal gain. It’s a terrible stat that should have never been implemented, it even contradicts their manifesto. I think it should be either shared in a party or make it useless in dungeons so people go to dungeons in their most effective gear and thus contribute as much as they can. And to quote myself:
MF gear players contribute less to the success of the group but get more/better rewards in return (regardless of skill level). Now that is why it’s a broken mechanic

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I view magic find gear as selfish. You sacrifice your party’s ability to kill fast or finish the map fast and in the end, you only get the good drops.

It’s selfish.

So how about magic find being shared party wide?

So at least even you sacrifice your ability to kill fast or finish the map fast, your team mates also get the good drops?

Or if 5 members have magic find, the total magic find percentage of the party are accumulated and the sum magic find is the magic find of each of the party members?

If that’s so, magic find is useful.

Asking to get duplicate of another persons bonus without sharing your’s is, in the very least, equally selfish. Not to mention they would have to do it artificially.

How bout toughness? That lessens your own armor repair bills while makes the combat last longer as you are not dealing as much damage as you would with full power gear. Thus people around you suffer from your survivability. (Unless you can keep that boss locked in you, which I don’t see happening.)

Also, this thread has been posted multiple times already, is the forum search function really that broken?

Anyways, I say if you share one, share them all. Then its fair. If you don’t, don’t share any. Then its fair.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: Cirroq.2531

Cirroq.2531

Why not discuss whether it makes sense to have a MF stat in the first place?

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Posted by: Lutharr.1035

Lutharr.1035

Scrap MF and be done with it. Its a busted concept that dont even work properly.

Go back to WoW. Most overused brainless arguement 2012-2013

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Posted by: maddoctor.2738

maddoctor.2738

Note, I never said anything about using masterwork items. Also you’re still not listening, the overall magic find stat is ONE STAT lost, not a degrade of the overall stats. Exotic Precision/Power will still remain what it would be on the other sets, you’re just losing the third stat.

Did you take the time to read my post? MASTERWORK gear is BETTER than MF EXOTIC. It’s not ONE STAT lost, it’s 404 MORE POINTS on the MASTERWORK than the EXOTIC. What’s so hard to understand here? And Exotic non-MF has 673 more STAT points. And I’m not taking into account RUNES and their benefits compared to %MF AND Weapons/Sigils… The difference is beyond huge, and fairly obvious.
MASTERWORK gear is BETTER than MF EXOTIC GEAR. With caps so everyone can understand.

By your flawed logic (MF doesn’t lower your effectiveness much), I shouldn’t take the time and effort (and money) to make Exotic gear but I should come with my MASTERWORK instead. There shouldn’t be any difference right? No there is… MASTERWORK is BETTER than MF EXOTIC so even with Masterwork I would be better than a full MF EXOTIC. Maybe I should do runs with blues, those are equal to MF EXOTIC… Maybe I’ll start doing this, if I find people are using MF sets I’ll switch to blues, let’s see who deals more DPS (me) and survives more (me) then have fun with MFers.

The basis behind this argument is that “magic find slows down runs,” which is true, but not by a noticeable margin. At the end of the run I’d rather be GOLDS richer than shave an extra few minutes off a run, and it quite literally is a “few.” Stats aren’t nearly as important as people want to believe they are, signets are practically useless for passive stat gains (apart from run speed), yet you still see terrible 5-Sig warriors running around, and no one recruits them for a reason.

It’s the intent that’s the problem and YOU ARE GOLDS richer. In a sense you are taking advantage of everyone else in your group for personal gain. Imagine a group of coworkers working at the same department, one does less job but is paid more. Simple as that, slackers being paid more than hard workers. There is the problem with Magic Find

If you honestly feel jeopardized in your run that someone is using the Masterwork over Exotic MF gear, ask for a gearcheck, problem solved.

Read the first paragraph, and my previews post again if you still don’t get it, there is some math there. I don’t have a problem with Masterwork gear, I have a problem with Exotic MF gear because it’s 673 stat points lower than Exotic gear and 404 stat points LOWER THAN MASTERWORK gear. I’d more like the person to use Blues/Greens over Exotic MF gear, THAT’S my problem.

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Posted by: maddoctor.2738

maddoctor.2738

Asking to get duplicate of another persons bonus without sharing your’s is, in the very least, equally selfish. Not to mention they would have to do it artificially.

Not duplicate, simply make the stat totally worthless in dungeons so people stop using it completely, there, all problems with this pathetic argument solved. I can’t imagine anyone using MF and doesn’t have an Exotic set somewhere.

How bout toughness? That lessens your own armor repair bills while makes the combat last longer as you are not dealing as much damage as you would with full power gear. Thus people around you suffer from your survivability. (Unless you can keep that boss locked in you, which I don’t see happening.)

Are you serious? This don’t even have logic, a good player can easily keep the boss on him. Also if you’ve played a SINGLE dungeon (I guess you havent’ done any dungeon runs yet) there are lots of part where you have to survive (or protect npcs). Nobody is forcing you to use Berserker/Power gear if you are a terrible player you will die a lot. The problem with MF is that it’s worse than Masterwork, it does make a huge difference, a lot more than Berserker compared to Knight.

Also, this thread has been posted multiple times already, is the forum search function really that broken?

