interchangable weapon skills

interchangable weapon skills

in Suggestions

Posted by: Hanzzo.2450

Hanzzo.2450

It would be nice to have more then one set weapon skill in skills slots 1-5 for each weapon based on class and weapon type. GW2 team please considering putting more skills that can be unlocked for each weapon based on class to allow classes that have fewer weapon choices can still have a variety of choices when it comes to combat or at least allow the player to adjust the skill order of skills 1-5 so players can customize their characters to fit their play style better.

interchangable weapon skills

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Posted by: Esplen.3940

Esplen.3940

it would make balancing PvP a pain, but if they were to test it with WvW/PvE, I think it should be fine. Most weapon skills for each class follow a theme.

Example:
Mesmer:
2 + 3 = Clone Summon + Gap Close (or disengage).
4 + 5 = Phantasm + Utility (usually involves daze, except for GS [GS 3 should be the utility, whereas GS 5 is the disengage. GS 3 used to have daze and therefore followed this pattern]).
The pattern gets changed around between 1 and 2 handed weapons, but most, if not all, weapon sets have all 4 of those signatures.

You can look at other classes and figure out the patterns.

Once you find the patterns, it’s not a matter of “this slot can be this instead” but more of “I can change my XXX signature with YYY” (example: Sword leap on Mesmer. Instead of spawning a clone that leaps, perhaps the Mesmer leaps forward, and, upon hitting an enemy, spawns a clone. There is no secondary action with this skill.)

But I agree, it would be nice.

it would also be nice to be able to wield one handed weapons without being forced to use an offhand.

interchangable weapon skills

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

as if the Balancing isnt bad enough enough, it would be a nightmare with this, i agree though this would be a good idea but a total nightmare for balancing

interchangable weapon skills

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Posted by: Hanzzo.2450

Hanzzo.2450

I agree wielding a one handed weapon with 5 skills would be cool since most of the time if you duel wield two weapons of the same class your characters seems to not even realize they have a second weapon which just looks and feels weird. For example having two swords but only attacking with one instead of switching which you attack with. If characters would switch attacking between the two weapons it would make combat look a bit more fluid and less awkward at times.

Also yes balancing would take time for this concept I would like to see more variety in skills because in GW the amount of creativity was amazingly intricate but made for horrible balance issues I would like to see a happy medium between limited skill customization and crazy unbalanced skills that constantly need changes. Would also be nice to see duel class characters in GW2 like their was in GW but I doubt that will ever happen.

interchangable weapon skills

in Suggestions

Posted by: Hanzzo.2450

Hanzzo.2450

Also balancing will always be a challenge in a game of this nature because all the playable classes focus on different types of combat and have completely different play styles and skill sets .