Everyone should have a runspeed signet

Everyone should have a runspeed signet

in WvW

Posted by: Thrashbarg.9820

Thrashbarg.9820

Disregarding swiftness, With everything else a warrior has going for it (amazing dps, amazing surviviability, amazing mobility, amazing crowd control, Heavy armor, The highest BASE HP) do you really think its ok to give Warriors a 25% speed boost signet?

They gave it to bunker D/D Elementalists… so yeah.

lol @ that

I had to stop reading this thread here, it’s reached and breached my maximum ridiculousness limit.

D/D elementalists in “bunker” spec have perma-swiftness…. it’s just about the only elementalist build that has no use at all for that crappy signet.

As many others have said already, warriors are the FASTEST class in the game. Want to spec hammer/rifle or some other setup without swiftness? That’s your choice, but even on those setups I can’t imaging wanting a passive movespeed signet to replace any of my warrior’s utility skills. It’s already hard enough choosing just 3 utilities on warrior as almost every skill is just awesome, where most classes have about half or more crap that’s basically useless so a throw-away signet isn’t a big deal anyway.

Hats off to all the ones who stood before me, and taught a fool to ride.

Everyone should have a runspeed signet

in WvW

Posted by: Haldunius.7864

Haldunius.7864

Mesmer is my main. The class is fine. If you want to give yourself 100% permaswiftness you can. I do it. All classes can’t have everything. Mesmers have a lot of other great abilities.

Xavi, you do not have a 5 sec gap for swiftness with Runes of Centaur. The swiftness is permanent. Cast focus 4 first and then layer your healing-based swiftness on top. If you heal immediately after focus 4, you get around 25 seconds of switftness so you can actually pop you’re healing-based one a second time before focus 4’ing again.

- Pouring one out for class diversity.

FA Mesmo – [VK]
Last words – “I’m going to jump off this cliff
and pull all those guys down cuz they’ll die.”

Everyone should have a runspeed signet

in WvW

Posted by: Sepreh.5924

Sepreh.5924

All classes should get 25% run speed buff with no signet outside of battle. Just to move around the world a little more quickly but to still encourage exploring.

In battle, classess with lighter armor should be able to move more quickly than those with medium armor who should be able to move more quickly than those with heavy armor

Legendary Sepreh, Necromancer
[SYN] Synyster Legion | Dragonbrand Server
Youtube Necromancer

(edited by Sepreh.5924)

Everyone should have a runspeed signet

in WvW

Posted by: styx.7294

styx.7294

All classes should get 25% run speed with no signet outside of battle. Just to move around the world a little more quickly but to still encourage exploring.

In battle, classess with lighter armor should be able to move more quickly than those with medium armor who should be able to move more quickly than those with heavy armor

There’s already an inherent speed buff for being outside of combat.

I played three builds on my mesmer (centaur runes, air runes, and undead runes) and yeah, I mean, I never felt like I was super disadvantaged. But it seems weird there’s only one skill that gives a speed boost (focus 4.. the random ones don’t really count). I don’t know how to explain what I think is wrong, it’s just this feeling in my gut of “Really? Unless I use focus I’m just out of luck?”. Maybe it’s to make the class not so independent? Who knows.

Gate of Madness

Everyone should have a runspeed signet

in WvW

Posted by: Sepreh.5924

Sepreh.5924

There’s already an inherent speed buff for being outside of combat

Haha yeah, but it still feels way too slow

Legendary Sepreh, Necromancer
[SYN] Synyster Legion | Dragonbrand Server
Youtube Necromancer

Everyone should have a runspeed signet

in WvW

Posted by: transtemporal.2158

transtemporal.2158

Warriors, Mesmers, and Guardians should also all have easy access to personal 100% Swiftness like the Engineer, or 25% passive movement like the rest of the Professions.

Wurd. I love my guardian and my mesmer but they are just too kitten slow in wvw. My ele and thief mates are just specks on the horizon.

Everyone should have a runspeed signet

in WvW

Posted by: Kerithlan.1659

Kerithlan.1659

On the mesmer topic :
illusionary leap : range 600, buggy as hell, needs a target

Target critter 600+ units away → press 3 → ??? → profit

I do the same thing on my guardian with Flashing Blade when I use a sword. The two skills function similarly.

WvW is saturated in neutral mobs and critters. You almost never find yourself in a situation where there isn’t something on your screen. Targeting a distant rabbit has saved my life several times.

