This is a T-rated MMO, not a point-and-click adventure for 5-year-olds.
That’s how GW2 ends; not with a bang, but a whimper.
That’s how GW2 ends; not with a bang, but a whimper.
First of all, I am trying to be as serious as possible when posting this thread. Please do not post replies like “lol gb2 pve fgt #yolo”.
I will try to avoid unimportant details and just get to the point.
I believe that badges of honour have too much of a small drop rate. Now, I know what you are thinking. If a player actively engages in WvWvW and actually contributes on a daily basis, they should get thousands of badges, which would allow them to get legendaries and the set items, but that is not the case.
Despite spending countless hours practically slaughtering enemies with my normal group, I notice that… compared to the EB jumping puzzle, I get barely any BoH at all.
Why is this an issue now? Well, people who want to get the badges to use them for themselves tend to do the jumping puzzle. However, the fact that they have to resort to doing the jumping puzzle(s) in the first place causes several issues which can boil down to one simple sentence:
There are too many people who are contributing NOTHING to the big picture.
Why? They are taking their time climbing up the JP, attempting to get their badges.
Of course, there are people who will just quickly grab their badges and get back to the battlefield, but there are also people who will camp the jumping puzzle to farm badges on players from other worlds.
In my opinion, this is an issue that should be fixed in the future. 10+ capable fighters are sitting on a ledge in the jumping puzzle just to prevent 3 other guys from advancing?
I realize it is a “PvP” zone and all, but the longer people stay in there, the more they are wasting away the precious space on the battlefield. People who actually want to fight are sitting in the queue, while a couple of people just want to get their daily badges so they can build their gear or something, but they cannot.
Like I said, I would recommend increasing the drop rates of badges or, dunno, just giving more little rewards out for activities that are being done in WvW.
Like yesterday I participated in a siege on a tower 5 times, but I only got 1 badge (including the people we killed). I would have totally been okay if I had gotten 1 for every time we did the tower, ’cause it is a tower after all.
Anything that would make WvW more fun and less of a chore for those who are just tapping into it just for the badges – that way there will be less “useless” people on the map.
I would also think that making the EB jumping puzzle – just that one, into a no-killing zone, would allow people to actually focus on WvW rather than holding the puzzle and having 20 people camping there, when they could be doing something useful on the battlefield. That way, even those who just want to get badges, could get a portal and finish the JP within 5 minutes, creating space for people who actually want to participate in WvW.
What do you think?
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