Born and raised in Sorrow’s Furnace – WvWvWest Coast Squad
“All hail the mighty Flame Ram!!!” – said by Someone Somewhere at Sometime
This thread also discusses rangers…. https://forum-en.gw2archive.eu/forum/wuv/wuv/Ranger-Pets-Overpowered/first
#HammerTrain2013
People who claim rangers are useless to a zerg are idiots. Look at it from the other side. Typical zerg meta is guardian/warrior melee ball with healing eles and CC following as close behind as they can or even mixed into the ball with glass cannon AE’ers on the outside pounding whatever the hammer/CC train has managed to stun down.
Given how many people play war/guard most balls will only have a very few dedicated eles/necros healer CCers in their middle. Target those guys and stick on them, murder that one ele, it’s like being a thief ganker but you can hit the centre of the ball without having to commit physically yourself, you can go 100% glass cannon and with 1,500 range never worry about being hit.
That one ele might be a bunker but when he starts getting hammered by a 1v1 glass cannon his nerve will break, his stunbreaks and dodges are already on CD from avoiding the ball and he’ll drop back away from his own ball to self-preserve, voila, zerg has had its AE water healing cut by 1/3 or even 1/2, massive difference.
Or find that glass cannon meteor ele on the outskirts and smash him because he needs to channel Meteor and you don’t.
Sure as a character playing my water ele is more “central” for my team as a complete whole but when I jump on my ranger to relax I can destroy face and strongly assist my team as well.
^^^ Gets it.
If you are a LB Ranger that’s exactly how you play it vs a zerg. Even better if you can partner up with another similar Ranger and focus fire on that Ele.
Been looking for a Ranger partner for awhile to play that way.
^^^ Gets it.
If you are a LB Ranger that’s exactly how you play it vs a zerg. Even better if you can partner up with another similar Ranger and focus fire on that Ele.
Been looking for a Ranger partner for awhile to play that way.
come to TC, T1 NA and you will find one
I wish we could see this build in, say, the Into The Mists calculator so we could comment on how it was used and make other comparisons.
I wish we could see this build in, say, the Into The Mists calculator so we could comment on how it was used and make other comparisons.
which build?
The trick to surviving as a ranger in a Zerg Ball is not to be in the middle.
I stay on the outer edges and depending on the tactical situation I either rain death on the other zerg ball, or I snipe eles and necros who also live on the outer fringes of a zerg ball.
I’m not prolific or anything, but my ranger himself has nearly 20,000 wvw kills.
The trick to surviving as a ranger in a Zerg Ball is not to be in the middle.
I stay on the outer edges and depending on the tactical situation I either rain death on the other zerg ball, or I snipe eles and necros who also live on the outer fringes of a zerg ball.
I’m not prolific or anything, but my ranger himself has nearly 20,000 wvw kills.
depends on build. I run a frontline crit tanker. It has no problems running with the hammer train. However a trapper would melt in the same setting. A Shout bunker may last, but they are very weak against focused damage. A BM bunker would last only if all evades was used in a instant chain. If not, dead.
Given how many people play war/guard most balls will only have a very few dedicated eles/necros healer CCers in their middle. Target those guys and stick on them, murder that one ele, it’s like being a thief ganker but you can hit the centre of the ball without having to commit physically yourself, you can go 100% glass cannon and with 1,500 range never worry about being hit.
That is the exact reason why rangers are so much hated among the community . While the commander is trying to create a compact zerg to defeat the opposing zerg , rangers scatter around trying to pew pew their enemies to death .
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