Is MF still in the game? Yes. Then posts like this will continue to open constantly until this unjust stat is removed from dungeon play. Keep it for your personal farming if you want.

Anyways, I say if you share one, share them all. Then its fair. If you don’t, don’t share any. Then its fair.

As I said above, not share, remove it completely from the game, if that’s not possible, remove it from dungeons so it does absolutely nothing. Simple, all problems solved. And no, rewarding slackers isn’t fair. Effort should be rewarded, not the amount of MF you have

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Posted by: gimmethegepgun.1284

gimmethegepgun.1284

How bout toughness? That lessens your own armor repair bills while makes the combat last longer as you are not dealing as much damage as you would with full power gear. Thus people around you suffer from your survivability. (Unless you can keep that boss locked in you, which I don’t see happening.)

So you’re comparing MF, a stat that is entirely separated from combat effectiveness, to Toughness, which makes it harder for you to get killed, therefore making it so you don’t have to not be present in order to WP or have someone waste their time rezzing you, and additionally making heals more effective since the health it gives is worth more.
Very fair comparison there.

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Posted by: Catisa.6507

Catisa.6507

power stat is lower on explorer’s vs. beserker’s also.

AR

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Posted by: maddoctor.2738

maddoctor.2738

power stat is lower on explorer’s vs. beserker’s also.

Exactly, Power is minor on Explorer but Major on Berserker. The difference is fairly obvious unless someone is blind

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Posted by: Fred Fargone.3127

Fred Fargone.3127

Not duplicate, simply make the stat totally worthless in dungeons so people stop using it completely, there, all problems with this pathetic argument solved. I can’t imagine anyone using MF and doesn’t have an Exotic set somewhere.

The original suggestion here was to give a duplicate. I guess you have a slightly different idea on how to “fix” this.

Are you serious? This don’t even have logic, a good player can easily keep the boss on him. Also if you’ve played a SINGLE dungeon (I guess you havent’ done any dungeon runs yet) there are lots of part where you have to survive (or protect npcs). Nobody is forcing you to use Berserker/Power gear if you are a terrible player you will die a lot. The problem with MF is that it’s worse than Masterwork, it does make a huge difference, a lot more than Berserker compared to Knight.

I guess I’m yet to see a good player then. But yeah, I’ve been doing dungeons for a while now, ever since BWE’s. (Ofc there was a cap between the last BWE and my first dungeon on the new characters.)
And who said I wouldn’t survive with MF gear? Geh, I’m usually the guy who has no repair bills, whereas others have broken armor pieces. And no, they’re not carrying me, I’m carrying them. I go get that guardian up from downed in the bosses feet in a stack of AoE, and still take no damage. I play an Elementalist.

Also, if your problem with MF is that the armor itself has too low stats, aren’t you coming from the wrong angle? They should raise the MF gears stats then to make them equal with other exotics. That would be fair, not nerf MF gear more.

Is MF still in the game? Yes. Then posts like this will continue to open constantly until this unjust stat is removed from dungeon play. Keep it for your personal farming if you want.

You’re supposed to keep posting in the same thread, not make new threads about it. It’s pretty basic forum code of conduct. Here:

Use the search function before posting. This will focus the discussion and facilitate a response.

As I said above, not share, remove it completely from the game, if that’s not possible, remove it from dungeons so it does absolutely nothing. Simple, all problems solved. And no, rewarding slackers isn’t fair. Effort should be rewarded, not the amount of MF you have

There was a topic about removing the stat entirely already, wasn’t there? I guess you’re just in the wrong thread then. This was about duplicating the stat for others. (Which also has several threads.)

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: maddoctor.2738

maddoctor.2738

The original suggestion here was to give a duplicate. I guess you have a slightly different idea on how to “fix” this.

I didn’t like the original idea, it’s “unfair” but so is using gear for your own benefit.

I guess I’m yet to see a good player then. But yeah, I’ve been doing dungeons for a while now, ever since BWE’s. (Ofc there was a cap between the last BWE and my first dungeon on the new characters.)
And who said I wouldn’t survive with MF gear? Geh, I’m usually the guy who has no repair bills, whereas others have broken armor pieces. And no, they’re not carrying me, I’m carrying them. I go get that guardian up from downed in the bosses feet in a stack of AoE, and still take no damage. I play an Elementalist.

The problem is not about you or me. Do you honestly believe that that Guardian you ressed from the bosses feet would fair better if he was using full MF gear? Unless there is a way to determine “skill” (there isn’t) someone using MF gear is 673 stat points behind someone that uses another Exotic set. That’s a fact, an excellent player can outperform a bad player even if they have that difference in stat points, however what about two excellent players? Or two terrible players? The stat points will make a difference there. And I ask again, should I (I don’t die in dungeons either) come on my Greens (to have better stats than your Exotic MF) so if they break I simply salvage/forge them or use my Exotic and have repair costs when I die?

Also, if your problem with MF is that the armor itself has too low stats, aren’t you coming from the wrong angle? They should raise the MF gears stats then to make them equal with other exotics. That would be fair, not nerf MF gear more.