You can sword blink in something’s direction even if it is way out of range, you’re just limited to the 600 units of distance.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

Everyone should have a runspeed signet

in WvW

Posted by: Kerithlan.1659

Kerithlan.1659

While we’re at it, I want my Warrior to be able to drop portals, my Guardian should be able to stealth and my Thief should be able to summon a dragon.

My guardian can drop portals, stealth, throw out immobilizing nets, plant seed turrets (as a human), summon elementals, and so on.

However that’s only in PvE and using consumables, which aren’t welcomed in WvW. I get the sarcasm but sometimes I believe allowing these things to be used in WvW would show people just how easy these things are to counter.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

Everyone should have a runspeed signet

in WvW

Posted by: Jeknar.6184

Jeknar.6184

I can keep swiftness up 100% in my warrior with only 25% boon duration, signet of rage (the only real useful elite for a solo warrior) and 1 banner (of your choice). Stop crying, I didn’t even used weapon swap.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

Everyone should have a runspeed signet

in WvW

Posted by: Nuzt.7894

Nuzt.7894

Wouldn’t this defeat the purpose of the signet ? Might as well just take it away from everyone. It makes more sence for some classes then others, Warrior with his arsenal of weapons and heavy armor keeping up with someone in medium armor ? I realise its a fantasy game and there is no realistically about it but lets just say no, everyone should not have run speed signets.

Everyone should have a runspeed signet

in WvW

Posted by: Hexin.5603

Hexin.5603

Warriors do not need any more swiftness. We have so many options it’s a little over the top already. Ya, when I go hammer, I am missing a couple ‘chase em down’ skills. But we have so many already. Hell SoR, BS elites both have it baked in, don’t want to use elites? temporarily pop in a utility banner. You only have 3.

So, in the worst case scenario, you can always equip swiftness (if your hammer/rifle or nothing/shield + longbow), sounds more like you don’t want to drop anything but run faster like a necro (who btw I can out right beat in a race if i wanted to). 33% versus 25% plus gap closers and sprints … I dont know what to say.

You have so many options… just a matter of you figuring them out. We don’t need more swiftness.

Willing to pay for boxed expansion if you put legit GvG in the box $$

Everyone should have a runspeed signet

in WvW

Posted by: Lafiel.9372

Lafiel.9372

I prefer swiftness over signet passives just because signets don’t stack with swiftness active. I play a guardian and have no trouble catching up to the zerg.

Everyone should have a runspeed signet

in WvW

Posted by: Troop.1369

Troop.1369

Spectral Walk ftw.

Black Talons – We make you nervous.
http://blacktalons.guildlaunch.com/

Everyone should have a runspeed signet

in WvW

Posted by: Supersun.4603

Supersun.4603

Guardian, probably the next slowest class to Mesmer, can still easily get perma swiftness, out of the box, a few different ways between their staff skill and Retreat!.

Honestly, Retreat! almost seems like Guardian’s version of a movement utility skill, and unlike most other movement passives having a second Virtue of Courage of a shorter cooldown isn’t a complete waste.

Guardian’s just don’t have Ride the Lightning or Heartseeker to keep up with elementalists and thieves, but are still plenty fast with fairly easy to get perma-swiftness.

Mesmer isn’t arguably the slowest class. It IS the slowest class by miles. Without wasting your entire rune set that requires you to keep your heal on CD, even guardian is a ‘speck on the horizon’ compared to Mesmer.

Now, I understand that Mesmer is supposed to be weak at chasing, but compared to even the king of point holding, Guardian?

I’m not asking for a warrior’s level of mobility with a 1,000 different leap finishers. I’m just asking to not have to use an entire rune set and keep my heal on CD to keep up with the back stragglers of the zerg. I’m just asking for at least one more way to get reliable swiftness so I can at least approach perma swiftness like nearly every other class.

1 (reliable) swiftness spell, 0 gap closers, and blink just doesn’t cut it. I was somewhat excited when the devs said that they are looking to improve Mesmers ability to get Swiftness, but adding +2 secs to our swiftness and introducing a random way to get swiftness out of combat that statistically gives less then 8 seconded every minute. Isn’t going to help Mesmer keep up with the other classes that are already moving at least twice or three times as fast as mesmer especially when in the same patch they increase most of those classes movement passives from 10% to 25%.

Really, if you look at the ‘net’ effect of that patch it essentially boiled down to, ‘Hmm, we don’t believe that the majority of classes outspeed Mesmer enough so let’s increase the difference between other classes movement speed and Mesmers even more.’

Is even one more form of swiftness in our utilities or elite spot too much to ask for?

