EOTM Factions > WvW Servers
I’d like to suggest that you peeps put more thought into the answers to your own question first, you’d be surprised what you might find…
More critical thinking and idea sharing will help wvw. Server pride, elitist attitudes and narrow thought will not help wvw.
Also, if you start paying attention to systems the devs implement around the game, you can see what they are experimenting with and what direction they want to take the game…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
So you can’t answer my question, good to know, thanks.
I could answer your questions but that defeats the purpose of learning to use some critical thinking before replying to posts.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
So you’re saying first I should be a telepath and read your mind then answer my own questions based on your thoughts?
Or how can I separate a quaggan idea from another perspective if I don’t know what you are thinking?
I just take it as a troll, you’re the next coglin~
Take my above response, apply it to yourself and start providing constructive feedback and ideas to share instead of asking questions that I already provided answers to in this thread…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
I don’t care what you posted in another thread or what topic you have made. I’m talking about THIS thread.
Pay attention.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
To start be constructive to this thread, first I have to understand it’s intention. If I can’t, I will ask so I can be on the same starting point.
One of the basic rule of a constructive debate is that all participants must agree on terms so they’ll not speak about different things with the same word.
I asked, you didn’t answered. We can’t hold a constructive discussion this way, but it seems you can’t realize this.
I’m not going to answer questions that I already provided answers to inside THIS thread. I’m not going to answer similar and related questions over and over and over just to appease you or anyone else. I’m not doing the legwork when you could easily just go read through the entire thread. Your question isn’t new here and I’ve already brought up points that address what you are asking.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
All I see are posts promoting EotM style wvw, defending Anet devs (can’t even understand how can anyone defend them after these 3 year) and attacking everyone who does not agree with you.
So you think that the wvw population would love an EotM style system, ‘cos that’s why they’re playing wvw and not EotM?
Again, whose wvw do you want to save? The wvw player’s, the eotm player’s or whose?
Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.
Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.
If you consider the few posters, like you, who provided zero feedback (and deleted their post about puppet accounts just before I was about to quote it) in this thread, and would rather attempt using personal attacks and “+1000” posts that provide irrational counter arguments, then sure…
You have spent more time commenting about me directly instead of providing solutions. I asked you questions that were relevant in order to steer the topic in a constructive direction so we can help share thoughts to save wvw.
Some of you don’t really have an interest in saving wvw, you want to save your (meaningless to the big picture) server pride in exchange for having a healthy and thriving wvw environment. Most commenters here are not really interested in looking at what is happening around the game, what it needs or providing meaningful solutions to macro problems plaguing this game mode over the past 3 years.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
(edited by Swagger.1459)
Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.
If you consider the few posters, like you, who provided zero feedback (and deleted their post about puppet accounts just before I was about to quote it) in this thread, and would rather attempt using personal attacks and “+1000” that provide irrational counter arguments, then sure…
That’s the thing dear. There’s been tons of feedback. Has been tons of feedback for years here. You are just stubbornly refusing to read/hear it.
I get that your job is to encourage this “vision” of yours, but sadly, nobody’s buying it.
I’m not going to answer questions that I already provided answers to inside THIS thread. I’m not going to answer similar and related questions over and over and over just to appease you or anyone else. I’m not doing the legwork when you could easily just go read through the entire thread. Your question isn’t new here and I’ve already brought up points that address what you are asking.
Its pretty hard to counter anything when your answers seem to consist of repeating the word megaserver, with little consideration to how it would be mechanically implemented.
But regardless, I already know what my answer would be and its not megaservers – its just global WvW. Everything the same as now, except we fight on 9 EBs and 18 borders* (EU example). Global red/green/blue PPT would tick as usual, but an additional activity score per server would be the eqvivalent of current matchup scores.
It would avoid problems with megaserver instances while maintaining a design very much how it is today. Since colors shuffle per matchup it should avoid stacking. It would redefine how scores are true, but it would still rank servers 1-27 in sets of 3 and hopefully maintain the feeling of belonging to a server. You fight for the “alliance” (ie color), but everything you do count toward your home server.
(*) Why 18 instead of 27? Lowest server in each tier doesnt get a home border to defend, it always count as an aggressor. And we get an easy way to reduce the amount of borders.
