Commanders abilities in tiers/rank

Commanders abilities in tiers/rank

in WvW

Posted by: SweetPotato.7456

SweetPotato.7456

List of things commanders should be able to do –
1) alone
2) with approval from players (I have thought of some, but they don’t seem so good, like kill spies etc)

Commander tiers, as the tiers go up they gain more abilities.

The list below is not arrange by tiers, I am just listing them down. I will let arena net decide which one will go to which tiers if this is added.

1) ability to commandeer a siege weaponry.
2) camp/tower details windows
3) claiming camps and towers as a commanders not as a guild
4) commander armors
5) commander flags / banner one that don’t need a guild to use < this can be in tier too – see below for how it works
6) commander chat – special color
7) assign tags to other players like Mr Pink, you take 6 peoples , go be the havoc team, and this tag last, like anywhere from 30 minutes to 2 hours. depending on the commanders tier/rank.
8) List self (commanders) on the map – when players get on, they can look at the map’s commander’s roaster, players can join commander’s squad on this roaster, whenever this commander is online and the player who sign up to join their squad will automatically be added to the commanders squad. This “Commander Presence List/Roaster” can be use to let players donate siege weapons to the commander artillery closet, the number of siege weapons will be listed beside the commander’s name.

how commander flags/banner works the basic, like +vitality etc and then there are the one that the commander wears on the person itself. this will be like the effects is a circular , players within that range gets the benefits.

feel free to add your ideas.
thank you.

Guild Wars 2 Forever

(edited by SweetPotato.7456)

Commanders abilities in tiers/rank

in WvW

Posted by: Ahmrill.7512

Ahmrill.7512

Could info but a little late.

https://forum-en.gw2archive.eu/forum/wuv/wuv/Collaborative-Development-Commander-System/page/14#post3343318

And YES we still need C&S upgrades still.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry

Commanders abilities in tiers/rank

in WvW

Posted by: SweetPotato.7456

SweetPotato.7456

Better late than never,

BTW, in tier/rank means you do not automatically gets all these ability on getting the commander tag, you got to earn it by leveling up, a seperate tier thing.

Regarding the Commander donation closet: I want to donate, in the same time i do not want this donation to be sold or use for something not meant for WvW. Hence the closet. Everyone can see clearly how many siege weapon each commander have , they don’t have to ask for donation, and we don’t have to over donate .

Commandeer a siege weaponry is useful when someone is trying to steal your golem you could take it back before it is broken intentionally. Since it is ArenaNet’s idea that spying is a tactic in WvW, then, at least you must give us something that can counter it.

Guild Wars 2 Forever

(edited by SweetPotato.7456)

Commanders abilities in tiers/rank

in WvW

Posted by: Jocksy.3415

Jocksy.3415

main problem I have with that are
1) Some might walk around with their tag up, just to get “commander ranks”, thus getting people mixed up on who they should follow.
2) how do you counter the trolling commander that took siege without firing it? This would just give more “strength” to trollers…
3) Level system would make new commanders even less desired. It’s already hard to start commanding, you don’t want people to be “oh, let x tag up, he’s got more points, so it’s better for the server”

Side note: if you’re not sure that your commander is to use your donations to WvW purpose, why do you give?
I am used to give a little something to commanders, just to thanks them for allowing me to have a good time in WvW. Would it be siege or gold, whatever I give is to thank him/her for giving time for the server. Whether he/she uses it for a new skin or more siege, what is the problem? The donation was not aimed at tying that commander, just at thanking him/her…