That’s just like the other proposal on an earlier post about making MF progression different than gear progression, removing runes/weapons/armor that add MF and keeping food/other buffs is the better way to go. Keep functionality and only add a few extras (like MF)

You’re supposed to keep posting in the same thread, not make new threads about it. It’s pretty basic forum code of conduct. Here:

Use the search function before posting. This will focus the discussion and facilitate a response.

Have you tried using search? Search the forum for “MF” and you won’t find any other posts but this one (I can’t see any numbers to change pages) if you search for “Magic Find” you will find a totally different post about different progression “Magic Find as progression rather than type” so nope there is no other general MF thread, I know there have been lots of others but apparently search doesn’t find them for some unknown reason. If you know another way of finding threads relevant to the topic let me know.

There was a topic about removing the stat entirely already, wasn’t there? I guess you’re just in the wrong thread then. This was about duplicating the stat for others. (Which also has several threads.)

Thread title: “Making Magic Find Useful” so posting other “ideas” here is quite on-topic, unless you want a thousand more threads where each one gives their own opinion on the same subject

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Posted by: Kaimick.5109

Kaimick.5109

Why are people still crying about this?

I can Transmute all my MF gear to Dungeon Exo’s and no one would ever know. So until someone can post a video of a run with max gear and stats you feel is what everyone should use in comparison to a Full magic find group that are consistant of the same players, then show me your run is more than 5 minutes faster, your complaint is useless.

I understand people do not like MF so be it, although like many others have stated and many people seem to confuse is this is not like other MMO’s, Gear is not superior to player skill.

I really wish a Dev would come on one of the many many many threads posted about MF and just flat out tell people weather Gear stats will make or break a character running a dungeon. As of right now according to Arena Net Gear has a small role with player performance but skill greatly out weighs the gear. Like someone has stated if you have 4 players in what you all consider " Proper gear" and one in MF and the MF always is the last one standing and the rest are dropping like flies, is that because of the person wearing MF gear?

Like I said before I think before anyone QQ’s in retort to this thread either for the removal or against the removal what have you I want to see had core prof that MF hinders a dungeon run dramatically to the degree that a person could have done twice the amount they took to do one. Also note taking to videos of two separate player groups does not count, you need the same player skill to be present to create a controlled example. Till then people just need to stop QQign and suck it up. Or have a dev come down and support that MF is over all hindering to a group. Until one of those two scenario’s are done and meet I suggest that you be an elitist and ask for a Gear check or keep crying about something so trivial.

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Posted by: maddoctor.2738

maddoctor.2738

Why are people still crying about this?

I can Transmute all my MF gear to Dungeon Exo’s and no one would ever know. So until someone can post a video of a run with max gear and stats you feel is what everyone should use in comparison to a Full magic find group that are consistant of the same players, then show me your run is more than 5 minutes faster, your complaint is useless.

I understand people do not like MF so be it, although like many others have stated and many people seem to confuse is this is not like other MMO’s, Gear is not superior to player skill.

I really wish a Dev would come on one of the many many many threads posted about MF and just flat out tell people weather Gear stats will make or break a character running a dungeon. As of right now according to Arena Net Gear has a small role with player performance but skill greatly out weighs the gear. Like someone has stated if you have 4 players in what you all consider " Proper gear" and one in MF and the MF always is the last one standing and the rest are dropping like flies, is that because of the person wearing MF gear?

Like I said before I think before anyone QQ’s in retort to this thread either for the removal or against the removal what have you I want to see had core prof that MF hinders a dungeon run dramatically to the degree that a person could have done twice the amount they took to do one. Also note taking to videos of two separate player groups does not count, you need the same player skill to be present to create a controlled example. Till then people just need to stop QQign and suck it up. Or have a dev come down and support that MF is over all hindering to a group. Until one of those two scenario’s are done and meet I suggest that you be an elitist and ask for a Gear check or keep crying about something so trivial.

I prefer we do it differently. Post a video of a full group using MF gear and still rolling through content as quickly as the same group rolling non-MF gear and then MF hate threads can stop. Until then we will continue making threads because it is a PROVEN fact that MF Gear has 404 less stat points than MASTERWORK gear, which is enough to justify a change (673 against a full Exotic).

I still have no answer to my question, if MF doesn’t make a change, why not run the dungeon in Masterwork gear? It does have MORE stats than Exotic MF. Do me a favor and make a video of a group using full masterwork gear and then the same group running full MF, that would be even funnier.

Unless proven otherwise by your epic videos stop QQing about those posting against MF. Unless proven otherwise MF is broken and unfair, we don’t need vids to prove it, it’s the facts that prove it. You need to prove us otherwise so stop posting nonsense

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Posted by: Kaimick.5109

Kaimick.5109

So you state the same thing I stated, check.

You want the removal of MF cause it is unfair and selfish, but the very essence of your suggestion is exactly that unfair and selfish.

You want a dungeon run with no magic find gear then make a group for that, no one is stopping you. Or run it with a guild that you know is not sporting MF, yet you would rather come on here and cry about MF and have it removed and removing the choice to wear it from other players cause you don’t like it. Are you seeing where that removal of choice is unfair and selfish also? When you have the full ability to run with out MF in a group.

Again with the stats, you really need to realize and probably look up and do research that stats are useful in this game but they are not game breaking. This is Not WoW, SWtOR, LoTR, insert any MMO out there to date.

