Blessing in WvW, Exploit?

Blessing in WvW, Exploit?

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

So i see big zergs running the Blessing that give them Vitality, Power, Precision, and Toughness. They also have nurishment that gives them precision = to %toughness and precision = to % vitality. Then they run food that gives them +100 Vitality +70 Toughness. So they are stacking stats and bringing blessings into WvW i dont think that was intended…. exploit?

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Posted by: Aieo.2815

Aieo.2815

Blessings give 6 stats. I don’t see how it is game breaking.

Sea of Sorrows > Jade Quarry > Sea of Sorrows
Effing rallybot

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Posted by: SteepledHat.1345

SteepledHat.1345

Blessings? Do you mean a potion buff and a food buff? Maybe I’m missing something.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

There is a Shrine in Dreadgehaunt that when you need infront of them it gives you a buff for 30 min

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Posted by: SteepledHat.1345

SteepledHat.1345

Ah, I see. Never knew about that.

“Failure to remain calm is the sign of a weak mind.”

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

So if you do the math they gain about 140 precision from the blessing + food + nourishment.

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Posted by: Ironvos.9014

Ironvos.9014

In line of the ‘only a wvw player’ thread.
I wonder how many wvw players have actually explored that region at all and know about that shrine

Far Shiverpeaks
Luna Solares – Mesmer

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

the point here is the entire WM guild has that buff or 80%

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Posted by: Berengar.6951

Berengar.6951

They’re running food, oil, and the measly (+6 stat points) blessing. Everyone can run these if they want to. Not an exploit

Engineer, Thief, Mesmer, Elementalist, Guardian,Warrior, Necro
[KoM] Krewe of Misfits
[IB]Inglorious Basterdz

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

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Posted by: Eastevil.1534

Eastevil.1534

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

If that was true wouldn’t we be using pvp gear?

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Posted by: DarkElvenChic.2618

DarkElvenChic.2618

Somehow I knew WM had to be involved. BTW our queues are too long atm for them to keep it up if they intend to WvW more than 1/8-1/4 of their time.

Commander ~ Aurora Noctai ~ Thief
Officer of Rethesis [RE] ~ Kaineng
NEO Alliance ~ NeverEndingOdds.com

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Posted by: Toast.6459

Toast.6459

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

If that was true wouldn’t we be using pvp gear?

Ah too slow.

WvW is not supposed to be equal, if that was true, as said, we would be in pvp gear, food and potions would be disabled, etc. Level scaling is only there to give lower levels a fighting chance, not have it be “loloneshot” like every other game.

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

If that was true wouldn’t we be using pvp gear?

Ah too slow.

WvW is not supposed to be equal, if that was true, as said, we would be in pvp gear, food and potions would be disabled, etc. Level scaling is only there to give lower levels a fighting chance, not have it be “loloneshot” like every other game.

that is not true a theif can back stab one shot me when im scaled up to 80 on my guardian who is level 50

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Posted by: Darknicrofia.2604

Darknicrofia.2604

thieves can back stab one/2 shot a lot of classes lol.

Darknicrofia Sage – Bad Gerdian, Merciless Legend, Platinum NA Solo Que

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Posted by: Heinel.6548

Heinel.6548

Somehow I knew WM had to be involved. BTW our queues are too long atm for them to keep it up if they intend to WvW more than 1/8-1/4 of their time.

Their guild is large enough that they don’t need the entire team for the standing army. So they can just rotate their rosters whenever the buff is up.

When your server has hit the player cap, the only way to continue to increase the fighting power is buff the individuals on the map. It makes sense.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

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Posted by: Straegen.2938

Straegen.2938

thieves can back stab one/2 shot a lot of classes lol.

Brittle spike thieves can do a lot of damage but none that I know of can 1 or 2 shot a class. 3 shot on a low hitpoint class sure but a lot has to go right and then they are on a long cooldown. This build is also pretty bleh in group fights.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Nidome.1365

Nidome.1365

There is a Shrine in Dreadgehaunt that when you need infront of them it gives you a buff for 30 min

I know the shrine you mean, but it’s pretty pointless unless you are on a low tier server.
After all, who is going to zone out of WvW to renew such a buff then spend 15-30 mins in queue to spend 0-15 mins in WvW to repeat when the buff expires?

