Mesmer signet fix

Mesmer signet fix

in Suggestions

Posted by: Osicat.4139

Osicat.4139

Posted originaly in mesmer forums.

OK I wont do a long post with facts lined up. Instead I drop a suggestion that I think might be a solution for our swiftness situation for mesmers.

Atm Mesmers use Rune of Air or Centaur in wvwvw most of the time, this due to the lack of reliable swiftness, our other way is focus. This lock us down to a rather narrow gear setup.

My suggestion for how to open the mesmer class to a more experemental and interesting gear setup up without any big changes.

Let signet of inspiration apply the random boons in combat, out of combat it instead simply only give swiftness 10s. It already have this as a random option but random speed is not reliable and not usefull as a utility.

In combat = random boon like now http://wiki.guildwars2.com/wiki/Signet_of_Inspiration

Out of combat = swiftness 10 s prioriticed every 10 sec.

/Osicat

Mesmer signet fix

in Suggestions

Posted by: Reesha.7901

Reesha.7901

Posted originaly in mesmer forums.

OK I wont do a long post with facts lined up. Instead I drop a suggestion that I think might be a solution for our swiftness situation for mesmers.

Atm Mesmers use Rune of Air or Centaur in wvwvw most of the time, this due to the lack of reliable swiftness, our other way is focus. This lock us down to a rather narrow gear setup.

My suggestion for how to open the mesmer class to a more experemental and interesting gear setup up without any big changes.

Let signet of inspiration apply the random boons in combat, out of combat it instead simply only give swiftness 10s. It already have this as a random option but random speed is not reliable and not usefull as a utility.

In combat = random boon like now http://wiki.guildwars2.com/wiki/Signet_of_Inspiration

Out of combat = swiftness 10 s prioriticed every 10 sec.

/Osicat

That would be absolutely awesome!

Mesmer signet fix

in Suggestions

Posted by: Player Character.9467

Player Character.9467

perma swiftness on a signet passive? ya that would be awesome, because it would be OP…

Mesmer signet fix

in Suggestions

Posted by: Da Sonic.6521

Da Sonic.6521

perma swiftness on a signet passive? ya that would be awesome, because it would be OP…

Can’t tell if serious or blindingly sarcastic. Either way, one of us wins idiot of the thread.

It’s probably me.

Genesis Theory [GT] (HoD)

Mesmer signet fix

in Suggestions

Posted by: Souff.2671

Souff.2671

perma swiftness on a signet passive? ya that would be awesome, because it would be OP…

yeah, I think 10s is OP. 6s or 7s is enough. So some mesmer would think about boon duration gears or combine another swiftness buff.

And, I want suggest about in combat effects additionally. It’s too much randomized atm, so it should be steady a bit. My idea is buffs should be chosen by equipping what weapon in your hands like below.

Main hand
sword – Might Fury
scepter – Might Fury

off hand
sword – Aegis Retaliation
focus – Regeneration Protection
torch – Aegis Vigor
pistol – Regeneration Retaliation

Two hand
staff – Aegis Protection Regeneration Vigor
greatsword – Might Fury Regeneration Vigor

This would match the meaning of “Inspiration”.

I’m not an english speaker. So my english is super poor. Very SOrry!