Everyone should have a runspeed signet

in WvW

Posted by: gimmethegepgun.1284

gimmethegepgun.1284

Really, OP, it is absurdly easy to get swiftness as a warrior.
Without any traiting at all you can get swiftness with maybe a 3s downtime every minute with just a warhorn and Signet of Rage.
And that’s not even counting the Sword and Greatsword’s mobility.

Everyone should have a runspeed signet

in WvW

Posted by: Samhayn.2385

Samhayn.2385

I hope they add a passive run speed to your wvw prestige rank, only works in wvw thou and like the trinket drops you to normal speed in combat.


It was 2 vs 20 but its ok we got’em both!

Everyone should have a runspeed signet

in WvW

Posted by: Kirbyprime.2645

Kirbyprime.2645

Lol… sure, Ele using runspeed signet… hahaha.

Everyone should have a runspeed signet

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

The problem is that swiftness exists at all, and that people desire that degree of speed to get anywhere in WvW so that they can get to the actual fun part: fighting.

Everyone should have a runspeed signet

in WvW

Posted by: Sylosi.6503

Sylosi.6503

Yes let’s homogenize classes even further and indirectly nerf classes that were designed to be more mobile even more…

Everyone should have a runspeed signet

in WvW

Posted by: Odaman.8359

Odaman.8359

The only class that needs any run speed buffing is mesmer atm. Warrior is insanely fast… only comparable to a d/d ele with the norn racial (leopard/bear form). Engi has easy access to 100% swiftness with 10 trait points, and guardian as mentioned above has retreat and staff, while many times getting boon duration anyways.

That said mesmer does get perma swiftness, you just need focus and keep your heal on cd…. which is a bit ridiculous tbh….

Odaman 80 Mesmer
Maguuma

Everyone should have a runspeed signet

in WvW

Posted by: Columba.9730

Columba.9730

Don’t solo. I have a warrior, and warriors don’t need more sills.

only thieves know how to play, they chant “L2P” every time their god mode is challenged.

Everyone should have a runspeed signet

in WvW

Posted by: Xavi.6591

Xavi.6591

Mesmer is my main. The class is fine. If you want to give yourself 100% permaswiftness you can. I do it. All classes can’t have everything. Mesmers have a lot of other great abilities.

Xavi, you do not have a 5 sec gap for swiftness with Runes of Centaur. The swiftness is permanent. Cast focus 4 first and then layer your healing-based swiftness on top. If you heal immediately after focus 4, you get around 25 seconds of switftness so you can actually pop you’re healing-based one a second time before focus 4’ing again.

- Pouring one out for class diversity.

Except I don’t like using a Focus anymore unless I am pulling people from walls. And even worse, I am stuck with having to use Runes of the Centaur which are terrible.

So don’t say ‘the class if fine’ when we are pigeon-holed into using both inferior runes and having to use a focus weapon to get 100% up-time on swiftness.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

(edited by Xavi.6591)

Everyone should have a runspeed signet

in WvW

Posted by: Haldunius.7864

Haldunius.7864

The class is fine. It is not the class’ fault if you don’t want to use a set of runes that are effective and you refuse to use a great off-hand. I understand focus won’t let you set’n’forget like Pistol will, but if used correctly focus is much better than pistol.

Anyway, you have the option for 100% swiftness. Don’t want to take it? That’s fine. It’s called trading off and, despite the mountain of QQ, it’s a good thing in MMO’s.

I’m still pouring one out for class diversity. My apologies to those that will not be happy till all classes have all the same abilities.

FA Mesmo – [VK]
Last words – “I’m going to jump off this cliff
and pull all those guys down cuz they’ll die.”

Everyone should have a runspeed signet

in WvW

Posted by: Xavi.6591

Xavi.6591

The swiftness from Focus is not even good as it doesn’t stack/get overwritten by other AOE forms of Swiftness. This has been the case since they nerfed it.

Try running through Temporal Curtain to get the swiftness buff then before it expires have another class use their AOE swiftness. You won’t get yours refreshed so when Focus’ swiftness expires, you will fall to the back of the pack.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

Everyone should have a runspeed signet

in WvW

Posted by: Haldunius.7864

Haldunius.7864

Not quite – just gotta cost focus swiftness first, then the others next. Focus won’t layer onto other swiftness but can be layered upon. I do it with focus and then my rune of centaur swiftness all day.

FA Mesmo – [VK]
Last words – “I’m going to jump off this cliff
and pull all those guys down cuz they’ll die.”