So we are all clear you want to remove the choice of someone using MF gear cause you don’t like it, even though you as a player have a choice to run in groups with out it. Check

I have looked maybe not well enough but I have looked and I have yet out of the numerous threads about this subject to find on moderator or dev to say that what your saying is true and that MF gear does affect dungeon runs to such a degree that it is probably best not used. Hey maybe you can find something, till then your just going to keep crying about something selfishly because you don’t like it, instead of just not allowing it in your party.

I am done with this thread I am done with all the QQ babies crying about this subject, I promise to delete every post I have about this subject if you can prove to me that a Dev or actual footage of actual facts prove me wrong. Note I don’t have to make the video, I am not the one crying about MF, your so intent on saying it hurts dungeon runs prove it other than static stats so us selfish people prof in practice not theory.

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Posted by: Tumbero.3945

Tumbero.3945

Personaly i think they must fix or give some more usefull to the mf set , cause i dont see any change is like i get 100 gc without the mf set just farming and with the mf set is almost the same, nothing more. anyway i use more my normal set not the mf to lure and aoe bunchs of mobs at the same time.

And also the nerf of farming on or , i liked before but now is just bad.

SBI Firstborn.
(LX) Legion

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Posted by: maddoctor.2738

maddoctor.2738

I have looked maybe not well enough but I have looked and I have yet out of the numerous threads about this subject to find on moderator or dev to say that what your saying is true and that MF gear does affect dungeon runs to such a degree that it is probably best not used. Hey maybe you can find something, till then your just going to keep crying about something selfishly because you don’t like it, instead of just not allowing it in your party.

I still don’t see any vids posted by you suggesting the opposite though. My “proof” is in the stats and is pretty clear, read my first post in this thread and you will find all the math there. If you believe that doing dungeons with Masterwork gear (which is better than Exotic MF) doesn’t make a difference then I wonder why people even try to get Exotic gear in the first place. Unless proven otherwise my “proof” is enough.

As to picking to group with non-MFers I wish I could do that but as you know there is no way to know what type of gear people are using, transmuting also makes it hard to know. Of course, full inspection isn’t good either, it will lead to many other issues so as you can see I have no other options on this than to run slow dungeon runs or (what I do 99% of the time play with guildies) but for those pug runs there is no defense, I guess I’ll have to continue “boosting” people through content.

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Posted by: Kaimick.5109

Kaimick.5109

I have looked maybe not well enough but I have looked and I have yet out of the numerous threads about this subject to find on moderator or dev to say that what your saying is true and that MF gear does affect dungeon runs to such a degree that it is probably best not used. Hey maybe you can find something, till then your just going to keep crying about something selfishly because you don’t like it, instead of just not allowing it in your party.

I still don’t see any vids posted by you suggesting the opposite though. My “proof” is in the stats and is pretty clear, read my first post in this thread and you will find all the math there. If you believe that doing dungeons with Masterwork gear (which is better than Exotic MF) doesn’t make a difference then I wonder why people even try to get Exotic gear in the first place. Unless proven otherwise my “proof” is enough.

As to picking to group with non-MFers I wish I could do that but as you know there is no way to know what type of gear people are using, transmuting also makes it hard to know. Of course, full inspection isn’t good either, it will lead to many other issues so as you can see I have no other options on this than to run slow dungeon runs or (what I do 99% of the time play with guildies) but for those pug runs there is no defense, I guess I’ll have to continue “boosting” people through content.

I still don’t see any vids posted by you suggesting the opposite though. My “proof” is in the stats and is pretty clear, read my first post in this thread and you will find all the math there. If you believe that doing dungeons with Masterwork gear (which is better than Exotic MF) doesn’t make a difference then I wonder why people even try to get Exotic gear in the first place. Unless proven otherwise my “proof” is enough.

I am not crying about MF gear, your argument says remove it. So me proof, you have to proof why it is useless and hindering groups. You say Numbers I have posted are my proof, in case your unaware of how practical theory works in math and science there is Theory and Hypothesis and Practice or experimental proof to support the theory. So you have shown me one aspect of your proof now since you want the removal of the gear show me the practical or experiment which supports your theory. I am not asking for the removal so why do I need to prove to you anything MF is already in the game I have nothing to prove.

As to picking to group with non-MFers I wish I could do that but as you know there is no way to know what type of gear people are using, transmuting also makes it hard to know. Of course, full inspection isn’t good either, it will lead to many other issues so as you can see I have no other options on this than to run slow dungeon runs or (what I do 99% of the time play with guildies) but for those pug runs there is no defense, I guess I’ll have to continue “boosting” people through content.

This is the best supporting argument you have had in my case.

As to picking to group with non-MFers I wish I could do that but as you know there is no way to know what type of gear people are using, transmuting also makes it hard to know.

then how do you know you are carrying people through in MF and they are not just bad players?

People like you are just like the American Government that insist on making stricter Firearm laws to prevent people form being murdered like the recent one we had. Yet like 92% of Firearm related fatalities and horrible acts like the one of recent, the people responsible are not acquiring firearms through legal means.

So you want to make it harder to legally get the firearms to prevent people that get them Illegally from getting them easier?

