(edited by Espionage.3685)
Support for AMD Mantle
While I think we need more serious competition to DirectX, the real performance problems with GW2 are not related to DirectX, but instead the fact it does way too much work on the CPU and way too little on the GPU. Changing the graphics API does not change that.
I’m running an Intel Core i7-3770k @ 4.4GHz and my CPU is still capped at 100% most of the time, while my GTX780 is casually idling at about 50%. This is with most setting maxed.
What is known of Mantle currently is only from a few slides of a PowerPoint
Hmm, added support for what’s basically a drawing board idea?
Kinda jumping the gun a little, aren’t we?
So, now that more information about Mantle is out there, I still believe this would be really beneficial for GW2.
Ideally, the processor would be less strained, and the GPU would be able to process more work, leading to overall better framerates on a lot of systems, both low and high-end.