Everyone should have a runspeed signet

in WvW

Posted by: Pirhana.8935

Pirhana.8935

I agree every class should have access to the signet, Or no class should have it. be able to move on the battfield is a huge aspect, getting chased down by a group fo enemies only because of this is very fustrating. I just recently started playing my Necro becuase i got this upgrade.

DAOC was okay because speed dropped completely in combat but being chased down by a speed class/group was fustrating

One of the very few things that Warhammer got right was making EVERYONE run at the same speed

Aion got it very wrong with speed potions because they became a requirement to compete in PVP

Swiftness is really a different matter as well

(edited by Pirhana.8935)

Everyone should have a runspeed signet

in WvW

Posted by: silverfire.2547

silverfire.2547

Not quite – just gotta cost focus swiftness first, then the others next. Focus won’t layer onto other swiftness but can be layered upon. I do it with focus and then my rune of centaur swiftness all day.

Whether there’s viable workarounds or not, the swiftness from focus not stacking properly is still a bug. Once that gets squashed, I expect our quality of life as mesmers to go up as the incoming swiftness from other classes with AoE swiftness will finally stack properly. While it’s easy to get hung up on our lack of point A to point B speed, mesmers are still one of the most mobile classes once we (finally) reach the target area (Sword+Focus/Staff comes to mind), especially with stun breakers that do things that are useful.

Mira Alluvion (Me) | Hanna Bulwark (W) | Sophie Dusthaven (Th)
[CoSA]/[WWGD] // Sorrow’s Furnace (since August 2012) US West Evening Shift

Everyone should have a runspeed signet

in WvW

Posted by: Haldunius.7864

Haldunius.7864

Not quite – just gotta cost focus swiftness first, then the others next. Focus won’t layer onto other swiftness but can be layered upon. I do it with focus and then my rune of centaur swiftness all day.

Whether there’s viable workarounds or not, the swiftness from focus not stacking properly is still a bug. Once that gets squashed, I expect our quality of life as mesmers to go up as the incoming swiftness from other classes with AoE swiftness will finally stack properly. While it’s easy to get hung up on our lack of point A to point B speed, mesmers are still one of the most mobile classes once we (finally) reach the target area (Sword+Focus/Staff comes to mind), especially with stun breakers that do things that are useful.

I don’t think it’s a bug though. I think it’s there to stay. Back in beta people could run back and forth across the buff line to stack swiftness. Creating code to not allow Focus 4 to stack was the solution I believe. I’m not sure if the dev’s are looking for a different answer…

But I agree, Mesmer can get everywhere immediately once in the fight. I use sword/focus and staff. I love it. Decoy, blink, sword 3 and focus 4 pull let you get anywhere and reposition the enemy. Triple chaos armor. Condition removal through light fields. A second teleport. You gets it all.

FA Mesmo – [VK]
Last words – “I’m going to jump off this cliff
and pull all those guys down cuz they’ll die.”

Everyone should have a runspeed signet

in WvW

Posted by: Kerithlan.1659

Kerithlan.1659

And even worse, I am stuck with having to use Runes of the Centaur which are terrible.

But if you’re a human, everything about Runes of the Centaur is super appropriate.

Shouting “I can outrun a centaur!” while getting a boost from your centaur runes and having leveled from 1 to ~45 killing nothing but centaur? The only thing that could improve this scenario would be if you were wielding centaur weapons.

/me has horrible flashbacks to a dark time in my character’s leveling career whenever swiftness is applied.

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

Everyone should have a runspeed signet

in WvW

Posted by: silverfire.2547

silverfire.2547

I don’t think it’s a bug though. I think it’s there to stay. Back in beta people could run back and forth across the buff line to stack swiftness. Creating code to not allow Focus 4 to stack was the solution I believe. I’m not sure if the dev’s are looking for a different answer…

I disagree — the way they currently handle it is largely clunky and misleading due to the tooltips about duration stacking.

They could have handled it via the same mechanism non-stacking passive signet movement speed is handled — they’re still active during swiftness boons but are essentially inactive due to different movespeed buffs taking the highest value instead of stacking in intensity.

If they moved the temporal curtain swiftness to a separate buff like chaos armor or the 50% movespeed while under stealth buff on thieves, swiftness stacking would then be deterministic — having to rely on guesswork to figure out if it’s going to be a waste due to non-stacking mechanics puts undue burden when every other class can still cast an active swiftness skill early and still get the remaining time after their faster buff expires.

Mira Alluvion (Me) | Hanna Bulwark (W) | Sophie Dusthaven (Th)
[CoSA]/[WWGD] // Sorrow’s Furnace (since August 2012) US West Evening Shift