Like the Government you are trying to remove MF gear cause you feel that will cut down on bad players when in turn it is not MF that is ruining your runs it is Bad players LOL.

Do your self a favor and stop Prove your argument or get a Dev to support you or just stop and be selective, good luck in finding a group fast….

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Posted by: Fred Fargone.3127

Fred Fargone.3127

The problem is not about you or me. Do you honestly believe that that Guardian you ressed from the bosses feet would fair better if he was using full MF gear?

I admit you have a fair point there. Still, I do not really care if the group I am in is a bit casual or not. Of course, casual players might cause pain to more elitist players, but I’m not one crying if you got white gear, I don’t mind blue, I definately don’t mind green. Sure, I got exotic myself, but if we are able to do the dungeon/fractal I don’t mind if you run around naked. And yes, I once did low level fractals (under 10) in a super casual group, with people running around naked / half naked. Sure, it took longer, but if you want speed, you don’t want PUG in the first place.

Unless there is a way to determine “skill” (there isn’t) someone using MF gear is 673 stat points behind someone that uses another Exotic set.

Okey, I think I misunderstood what you meant by “stat” points. You mean that MF is the primary part of the runes in the armor, hence making it have less of some particular stat? Okey, it would’ve helped me to grasp that if you had displayed the calculation for the figure you presented. But I got it now. Nevermind what I said earlier about stat, I thought you meant it had less defense. (Shouldn’t reply in a hurry without checking, my bad.)

Have you tried using search? Search the forum for “MF” and you won’t find any other posts but this one (I can’t see any numbers to change pages) if you search for “Magic Find” you will find a totally different post about different progression “Magic Find as progression rather than type” so nope there is no other general MF thread, I know there have been lots of others but apparently search doesn’t find them for some unknown reason. If you know another way of finding threads relevant to the topic let me know.

Here are a few topics I found with very little effort:
“Average Magic Party”
https://forum-en.gw2archive.eu/forum/game/suggestions/A-Re-imagining-of-Magic-Find
https://forum-en.gw2archive.eu/forum/game/suggestions/Average-Magic-Find-Across-Parties
https://forum-en.gw2archive.eu/forum/game/dungeons/Magic-Find-in-Dungeons

“Remove MF”
https://forum-en.gw2archive.eu/forum/game/suggestions/Remove-Magic-Find-Stat
So the search shouldn’t be all that broken. (I know, it’s not working 100%) Of course, if you just type in “MF” that’s not really even trying.
Also, if the search was used prior to post this thread (as it should’ve) searching for “MF” would definately show something else than this post (which wouldn’t have existed at the time.)

Thread title: “Making Magic Find Useful” so posting other “ideas” here is quite on-topic, unless you want a thousand more threads where each one gives their own opinion on the same subject

“Making MF useful” and “Remove MF” are quite completely opposite things, are they not? Of course, “Make MF useless” would be the exact opposite of the thread, but “Remove MF” is still quite close. Therefore, it is quite off topic.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: Gelltor.3015

Gelltor.3015

Out of curiosity how can you tell if they have that gear on….?

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Posted by: maddoctor.2738

maddoctor.2738

I am not crying about MF gear, your argument says remove it. So me proof, you have to proof why it is useless and hindering groups. You say Numbers I have posted are my proof, in case your unaware of how practical theory works in math and science there is Theory and Hypothesis and Practice or experimental proof to support the theory. So you have shown me one aspect of your proof now since you want the removal of the gear show me the practical or experiment which supports your theory. I am not asking for the removal so why do I need to prove to you anything MF is already in the game I have nothing to prove.

Then you are saying that players shouldn’t even try to get better gear because players with Masterwork are better than mf exotic. Your logic is very odd indeed. You need to prove me that I’m wrong, I already have all the proof I need, it’s in the stats, you need to prove me that the stats don’t make a difference, you are still failing to do that. I posted already the math and it is quite obvious as to how that’s enough to justify making a run longer. Try one time going without 600 points in traits or try using only blue gear (Masterwork is better than MF) or SIMPLY remember how dungeons were before you got your exotic gear, or you only run dungeons after you went full exotic? I don’t need any video to prove that going with Masterwork (less powerful than MF exotic) has a negative effect on party effectiveness. It’s like asking me to prove I’m not an Elephant, it’s obvious, your logic doesn’t stand, less stats -> less effectiveness doesn’t take a genious to understand that or “prove it in practise”. Show me I’m wrong!

then how do you know you are carrying people through in MF and they are not just bad players?

oh come on it’s not like MFers are impossible to see, the RARE armor one thing to look for, gear-pinging and of course sigil of luck. They might be bad players but they can also be MFers, there is little difference. Imagine a bad player that is using MF…

People like you are just like the American Government that insist on making stricter Firearm laws to prevent people form being murdered like the recent one we had. Yet like 92% of Firearm related fatalities and horrible acts like the one of recent, the people responsible are not acquiring firearms through legal means.

So you want to make it harder to legally get the firearms to prevent people that get them Illegally from getting them easier?

Like the Government you are trying to remove MF gear cause you feel that will cut down on bad players when in turn it is not MF that is ruining your runs it is Bad players LOL.

Let me give you a better real world analogy of what’s happening with MF:
5 workers working for the same department, one is being paid more while slacking and doing less work than the others, how is that fair? It’s as simple as that.

