Necromancer well build, siphon, and minions.

Necromancer well build, siphon, and minions.

in Suggestions

Posted by: Yamedo.2561

Yamedo.2561

I’ve been running a well build for a while and there’s only 2 flaws I absolutely hate that I’ve had people agree with me on.

Wells don’t cool down fast enough, and the protection duration isn’t long enough.

What I wanna suggest is a 5% increase in the trait “Ritual Mastery” , reduce the base cd of wells by 5s, and increase the protection duration of the trait “Ritual of Protection” by 1s.

As for siphon, the only thing I’d like to see, is it receive at least 5% bonus from healing power, and 20% bonus from power.

Lastly, for minions, remove the trait “Necromantic Corruption” and replace it with a trait that makes you take 30% of the damage the minions would have taken and give minions 1 stack of might for 10s. Let’s call it “Sacrificial Empower” for now.

Change the trait “Protection of the Horde” to give you 40 toughness up from 20, and give 25 precision per minion.

Change the trait “Flesh of the Master” and make minions receive 25% of your stats, because of the name, I would expect it to have something to do with the master of the minions.

Add to the trait “Minion Master” 10% increased health for you and minions, increase the “Death Nova” trait to 5s and give minion attacks 1stack of bleeding for 1s.

(edited by Yamedo.2561)