Badwrongfun in EotM

Badwrongfun in EotM

in WvW

Posted by: FrouFrou.4958

FrouFrou.4958

I do find some like-minded people. I remember 5 of us stacking up on a couple trebs and several superior ACs

See, here’s the rub for me, you are essentially trolling. When 5 people can derail/take away the fun of the other 150+, you should be discouraged from it. And, trolling in EotM has to be the lowest form of game play in GW2. Especially when it is SO brain dead easy to defend in EotM.

The worst part of trolling in EotM is that the whole layer implodes once defense begins to occur. Most of the map population jumps ship to get away from the trolls. Do to the poorly instituted grouping of worlds, it’s already difficult to find a balanced layer to run around on.

If you want a “fix” for EotM, they should remove siege and only have “special” EotM transform siege like the Scorpions. Expand on those, with more transforms like the Koda, and EotM would be much more fun and prosperous game mode.

How does removing siege from EotM lead to a fun and prosperous game mode?
If entire zergs of upleveled, semi afk players get wiped by 2 arrow carts thats not because of those 2 arrow carts, its because those players are semi afk. If you take away the siege, it becomes even more braindead running in a circle.

I had great fun yesterday setting up a guild cata for each bridge leading up to the Statuary. They were all well hidden but in the open field. If the enemy commander opts to lead his zerg over a bridge that has 1% hp, he shouldnt be surprised, if he has to regroup at spawn.
I done it to the same zerg 3 times in a row on the same bridge. By then, you would have thought that the commander would stop in front of the bridge, send 3 guys over to destroy the cata and then move on. Nope, he went straight over it the 4th time.

Another fun moment was when i already had 2 bridges destroyed, those leading from the statuary to the juncture and towards the observatory. A group of 5-8 gankers was in front of the gate near the altar, preying on our people coming out of it.
When the buff on the statuary ran out, they went over there to cap it. I tried to destroy the last bridge while they ran over it but wasnt fast enough. Fortunately, I had a treb set up to fire cows with supply drain on the statuary champ. With no supply left to repair any of the bridges, they had no way out but to portal back to spawn.

Today i will try to master that approach by trebbing down each bridge to 1% health and wait until an entire zerg comes around to take the statuary. By firing cows at the champ I can drain all their supply and then 1-shot each bridge in front of them.

Also, some objectives spawn their reward chest quite close to a cliff, which is a great target for a cata shot to knock them off.

Aw yiss. You are my spirit animal.

Froudactyl // Herp Derp Druid // Judge Legends [JDGE] // Seafarer’s Rest