Do your self a favor and stop Prove your argument or get a Dev to support you or just stop and be selective, good luck in finding a group fast….

Prove me wrong, the math says otherwise.

(edited by maddoctor.2738)

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Posted by: maddoctor.2738

maddoctor.2738

Also, if the search was used prior to post this thread (as it should’ve) searching for “MF” would definately show something else than this post (which wouldn’t have existed at the time.)

I didn’t start this one, I saw a door open and went in ^^

“Making MF useful” and “Remove MF” are quite completely opposite things, are they not? Of course, “Make MF useless” would be the exact opposite of the thread, but “Remove MF” is still quite close. Therefore, it is quite off topic.

I never said remove it completely, I only asked to reduce it’s effectiveness from dungeons only, the rest of the game can be the same. Gear doesn’t make any difference in 1111111111111 zerg events anyway

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Posted by: maddoctor.2738

maddoctor.2738

Out of curiosity how can you tell if they have that gear on….?

rare gear skin is one thing to look for (of course it’s not 100% certain) and sigil of luck obviously, gear-pinging might also work. Other than that nope you can’t unfortunately.

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I didn’t start this one, I saw a door open and went in ^^

Fair enough. ^^
I just generally don’t like it when people post the same suggestion over and over again. It makes the forum bloated and takes more time for ANet devs to find the really important suggestions they are looking for. That is why, I’m trying to raise awareness of the search-function.

I never said remove it completely, I only asked to reduce it’s effectiveness from dungeons only, the rest of the game can be the same. Gear doesn’t make any difference in 1111111111111 zerg events anyway

I guess I have slightly misunderstood your point. I did take good care reading it, but it is not uncommon for me to skip a line (That’s some reading disorder I guess. I have a very slight variant of it.)

Still, I rather enjoy doing dungeons with MF gear, it’s lot better than farming some event in Orr (which is bad because it’s not intense enough for me.) Dungeons are good, since you get “events” nonstop.
Of course, I make sure to pull my weight, even in MF gear.

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: maddoctor.2738

maddoctor.2738

Fair enough. ^^
I just generally don’t like it when people post the same suggestion over and over again. It makes the forum bloated and takes more time for ANet devs to find the really important suggestions they are looking for. That is why, I’m trying to raise awareness of the search-function.

Since it’s a subject that comes up all time I’m sure when this goes to the next “page”, we will see another post about it. Maybe making it sticky or something would help, but that would mean adding a lot of other sticky posts as well, might take up the whole first page….

Still, I rather enjoy doing dungeons with MF gear, it’s lot better than farming some event in Orr (which is bad because it’s not intense enough for me.) Dungeons are good, since you get “events” nonstop.
Of course, I make sure to pull my weight, even in MF gear.

Farming events repeatedly in Orr is tiring and makes me feel more like a bot than a human…. Dungeons are fun indeed ^^

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Posted by: Fruppi.7516

Fruppi.7516

I wish they would just remove the whole Magic Find stat alltogether. It makes it boring and unfun to have to take into account that i still want a chance at good loot. Like food, i dont really eat anything else than magic find food (i dont have magic find on my armor, just weapons and food). But to me, such a shame, would have liked to be able to look more at performance (and yes i know that skill > gear, but still) then getting shinier shinies.

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Posted by: Fred Fargone.3127

Fred Fargone.3127

I wish they would just remove the whole Magic Find stat alltogether.

It would seem that you’ve come to the wrong place. I think this thread is what you were looking for: https://forum-en.gw2archive.eu/forum/game/suggestions/Remove-Magic-Find-Stat

People who can argue often offer a good and meaningful conversation about the subject.
People who can’t tend to call the opponent troll, scream something utterly incomprehensible
and finally result to personal insults.

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Posted by: Felicela.2810

Felicela.2810

I have an exotic MF set, I loose Vit from my other exotic set. So how am I slowing down the kills? I am ranged and can avoid damage usually being the last to die in a guild run, and almost always last to die in a Pug unless I do something stupid.

I get 10-15 hours at best a week to play. I want a legendary weapon like everyone else, why should I not maximize my time to work towards my goals?

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Posted by: Kaimick.5109

Kaimick.5109

Then you are saying that players shouldn’t even try to get better gear because players with Masterwork are better than mf exotic.

No if a player doesn’t wish to it is their choice why should you have anything to say different? How does that affect you?

your logic doesn’t stand, less stats -> less effectiveness doesn’t take a genious to understand that or “prove it in practise”. Show me I’m wrong!
Einstein could take a ball and invert it on itself with out every making an incision in the ball. He did this all in theory using numbers and math, although the practical application of it was not true to the theory. I know this is wrong but you are extermly egotistical and probally just another elitist that isn’t reaally worth his time in a dungeon anyhow even with the exotic gear. YOU can’t seem to fathom that your the one that wants it “changed” or “removed” Not us, ergo you have to show the developers or admins hard core proof that MF creates a hindrance to players in dungeons. Your excessive number spouting and math, you and 50 other people have done 49 times before you, and yet MF is still in the game, because the stats are not a main factor in the game. So ergo you want it changed or removed better show them undeniable proof. I am sure you will spout off with I have the proof blah blah like a broken record, obviously your proof is not enough.

oh come on it’s not like MFers are impossible to see, the RARE armor one thing to look for, gear-pinging and of course sigil of luck. They might be bad players but they can also be MFers, there is little difference. Imagine a bad player that is using MF

really I included a screen shot of my toon with all MF gear 100% of it is MF tell me how you can tell. Let me guess the sigil of luck cause that is going to slow down a group by 20 minutes having just that sigil. If anyone ever ask ( which they don’t, cause no one but you whiners gives a Kitten) I have an additional set of CoF gear in my bags to link.