I’d like to suggest that you peeps put more thought into the answers to your own question first, you’d be surprised what you might find…
More critical thinking and idea sharing will help wvw. Server pride, elitist attitudes and narrow thought will not help wvw.
Also, if you start paying attention to systems the devs implement around the game, you can see what they are experimenting with and what direction they want to take the game…
If you start to pay attention to every section of these forums, you’d realize that a lot of people do not like the direction anet is going with.
(edited by briggah.7910)
Well at least this thread was good for something. Players OVERWHELMINGLY do NOT want mega server for WvW.
If you consider the few posters, like you, who provided zero feedback (and deleted their post about puppet accounts just before I was about to quote it) in this thread, and would rather attempt using personal attacks and “+1000” that provide irrational counter arguments, then sure…
That’s the thing dear. There’s been tons of feedback. Has been tons of feedback for years here. You are just stubbornly refusing to read/hear it.
I get that your job is to encourage this “vision” of yours, but sadly, nobody’s buying it.
obviously that feedback hasn’t worked right?
See how the players rallied to change the original required amount of hero points for elite specs? Following and supporting rational advice (like mine) is what moves the devs, so far most of you hold onto irrational thinking and server pride, and that’s what holds wvw back. Most feedback is either a nonstarter to the devs or focused on micro issues that don’t address the real macro issues. Example, some players actually believe that the way to save wvw now it to remove auto upgrades, server transfers and screwing over lesser tier servers (by merging only those) because some of you are probably sitting pretty in tier 1 like me… Meanwhile, there are population disparities across servers and players are jumping ship which only contributes to a bigger problem, rankings are predictable, no real reward structure or meaningful rewards, tournaments for meaningless junk scraps (still have my 500 junk scraps collecting dust from last year because I’m not just going to buy one measly weapon or some dragonite ore) are a rare sighting, the current maps are not conducive to a healthy competitive environment, …, …. BUT yet, some of you peeps still believe server pride is still more important right now as we type while wvw is basically on life support…
I don’t care what any of you suggested in the past, we need plausible suggestions and solutions to the big problems happening right now before the devs just drop another patch based off of “friends and family” feedback…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
(edited by Swagger.1459)
WvW needs home servers. And this in a way that people defend it and are proud to fight for it. Guilds are the second layer of this.
Also i am against timzone spliting. Never mark any server with a land or timzone. Make ONE tier list and totaly mix up players/guilds so you get a well distributed server load.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/
As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…
You peeps don’t really think beyond the current failing systems at all… It’s a shame.
You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.
Without it, it’s just a big blob fight. Like pve maps.
+1000. Nothing to add on this.
I’m not sure you peeps really take the time to think before you post…
Please explain to me how on a megaserver side with more people you would…
“Lose defenders”?
“Lose scouts”?
“Lose team framework”?
More people means more roles filled, am I right or am I wrong?
Do you all know what team speak is? Isn’t it possible to get your megaserver side coordinated through voice communication and map chat?
Getting on the same map is possible and the devs keep working on squad and guild functions. They are continuously developing systems for this stuff and looking at pushing up population caps for maps, but most of you aren’t even paying attention to things that have and are happening right under your noses.
Edit- I would also like to remind you peeps that there are 4 wvw maps that all count toward objectives. Individually and collectively there is a lot of room already on these maps, but again, the devs will look into things.
Feel free and join eotm and try to get in different instances all the time. Then count the instance people actually work together with scouts/roamers/defenders/siegers/zergers. I am sure you won’t find them much around.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
This…look at all of the EotM instances and compare them to NO ques in WvW and tell me where people are playing. The Ktrains don’t happen like they use to. There are some actual fun instances.
Tacktical Killers [TK]
We’re looking for players.
PM me here or ING.
It’s funny to see some of you rally for less fights and loot… With megaserver, you’ll always have high participation rates, more battles, more defenders, more scouts, more coverage, more rewards, more xp, more fun…
You peeps don’t really think beyond the current failing systems at all… It’s a shame.
You will lose your defenders, you will lose your scouts, when there’s no team framework to work with. You need to have a reliable team that’s on the SAME map every day in order for that to function.
Without it, it’s just a big blob fight. Like pve maps.
+1000. Nothing to add on this.
I’m not sure you peeps really take the time to think before you post…
Please explain to me how on a megaserver side with more people you would…
“Lose defenders”?