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Posted by: Toast.6459

Toast.6459

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

If that was true wouldn’t we be using pvp gear?

Ah too slow.

WvW is not supposed to be equal, if that was true, as said, we would be in pvp gear, food and potions would be disabled, etc. Level scaling is only there to give lower levels a fighting chance, not have it be “loloneshot” like every other game.

that is not true a theif can back stab one shot me when im scaled up to 80 on my guardian who is level 50

Killed by one class in a couple hits, a class that hopefully someday might be adjusted

Or

Killed in one hit by every single class

Pretty obvious choice if ya ask me.

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Posted by: Eastevil.1534

Eastevil.1534

again in WvW your are supposed to be equal that is why everyone is brought up to 80 if an entire zerg is running that they are far superior then its not tactics or numbers the fight will go to whom ever has the food

If that was true wouldn’t we be using pvp gear?

Ah too slow.

WvW is not supposed to be equal, if that was true, as said, we would be in pvp gear, food and potions would be disabled, etc. Level scaling is only there to give lower levels a fighting chance, not have it be “loloneshot” like every other game.

that is not true a theif can back stab one shot me when im scaled up to 80 on my guardian who is level 50

What’s your point? Like toast said “fighting chance”. Welcome to one of the reason’s why theives are one of the most complained about class in WvW.

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Posted by: BillyGoatsGruff.4695

BillyGoatsGruff.4695

going back to the buff….

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Posted by: Nidome.1365

Nidome.1365

thieves can back stab one/2 shot a lot of classes lol.

Brittle spike thieves can do a lot of damage but none that I know of can 1 or 2 shot a class. 3 shot on a low hitpoint class sure but a lot has to go right and then they are on a long cooldown. This build is also pretty bleh in group fights.

Glass cannon roamers who like ganking quite ofter have the following combo on a macro of some kind: Steal/Cloak & Dagger/Backstab/Heartseeker/Heartseeker.
Beacuse they are macroed they happen so quickly and seamlessly that they appear to be a single attack when viewed in action.
The Steal/Cloak & Dagger/Backstab at the start will do 19k-21k damage to a charater in level 80 exotic medium armour and the Heartseekers can do 3k-9k damage per hit to you in the same armour depending upon your current health. This will pretty much take down anyone in medium armour. I don’t know what the damage is like when you have level 80 exotic heavy armour, as I don’t have a heavy armour character at that level yet to be ganked so that I can check my combat log to see what I took.
I know that blacktide used to run a lot of thieves like this (’cos I felt their daggers), what servers they have moved to I have no idea..

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Posted by: UrFortuneCookie.4816

UrFortuneCookie.4816

Wvw is not supposed to be fair, it rewards those who put time into their toons…

[Work] Demons of Razgriz
Lvl 80 Norn Warrior 50+ exotic geared.
Commander, 100% Map, Dungeon Master

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Posted by: UrFortuneCookie.4816

UrFortuneCookie.4816

That buff is just super smart, what are they going to do keep leaving the map just to get it? Then maybe hit a queue time? That would be funny

[Work] Demons of Razgriz
Lvl 80 Norn Warrior 50+ exotic geared.
Commander, 100% Map, Dungeon Master

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Posted by: DarkElvenChic.2618

DarkElvenChic.2618

I assure they’re not rotating people in with our current 1-2+ hour queues on every map at reset time (even up to 6 hours after reset we still have extended queues). Do they get them before WvW, well…yeah. I’d be concerned about the buffs that can be refreshed without re-queuing.

Commander ~ Aurora Noctai ~ Thief
Officer of Rethesis [RE] ~ Kaineng
NEO Alliance ~ NeverEndingOdds.com

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Posted by: Moderator.6837

Moderator.6837

Hello,

The forums is not the place to discuss about what is an exploit or not. Only our customer support team can decide what is an exploit.

Please send an e-mail to exploits@arena.net if you have any questions or concerns about this.

Thank you for your understanding.