Let me give you a better real world analogy of what’s happening with MF:
5 workers working for the same department, one is being paid more while slacking and doing less work than the others, how is that fair? It’s as simple as that.

That is just it you can’t proof to anyone but your delusional self that they are slacking, you talk this big game with a bunch of numbers but at the end of the day why is it there have been players that have out lasted and out played people in " correct non MF gear" that are in MF gear ? You ignore that comment cause it isn’t the gear noob it is the player I am not even going to ask you to prove your self anymore your too incompetent to even grasp that concept and will just repeat what you have said 15 times

Attachments:

(edited by Kaimick.5109)

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Posted by: maddoctor.2738

maddoctor.2738

No if a player doesn’t wish to it is their choice why should you have anything to say different? How does that affect you?

Two ways:
1. They get better loot at the expense of me, I’m doing all the work, they get more gear, something you still don’t get.
2. I might die if they also die, ever thought of that? That if someone else actually doesn’t do anything in the dungeon it will affect everyone in the team?

Einstein could take a ball and invert it on itself with out every making an incision in the ball. He did this all in theory using numbers and math, although the practical application of it was not true to the theory. I know this is wrong but you are extermly egotistical and probally just another elitist that isn’t reaally worth his time in a dungeon anyhow even with the exotic gear. YOU can’t seem to fathom that your the one that wants it “changed” or “removed” Not us, ergo you have to show the developers or admins hard core proof that MF creates a hindrance to players in dungeons. Your excessive number spouting and math, you and 50 other people have done 49 times before you, and yet MF is still in the game, because the stats are not a main factor in the game. So ergo you want it changed or removed better show them undeniable proof. I am sure you will spout off with I have the proof blah blah like a broken record, obviously your proof is not enough.

And who decides if my proof isn’t enough? As you already said, I have the proof you don’t have anything to counter it. I thought it is easy to understand why having less stat points makes someone less effective, for some reason you don’t get it. Even if you are the best player in the world, having those extra points will make you better, now how much better depends on the player and the situation but you can’t deny in any way that there will be a difference, I don’t understand why anyone would believe that there won’t be any difference. It doesn’t make sense.

really I included a screen shot of my toon with all MF gear 100% of it is MF tell me how you can tell. Let me guess the sigil of luck cause that is going to slow down a group by 20 minutes having just that sigil. If anyone ever ask ( which they don’t, cause no one but you whiners gives a Kitten) I have an additional set of CoF gear in my bags to link.

And that’s why a better way to know what gear someone has is needed, because of the transmutation. And no I don’t want inspection, a bad player is welcome to “my” group, a player that intentionally gimps himself at the expense of the rest of the team to get better rewards is not (and those are the guys I want to avoid)

That is just it you can’t proof to anyone but your delusional self that they are slacking, you talk this big game with a bunch of numbers but at the end of the day why is it there have been players that have out lasted and out played people in " correct non MF gear" that are in MF gear ? You ignore that comment cause it isn’t the gear noob it is the player I am not even going to ask you to prove your self anymore your too incompetent to even grasp that concept and will just repeat what you have said 15 times

I think you already know the answer and it is fairly obvious… a skillful player will be better than a non-skilled player, period. That doesn’t mean that a skillful player wouldn’t be more effective if he used better gear, makes sense now?

(edited by maddoctor.2738)

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Posted by: Kaimick.5109

Kaimick.5109

1. They get better loot at the expense of me, I’m doing all the work, they get more gear, something you still don’t get.
2. I might die if they also die, ever thought of that? That if someone else actually doesn’t do anything in the dungeon it will affect everyone in the team?

You have no proof of that, since there is no way to tell maybe it is you that they are carrying . I have outlasted and down a boss from 10% with that toon as a Mitigation spec guardian, in MF gear so tell me how your elitist Kitten is carrying me?

And who decides if my proof isn’t enough? As you already said, I have the proof you don’t have anything to counter it. I thought it is easy to understand why having less stat points makes someone less effective, for some reason you don’t get it. Even if you are the best player in the world, having those extra points will make you better, now how much better depends on the player and the situation but you can’t deny in any way that there will be a difference, I don’t understand why anyone would believe that there won’t be any difference. It doesn’t make sense.

^^ Broken record just like I stated, maybe you should read the part about many like you have said the same MATH as you and yet MF is still in the game why? Oh that is right cause MF is not that detrimental to a group.

And that’s why a better way to know what gear someone has is needed, because of the transmutation.

That right there just said what type of player you are, your the same type of player that was a number crunching Elitist in games like WoW that insisted that everyone play your way. I like many others is glad there is not gear inspect, since it only allows elitist Kittens like your self to troll and harass others for playing their way.