“Lose scouts”?
“Lose team framework”?
More people means more roles filled, am I right or am I wrong?
Do you all know what team speak is? Isn’t it possible to get your megaserver side coordinated through voice communication and map chat?
Getting on the same map is possible and the devs keep working on squad and guild functions. They are continuously developing systems for this stuff and looking at pushing up population caps for maps, but most of you aren’t even paying attention to things that have and are happening right under your noses.
Edit- I would also like to remind you peeps that there are 4 wvw maps that all count toward objectives. Individually and collectively there is a lot of room already on these maps, but again, the devs will look into things.
Feel free and join eotm and try to get in different instances all the time. Then count the instance people actually work together with scouts/roamers/defenders/siegers/zergers. I am sure you won’t find them much around.
You are running in circles and not really paying attention. I would suggest you go back and reread all my posts then come back and have this discussion.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
This is what I’m talking about, but sadly nobody listens…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
This…look at all of the EotM instances and compare them to NO ques in WvW and tell me where people are playing. The Ktrains don’t happen like they use to. There are some actual fun instances.
This too… Sad people can’t see it…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
You will absolutely love megaservers and come back to these forums praising the devs! You’ll meet more like minded friends, have more peeps to play with regularly, get more rewards, have more fights, run lots of tournaments…
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
I suggest you go back and read the differences between wvw megaserver and eotm megaserver I wrote out. Thanks.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
You will absolutely love megaservers and come back to these forums praising the devs! You’ll meet more like minded friends, have more peeps to play with regularly, get more rewards, have more fights, run lots of tournaments…
Serious question. Are you Donald Trump?
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
I suggest you go back and read the differences between wvw megaserver and eotm megaserver I wrote out. Thanks.
I suggest you outline real scenarios instead of “you’ll love it” over and over again.
You’ve failed to address how guilds will get onto the same map without the pain of trying to get on five, six, seven times. You make vagaries about how the devs are working on squads and guild UI, but nothing concrete. If you know something about this, please share. Until then, that’s a massive problem.
You’ve failed to address how unguilded/solo guild players who are the backbone of most server’s defense team will be able to get on the same map they’ve been playing together for the past three years.
You don’t offer solutions to people being thrown together randomly, and the effective destruction of the meaning of team. If you cannot rely on a set group of people, and not just within a guild, throughout the whole server, then communication falls apart and it’s a crap shoot if you get a “good” map or not. How will you address that?
You don’t offer anything concrete about how teams will be sustained, outside of mentioning TS, which is something the .. wait for it .. community created, not Anet.
You don’t offer anything concrete on how EoTM and Mega-server WvW WILL differ.
When pushed into a corner and asked to actually use your “critical thinking” you sling insults and call people elitist.
No dear, the term is “invested.”
Come up with answers to these questions and problems.
I doubt you will.
If you look at my posting history, I’ve been overly pollyanna about almost any new thing that’s come along. I’ve advocated for people to test stuff out and not give Anet so much grief over things.
Why then am I reversing my optimist personality and bristling at you?
(edited by Jayne.9251)
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.
Just letting people know who’s posting here and what their ideal is.
We already know about you.
I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.
Just letting people know who’s posting here and what their ideal is.
We already know about you.
I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?
I don’t know what that comment you quoted was in reference to, but people are entitled to change their mind and opinions. Obviously (s)he is have some good experiences in eotm, so who cares what they might have said in the past.
Your quoting provides nothing constuctive to the thread. You didn’t provide and solutions to the problems and questions the devs are asking themselves.
If you want to post here then fine, post, but contribute with constuctive comments, debates and suggestions of your own.
Edit- and if anything, all you are doing by quoting that person is highlighting how opened minded they are, and how close minded you are.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
(edited by Swagger.1459)
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
I suggest you go back and read the differences between wvw megaserver and eotm megaserver I wrote out. Thanks.
I suggest you outline real scenarios instead of “you’ll love it” over and over again.
You’ve failed to address how guilds will get onto the same map without the pain of trying to get on five, six, seven times. You make vagaries about how the devs are working on squads and guild UI, but nothing concrete. If you know something about this, please share. Until then, that’s a massive problem.
You’ve failed to address how unguilded/solo guild players who are the backbone of most server’s defense team will be able to get on the same map they’ve been playing together for the past three years.
