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Posted by: martin.1653

martin.1653

asdasdasdasdasd

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Posted by: Digikid.7230

Digikid.7230

I think the frustration comes from the fact that dire/trailblazer builds will deal more damage then a corresponding power build with the same stats, for example 3200+ armour as well as a high amount of Vit is what you get with a dire/trailblazer build, but if you try to make a power build with that level of toughness and vitality, you end up doing negative damage….. with that said, aside from condi necro none of the condi builds end up being viable outside of small fights/duels.

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Former top 50 spvp engi main.

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Posted by: martin.1653

martin.1653

I think the frustration comes from the fact that dire/trailblazer builds will deal more damage then a corresponding power build with the same stats, for example 3200+ armour as well as a high amount of Vit is what you get with a dire/trailblazer build, but if you try to make a power build with that level of toughness and vitality, you end up doing negative damage….. with that said, aside from condi necro none of the condi builds end up being viable outside of small fights/duels.

If it is so powerful why isn’t everyone in that armor and condi build? People forget that condi does damage, but does damage over time, and that makes the whole difference. You have time to properly react to that. It’s much worse to get hit 7k instantly than get 10k condi on you that ticks for several seconds.
Condi is fine, it’s just that some builds aren’t.

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Posted by: Rageout.7295

Rageout.7295

what about adding wvw specific armor runes like in pvp to fight against condi
1st) -3% condition duration/damage received
2) 35 (power,vit,tough, or healing power)
3) -7% condition duration/damage received
4)
75 (power,vit….)
5) -12% condition duration/damage received
6) when receiving 5+ conditions gain resistance for 3 seconds and clear 2 conditions. (25 sec cd)

feel free to fix made it up on the spot

(edited by Rageout.7295)

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Posted by: Spurnshadow.3678

Spurnshadow.3678

DH:
Valor – Passive Aegis, Condi removal (meditation), aegis and block reset on heal, AoE bonus toughness, block synergy, healing on meditations.
DH- AoE slow on trap, passive AoE Aegis, condi cleanse.

Most of this is wrong

Taken straight from the highest-ranked condition build for guardian from metabattle.

Traps don’t slow. That’s PvP only. You must be looking at the wrong build. Most of metabattle is crap

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Posted by: Jim Hunter.6821

Jim Hunter.6821

what about adding wvw specific armor runes like in pvp to fight against condi
1st) -3% condition duration/damage received
2) 35 (power,vit,tough, or healing power)
3) -7% condition duration/damage received
4)
75 (power,vit….)
5) -12% condition duration/damage received
6) when receiving 5+ conditions gain resistance for 3 seconds and clear 2 conditions. (25 sec cd)

feel free to fix made it up on the spot

ummmm….

https://wiki.guildwars2.com/wiki/Superior_Rune_of_Lyssa
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Leadership
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Trooper
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Resistance
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Melandru
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Sunless
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Hoelbrak
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Antitoxin

That’s not even counting -duration foods, rng runes that remove condi’s like rune of water, + boon duration runes for classes with access to resistance….

But thanks for pointing out that there are so many countermeasures that people choose to ignore because they’d rather focus on “moar dmg!”

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Spurnshadow.3678

Spurnshadow.3678

People are just dumb. Can’t help it. I was running around on my mes the other night. 2.8K armor. Got hit by a thief. 9.2K vault, 3.2 this 2.6 that. No joke. So, kitten about damage imbalance.

Condi is DoT. You need the armor to survive the onslaught.

My glass thief runs with 12.8K health. My Guardian, about 14K. They can literally be one shotted by a power build.

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

Condi is fine, it’s just that some builds aren’t.

I’ve been saying this… Over and over and over and over again but no one seems to agree. I wish I could say I’m done trying to prove the point but I know I’ll get sucked in every time I see this same old complaint. I’m just worried ANet will eventually cave to the cries and WvW will be boring because it’ll be even more a game of who one shots who first than it already is.

If I can kill and deal with the vast majority of condition builds, regardless of profession, on a glass vanilla longbow Ranger with 16k health, paper armor and 3 cleanses… Either I’m extremely good or I just know how to properly manage conditions. And it’s definitely not the former. So I’m pretty darn sure people just need to learn how to dodge the hard hitters and how to avoid panic cleansing when they have only 1 condition stack on them. You should be blocking and evading the hard hitting condition skills the same way you should the hard hitting power skills but no one does it then they cry when the damage catches up with them.

