getting out of combat

getting out of combat

in Suggestions

Posted by: Mist Y.5214

Mist Y.5214

Everyone’s experience the pain of running half way across the map and still being locked in combat for no apparent reason, and I’m sure we’ve all also been taken out of combat apparently randomly in the middle of a fight. The system (if indeed there is one) doesn’t seem to make any sense at all, and needs at least some changes to become reasonable. Here’s my suggestion:

As soon as you receive or deal damage, you enter combat. After 5 seconds of receiving and dealing no damage, your health starts to regenerate slowly. For 5 seconds, the regeneration gradually accelerates until it reaches the current “out of combat” rate of regen. When your health reaches full, you’re no longer in combat. You may now waypoint, change your skills and run faster.

In some ways this is harsher than the current system, since you have to stop attacking and not get hit for 10 seconds to receive the full regeneration that you currently get immediately. However, it also allows you to start gaining health back without needing to completely run away from the fight. So I think it’s still pretty balanced. If it’s not, adjust the “5 seconds” either up or down.

If you don’t like my system (which is heavily based on GW1), maybe suggest a different one? The important thing is to have something we can understand, instead of the pot luck scenario we still haven’t deciphered.

getting out of combat

in Suggestions

Posted by: LLunatic.5280

LLunatic.5280

I just think they need to fix the bug that your locked in combat well after being out of it. That would be fine for me.

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getting out of combat

in Suggestions

Posted by: Dean Calaway.9718

Dean Calaway.9718

I just think they need to fix the bug that your locked in combat well after being out of it. That would be fine for me.

Yeah as soon as you lose argo, how many times is the mob walking away and we’re still locked in combat?

Not to mention if for some reason you drag it too far out (my 1500 units of range Ranger tends to do that) it will go back regening no matter how much damage you are making, only when it returns to its position the combat can resume normally.

Victoria Cross [VC] – Desolation [EU]

getting out of combat

in Suggestions

Posted by: Mist Y.5214

Mist Y.5214

The thing is I don’t believe it is a bug – it seems they really did intend for the mechanic to be this fiddly, although I doubt they envisioned the ridiculous results. So it’s not a simple thing to fix; the system needs an overhaul.