You don’t offer solutions to people being thrown together randomly, and the effective destruction of the meaning of team. If you cannot rely on a set group of people, and not just within a guild, throughout the whole server, then communication falls apart and it’s a crap shoot if you get a “good” map or not. How will you address that?
You don’t offer anything concrete about how teams will be sustained, outside of mentioning TS, which is something the .. wait for it .. community created, not Anet.
You don’t offer anything concrete on how EoTM and Mega-server WvW WILL differ.
When pushed into a corner and asked to actually use your “critical thinking” you sling insults and call people elitist.
No dear, the term is “invested.”
Come up with answers to these questions and problems.
I doubt you will.
If you look at my posting history, I’ve been overly pollyanna about almost any new thing that’s come along. I’ve advocated for people to test stuff out and not give Anet so much grief over things.
Why then am I reversing my optimist personality and bristling at you?
Actually I did. Go back and reread.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.
Just letting people know who’s posting here and what their ideal is.
We already know about you.
I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?
I don’t know what that comment you quoted was in reference to, but people are entitled to change their mind and opinions. Obviously (s)he is have some good experiences in eotm, so who cares what they might have said in the past.
Your quoting provides nothing constuctive to the thread. You didn’t provide and solutions to the problems and questions the devs are asking themselves.
If you want to post here then fine, post, but contribute with constuctive comments, debates and suggestions of your own.
And yet you still don’t answer my questions, yet I’ve answered yours. I think in comparison I’ve contributed more to this thread.
The same can’t be said of you:
You are running in circles and not really paying attention. I would suggest you go back and reread all my posts then come back and have this discussion.
I don’t care what any of you suggested in the past, we need plausible suggestions and solutions to the big problems happening right now before the devs just drop another patch based off of “friends and family” feedback…
I don’t care what you posted in another thread or what topic you have made. I’m talking about THIS thread.
Pay attention.
Your precious wvw is bleeding out and most of you are niggling about auto upgrades and server transfers… Most of you peeps don’t think about real solutions, you are all stuck with your server pride stuck somewhere and can’t see the forest from the trees…
And I’m not saying you specifically, but if I look I’m sure to see things that don’t really address big issues. By all means, though, go answer those questions I presented and let’s see what you got.
The above is basically all you’ve contributed to this thread.
How is that on topic and constructive?
When asked for concrete examples, you avoid and throw insults.
And I guess I’m done making you fat.
If Anet does go ahead with this, they have had plenty of feedback indicating this is a terrible idea.
Sad about WvW these days. All I know is since HOT I have been having some insane fun in EoTM. Might have something to do with large number of players…..ahem!
Ahem.
Heck lets just turn LA into an insane champ train
Or you could spend more time contributing in a constructive way and answering the questions that I asked you jayne.
Just letting people know who’s posting here and what their ideal is.
We already know about you.
I did answer your questions. You chose to ignore my responses. Perhaps you could answer mine?
I don’t know what that comment you quoted was in reference to, but people are entitled to change their mind and opinions. Obviously (s)he is have some good experiences in eotm, so who cares what they might have said in the past.
Your quoting provides nothing constuctive to the thread. You didn’t provide and solutions to the problems and questions the devs are asking themselves.
If you want to post here then fine, post, but contribute with constuctive comments, debates and suggestions of your own.And yet you still don’t answer my questions, yet I’ve answered yours. I think in comparison I’ve contributed more to this thread.
The same can’t be said of you:
You are running in circles and not really paying attention. I would suggest you go back and reread all my posts then come back and have this discussion.
I don’t care what any of you suggested in the past, we need plausible suggestions and solutions to the big problems happening right now before the devs just drop another patch based off of “friends and family” feedback…
I don’t care what you posted in another thread or what topic you have made. I’m talking about THIS thread.
Pay attention.
Your precious wvw is bleeding out and most of you are niggling about auto upgrades and server transfers… Most of you peeps don’t think about real solutions, you are all stuck with your server pride stuck somewhere and can’t see the forest from the trees…
And I’m not saying you specifically, but if I look I’m sure to see things that don’t really address big issues. By all means, though, go answer those questions I presented and let’s see what you got.
The above is basically all you’ve contributed to this thread.
How is that on topic and constructive?
When asked for concrete examples, you avoid and throw insults.