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Champion: Phantom, Hunter, Legionnaire, Genius
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Posted by: Digikid.7230

Digikid.7230

If it is so powerful why isn’t everyone in that armor and condi build? People forget that condi does damage, but does damage over time, and that makes the whole difference. You have time to properly react to that. It’s much worse to get hit 7k instantly than get 10k condi on you that ticks for several seconds.
Condi is fine, it’s just that some builds aren’t.

Builds that hit for 7k instantly do not also have 3200 armour and lots of vit though….. maybe I should have said that the builds that use condi the best tend to be inherently defensive to begin with , and those builds when combined with defensive stats while being able to do damage is annoying to deal with in a small man environment.

Some guy on a bunch of servers, mostly Mag
Former top 50 spvp engi main.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

If it is so powerful why isn’t everyone in that armor and condi build? People forget that condi does damage, but does damage over time, and that makes the whole difference. You have time to properly react to that. It’s much worse to get hit 7k instantly than get 10k condi on you that ticks for several seconds.
Condi is fine, it’s just that some builds aren’t.

Builds that hit for 7k instantly do not also have 3200 armour and lots of vit though….. .

What game are you playing?

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Digikid.7230

Digikid.7230

Unless they had 25 stacks of might and I had vuln on me maybe….. idk builds that tend to hit that hard are usually in mostly marauder/zerker, I wouldn’t take a 7k hit from anything that tanky, even ignoring protection and damage reduction food etc.

Some guy on a bunch of servers, mostly Mag
Former top 50 spvp engi main.

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Unless they had 25 stacks of might and I had vuln on me maybe….. idk builds that tend to hit that hard are usually in mostly marauder/zerker, I wouldn’t take a 7k hit from anything that tanky, even ignoring protection and damage reduction food etc.

You must run across 0 warriors, revs, etc.
Hell I can run a remorseless build on my ranger and easily pull that off.

Between the HoT power creep, things like durability runes, damage modifiers, food/utility buffs, sigils, boons, etc. it is incredibly easy to run very tanky builds and still deal a kitten ton of damage.

The fact of the matter is most professions don’t need to get anywhere near that kind of toughness on power builds to survive. Toughness isn’t going to let you face tank anything anymore, the true bunkers are using blocks, blinds, stealth, healing, evade spam, invulns, etc. They just need enough toughness/vit to avoid being 1 shot when they aren’t paying attention (and that only applies to professions that don’t have passive skills to save their kitten.

Also known as Puck when my account isn’t suspended
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Posted by: Rashagar.8349

Rashagar.8349

Condi is fine, it’s just that some builds aren’t.

I’ve been saying this… Over and over and over and over again but no one seems to agree. I wish I could say I’m done trying to prove the point but I know I’ll get sucked in every time I see this same old complaint. I’m just worried ANet will eventually cave to the cries and WvW will be boring because it’ll be even more a game of who one shots who first than it already is.

If I can kill and deal with the vast majority of condition builds, regardless of profession, on a glass vanilla longbow Ranger with 16k health, paper armor and 3 cleanses… Either I’m extremely good or I just know how to properly manage conditions. And it’s definitely not the former. So I’m pretty darn sure people just need to learn how to dodge the hard hitters and how to avoid panic cleansing when they have only 1 condition stack on them. You should be blocking and evading the hard hitting condition skills the same way you should the hard hitting power skills but no one does it then they cry when the damage catches up with them.

Yeah, sometimes the more I read the forums the more I hope that Anet doesn’t.

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Posted by: martin.1653

martin.1653

If it is so powerful why isn’t everyone in that armor and condi build? People forget that condi does damage, but does damage over time, and that makes the whole difference. You have time to properly react to that. It’s much worse to get hit 7k instantly than get 10k condi on you that ticks for several seconds.
Condi is fine, it’s just that some builds aren’t.

Builds that hit for 7k instantly do not also have 3200 armour and lots of vit though….. maybe I should have said that the builds that use condi the best tend to be inherently defensive to begin with , and those builds when combined with defensive stats while being able to do damage is annoying to deal with in a small man environment.

Of course they don’t need that armour because when they hit 7k, 7k, 5k, 3k all under 3-4 seconds then it’s fight over most of the time (i’m being generous with numbers here because most power builds hit much more than that). They don’t need to wait out for conditions to slowly eat away their enemy.
If you go condi, in this game it’s natural that you’re slightly more tanky due to the fact that you need to outlive your enemy due to the mechanic of conditions – damage over time.
So thank you for proving my point.

