Hi,
I would very much like the option to disable the skill queue to be implemented.
What I see as the skill queue is the system that ensures that the skill you pressed is used after your current skill animation finishes. This is almost never a problem on a profession with skill cooldown, but the thief uses initiative. When the skill is not responsive for whatever reason (latency for example), I press it again, often ending up in using the skill twice. This drains initiative and often screws your strategy (i.e. using Cloak and Dagger twice, unstealthing due to the second attack and being immune to stealth again).
I request an option that allows us to opt-out this behavior.
Active: Mesmer, Warrior
Inactive: Guardian, Elementalist, Ranger, Thief (ex-main)
Leveling: Engineer, Necromancer