And I guess I’m done making you fat.
If Anet does go ahead with this, they have had plenty of feedback indicating this is a terrible idea.
I contributed a lot more. Selectively quoting me when my entire post history is accessible is immature.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
I’m tired of hearing this EoTM player try to turn the one game mode I love into another mindless ktrain game mode..
Then feel free to exit the thread if you are not contributing anything constructive.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
You will absolutely love megaservers and come back to these forums praising the devs! You’ll meet more like minded friends, have more peeps to play with regularly, get more rewards, have more fights, run lots of tournaments…
Wut???? It seems like you’re really contradicting yourself now. You have repeatedly asked for constructive feedback on WvW, which I gave you. Also the reasons why this megaserver idea won’t work imo. And this is your answer? Sorry, you lost track of your posts in here.
I also would like you to respect mine and other people’s opinions, because your reply shows you have no idea how a constructive discussion works. Worse it also shows you have no idea what this discussion, that has been going on for a while, is all about.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
You will absolutely love megaservers and come back to these forums praising the devs! You’ll meet more like minded friends, have more peeps to play with regularly, get more rewards, have more fights, run lots of tournaments…
Wut???? It seems like you’re really contradicting yourself now. You have repeatedly asked for constructive feedback on WvW, which I gave you. Also the reasons why this megaserver idea won’t work imo. And this is your answer? Sorry, you lost track of your posts in here.
I also would like you to respect mine and other people’s opinions, because your reply shows you have no idea how a constructive discussion works. Worse it also shows you have no idea what this discussion, that has been going on for a while, is all about.
I provided a lighthearted response to your question. Feel free to read any of my other posts because I’m not going to repeat the same things over and over per person. If you are that interested in my responses then by all means scroll through the thread.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
First of all, for constructive feedback take a look at these links, you’ll find plenty from my perspective:
https://forum-en.gw2archive.eu/forum/game/wuv/How-Heart-of-Thorns-affected-WvW/first#post5809441
https://eylanae.wordpress.com/2015/11/17/wvw-after-hot/As for this mega servers thing, it’s safe to say it would ruin the way I love to play this game.
What really bothers me is the word “Server Pride”. For the majority of people it hasn’t got anything to do with server pride (and even if it does it’s fine). It has everything to do with a servers community, the people playing. Over the years these communities have grown to be pretty organized, website and ts. When playing on a server you get to know so many people, not just your guildies, but also the pug commanders with the regular players, the guilds, roamers, scouts and you even get to know your opponents.
This is the strength of a server based model imo. Because people know each other they will fight together, not for PPT, but to help each other. And every server needs them all, public commanders, pugs, fighting guilds, ppt guilds, roamers, scouts and new players eager to learn.
Any mega-server like idea will destroy these communities. And to be honest, it’s the only thing left that has some importance for me as it is, WvW wise.
As for population balance? How about fixing the core issues WvW is suffering from first, that way there might be some population left to balance.
You will absolutely love megaservers and come back to these forums praising the devs! You’ll meet more like minded friends, have more peeps to play with regularly, get more rewards, have more fights, run lots of tournaments…
Wut???? It seems like you’re really contradicting yourself now. You have repeatedly asked for constructive feedback on WvW, which I gave you. Also the reasons why this megaserver idea won’t work imo. And this is your answer? Sorry, you lost track of your posts in here.
I also would like you to respect mine and other people’s opinions, because your reply shows you have no idea how a constructive discussion works. Worse it also shows you have no idea what this discussion, that has been going on for a while, is all about.
I provided s lighthearted response to your question. Feel free to read any of my other posts because I’m not going to repeat the same things over and over per person. If you are that interested in my responses then by all means scroll through the thread.
????
That was pretty self explanatory, I’m not sure what you may find confusing.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
EoTM is probably a temporary thing till Anet makes a few WvW changes. But now, Ktrain its not! Just spent 20 minutes fighting over a silly bridge with 2 zergs on both sides. I watched a couple of asuras taking out enemies sieges. (very nice guys) I saw sub commanders supplying main commander with fresh bodies. This over a bridge???
Just speaking for myself I’m there for the fights and the fun. Putting tons of people on a map does it for me. Could careless about server pride and even rewards. After the smoke cleared on the bridge battle, our colors were there. That was all the rush I needed! EoTM was a Ktrain but now its a bloody battle…Dev’s ask yourselves why?