And as someone here mentioned, maybe anet should look into blocks, immunities and stuff like that that is getting out of hand instead of tank armours. It shouldn’t be normal that you can’t do damage to someone for 5+ seconds flat while they at the same time can hit you with all they have.

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Posted by: babazhook.6805

babazhook.6805

what about adding wvw specific armor runes like in pvp to fight against condi
1st) -3% condition duration/damage received
2) 35 (power,vit,tough, or healing power)
3) -7% condition duration/damage received
4)
75 (power,vit….)
5) -12% condition duration/damage received
6) when receiving 5+ conditions gain resistance for 3 seconds and clear 2 conditions. (25 sec cd)

feel free to fix made it up on the spot

ummmm….

https://wiki.guildwars2.com/wiki/Superior_Rune_of_Lyssa
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Leadership
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Trooper
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Resistance
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Melandru
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Sunless
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Hoelbrak
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Antitoxin

That’s not even counting -duration foods, rng runes that remove condi’s like rune of water, + boon duration runes for classes with access to resistance….

But thanks for pointing out that there are so many countermeasures that people choose to ignore because they’d rather focus on “moar dmg!”

You pretty well summarized it in a nutshell. All of these people complaining about OP conditions and op durations of the same are simply not interested in using gear or traits to deal with them . They want to be able to load up on damage to get off their 10K power attacks without having to sacrifice a utility or trait to do so.

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Posted by: Jski.6180

Jski.6180

what about adding wvw specific armor runes like in pvp to fight against condi
1st) -3% condition duration/damage received
2) 35 (power,vit,tough, or healing power)
3) -7% condition duration/damage received
4)
75 (power,vit….)
5) -12% condition duration/damage received
6) when receiving 5+ conditions gain resistance for 3 seconds and clear 2 conditions. (25 sec cd)

feel free to fix made it up on the spot

ummmm….

https://wiki.guildwars2.com/wiki/Superior_Rune_of_Lyssa
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Leadership
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Trooper
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Resistance
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Melandru
https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Sunless
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Hoelbrak
https://wiki.guildwars2.com/wiki/Superior_Rune_of_Antitoxin

That’s not even counting -duration foods, rng runes that remove condi’s like rune of water, + boon duration runes for classes with access to resistance….

But thanks for pointing out that there are so many countermeasures that people choose to ignore because they’d rather focus on “moar dmg!”

Condi duration -% is not a counter to condi dmg its a counter to soft cc. Condi as things stand is a burst dmg type not a DOT.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
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Posted by: ProDecius.2609

ProDecius.2609

Being tanky and having this kind of damage output is simply unfair , ninety percent of soloroamers nowdays, are using one of these two stats on either a Thief or a Mesmer. It’s un dynamic in wvw as a solo roamer because of this atm : (

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

ninety percent of soloroamers nowdays, are using one of these two stats on either a Thief or a Mesmer.

Yes so it’s only logical that we nerf conditions and the armor that benefits conditions so that these two specific professions are brought down to a manageable level while all other professions that aren’t these two are no longer able to use condition builds viably at all. That seems like a kittening great way to balance the game.

Not all professions do as exceptionally face-rolly well as Thief and Mesmer do with condition builds. It’s not fair to nerf across the board just because two professions are over performing. It would be like reducing Power’s effectiveness by 50% because Warrior’s Gunflame can hit people for up to 20k.

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Posted by: Junkpile.7439

Junkpile.7439

Kind of stupid forget than many players don’t actually use that most op condi spec. Nerfing condi just make most op spec more balanced and other condi specs will be totally useless.

Low quality trolling since launch
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Posted by: Tongku.5326

Tongku.5326

If it is so powerful why isn’t everyone in that armor and condi build? People forget that condi does damage, but does damage over time, and that makes the whole difference. You have time to properly react to that. It’s much worse to get hit 7k instantly than get 10k condi on you that ticks for several seconds.
Condi is fine, it’s just that some builds aren’t.

Builds that hit for 7k instantly do not also have 3200 armour and lots of vit though….. maybe I should have said that the builds that use condi the best tend to be inherently defensive to begin with , and those builds when combined with defensive stats while being able to do damage is annoying to deal with in a small man environment.

Correction your power based builds with 3200 armor and lots of vit do not hit 7k. Ours do, and not just 7k, actually its more often to 9-10k range, 7k is actually an average depending on given team comp at the time of engagement.

+ more cleanses + more resistance + wayyyyyyyyyyy more stab + more stun breaks.

Please keep your personal issues to yourself or the group you usually run with and do not generalize.

Heavy Deedz – COSA – SF