I think you already know the answer and it is fairly obvious… a skillful player will be better than a non-skilled player, period. That doesn’t mean that a skillful player wouldn’t be more effective if he used better gear, makes sense now?

I never denied that a skillful player can do better in Better gear, but f a skillful player is pulling his own weight in the gear he has regardless of MF or not why does it matter, he is pulling his own weight that should be all that matters. OH that is right it is because players like you are Elitist and think they should be able to deem to every player how they should play, spec , and enjoy the game they paid for.

GG your argument is now all about elitism and trying to control how others play. I say if you hate MF so much DON’T PUG run with your elitist guildies at least then you wont have to think your carrying anyone

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Posted by: Ridgeblader.7135

Ridgeblader.7135

people could run simple tests with groups running MF gear compared to alternate tanky/dps gear and record the efficiency of the group. They could also do tests on the golems to check the impact of MF gear compared to dps gear.

EDIT: and provide video footage……..

But no one does. I think they should all believe we should take their word as expert opinion on the subject matter.

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Posted by: Kaimick.5109

Kaimick.5109

Since your a broken record here lets make it easy for you Elitist noobs, you prove to me screen shots video anything just one time you have carried someone through that is wearing all MF gear.

Prove to me how you have knowingly carried someone in MF gear through a dungeon.

I am starting to think you have carried people before.. although I am also beating that is because they were a bad player and not because they were in MF gear.

Also your so against carrying people as you say in MF gear but yet your content in carrying someone in the “Proper gear” I mean they got carried till they had all the tokens they needed to get the gear and they are still getting carried but that is ok cause they have all the stats that you deem as correct for a player. How is this anywhere okay. I know Arena Net should remove that gear too cause bad players are using it.

LOL I love Elitist Kittens I really do, you people never get old, and you all say the same old thing.

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Posted by: Kaimick.5109

Kaimick.5109

people could run simple tests with groups running MF gear compared to alternate tanky/dps gear and record the efficiency of the group. They could also do tests on the golems to check the impact of MF gear compared to dps gear.

EDIT: and provide video footage……..

But no one does. I think they should all believe we should take their word as expert opinion on the subject matter.

Oh no it is our job to provide the videos for them, not theirs. All the experts that have posted have yet to make any convincing argument to have it removed. Although like the one that thinks he is the genius seems to think that his case is clear enough. I am going to put $100.00 down and say that at least 3 moderators have seen this thread already and yet where are they in the thread comments? I know for a fact one has as they commented and locked a thread just above this one about transmuting starter items that I commented on. I mean after all it is their job to make sure the rules are being followed so you know they read it.

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Posted by: maddoctor.2738

maddoctor.2738

You have no proof of that, since there is no way to tell maybe it is you that they are carrying . I have outlasted and down a boss from 10% with that toon as a Mitigation spec guardian, in MF gear so tell me how your elitist Kitten is carrying me?

Grats you are a good player, can you say the same for every MF user out there? I’m sure you can’t.

^^ Broken record just like I stated, maybe you should read the part about many like you have said the same MATH as you and yet MF is still in the game why? Oh that is right cause MF is not that detrimental to a group.

It doesn’t HELP the group either, while having those extra maths helps, that’s the difference. Now as to why it is still in the game the way it is let’s leave it for another discussion ^^

And that’s why a better way to know what gear someone has is needed, because of the transmutation.

That right there just said what type of player you are, your the same type of player that was a number crunching Elitist in games like WoW that insisted that everyone play your way. I like many others is glad there is not gear inspect, since it only allows elitist Kittens like your self to troll and harass others for playing their way.

I edited that, it didn’t come out the way I wanted. I don’t want full inspection and I have absolutely no problems playing with weak players, I even take the time to offer advice to them. I play with lower level players as well, I’m not “looking for lvl 80 in full exotics” for my dungeon runs. Also, I never kick people from my groups or have any kind of “elitist ideas”

The only stat that is “useless” to the group is MF, that’s the only one I want to know about, since as already said countless times, even low Masterwork gear is better than Exotic. Also, it’s the only stat that works against me AND I’m sure everyone with that kind of gear has some Exotic set somewhere, so I’m simply asking why don’t you make the run a couple of minutes faster (or maybe more depends on player/situation)?

I never denied that a skillful player can do better in Better gear, but f a skillful player is pulling his own weight in the gear he has regardless of MF or not why does it matter, he is pulling his own weight that should be all that matters. OH that is right it is because players like you are Elitist and think they should be able to deem to every player how they should play, spec , and enjoy the game they paid for.
GG your argument is now all about elitism and trying to control how others play. I say if you hate MF so much DON’T PUG run with your elitist guildies at least then you wont have to think your carrying anyone

Answered above about elitisism and I can restate it again, I have no problems with people that are underleveled or using “subpar” gear. It’s those guys who intentionally use the worse gear that get on my nerves. It’s the intention that matters. You might be able to survive with MF, or full Berserker or anything, others do not, and they would certainly fare better with better gear (arguable).

Take two players, same prof, similar builds, similar skill level, one with MF one without, who will be a better asset to the team? The answer is rather obvious. Now who will get more loot? The answer is again obvious. And then comes the big WHY?

(edited by maddoctor.2738)