Let me rephrase that eylana… I provided a lighthearted response to your post. For more information on this topic I will refer you to my scattered posts in this thread. Some provide my thoughts to things in your post, some are responses to other posters that I’m trying to keep on track. Thank you for your patience and understanding.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Read through this entire thread, and still can’t find anything to discuss, and I can’t find anywhere the OP actually described what he wanted/is talking about.
I can only sum this entire thread up as a troll, and not return.
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
Players wanna defend and scout when winning means something. 500g reward every winner and i bet that there is lot’s of scouts.
Seafarer’s Rest EotM grinch
Precisely.
Fifteen
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Kitten, people, can we keep this civil? The discussion’s gone more towards personal dung-slinging than discussing the actual proposal.
EoTM and WvW are incomparable. Considering EoTM is pretty much played to be ktrained; the map layout is so linear that there’s really no other way to play except for blobbing, the experience and overall rewards are decent, it’s social, and most importantly, there are no worries or concerns over score, fights, and guild representation on the battlefield. It’s a huge clustercat of randoms not fighting for any common goal or common enemy, offers no tactical play options, and is too linear in its design to warrant anything but blobs, which isn’t even balanced; even if it was played properly, green would always favor a win, as it houses the strongest servers per tier. Thing is, EoTM is horribly-implemented and pretty much only played because it’s a loot/champion bag farm replacement that lets people level up quick. There are no dedicated WvW players there because the mode isn’t taken seriously, and frankly, doesn’t promote combat.
“Alliance”, EoTM-style, “globe,” or whatever other terminology is designated for a rework can’t be compared to EoTM. The maps can’t be instanced unless the instancing mechanic is changed heavily with variance in how PPT is calculated. That said, server pride is largely gone at this point with megaservers in PvE, and guilds move so frequently or have moved so often that it’s not like the guilds defining a lot of servers’ successes have been loyalists leading some kind of crusade for the glory of the server. It’s more about the glory of the team effort to win and pronounce your guild or group rather than just the arbitrary server name.
The big issue at hand is that the current model isn’t sustainable. We have night-capping being a huge problem, outnumbering being a huge problem, glicko acting too slowly, massive exoduses, maps that are too big or poorly designed for smaller groups, and huge resource disparities between tiers.
The only argument is maybe to prevent night-capping bu reducing the points for off-hours. But that devalues foreign players’ time. Imagine the frustration of flipping a keep but having the tick only count for 20% of the points it would be when you’re not playing. That just demoralizes a lot of the community, and frankly, would likely lead to stacked servers for foreign nations pushing for a common time slot to maximize PPT and their resources while negating enemy efforts during each others’ off hours than offering a good way to mix up the population and keep the fighting and PPT persistent.
A crude implementation of EoTM-like “alliances” following similar operations to current EoTM would definitely be horrible. But the current model is also failing substantially. We should be trying to reach solutions or identifying where problems are and how to fix those issues rather than just chest-thumping making claims one’s answer is the best and only way while solely ridiculing others for having differing ideas. Debate is awesome and promotes thought and analysis. Challenging intellect or capability is going to solve nothing more than not talking at all.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
Players wanna defend and scout when winning means something. 500g reward every winner and i bet that there is lot’s of scouts.
I’ve done it at a 15-20g loss a day voluntarily for the past three years (minus a break). Why? Community and team.
Eh, go ahead and make WvW like EoTM.
See how long the ktrain lasts until the next big shiny pops up.
Then it’ll be vacant, because the “leet hardcore” players who loved this mode of play will have left and not come back. Nobody wants to defend or scout for a bunch of random players they don’t know.
It’s sad the people who aren’t fully invested in WvW can’t see that.
Players wanna defend and scout when winning means something. 500g reward every winner and i bet that there is lot’s of scouts.
I’ve done it at a 15-20g loss a day voluntarily for the past three years (minus a break). Why? Community and team.
Then you will be a valued member to your wvw megaserver community and teams. I fully expect you to lead all the newbie lemmings to many defending and scouting mission victories. You’ll take charge, be helpful, set up meetings prior to matches, organize things on TS… You’ll work hard to build up a nice and welcoming megaserver community and become a great defending and scouting role model for generations to come.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.