Q:
Guild Hall War Room, Who has Access?
There is no monthly fee so that you need to buy a expansion every 2-3years is ok with me.
I understand what the OP is asking, but I’m inclined to agree with Shadow.
They can’t continue to keep producing content without some kind of financial support. If you have enjoyed the game (warts and all) then it’s not a huge amount of money every two or three years.
I understand what the OP is asking, but I’m inclined to agree with Shadow.
They can’t continue to keep producing content without some kind of financial support. If you have enjoyed the game (warts and all) then it’s not a huge amount of money every two or three years.
There is nothing wrong with charging for an expansion, but there is a difference between offering up new content and giving an advantage that you can only get by paying money.
New professions and even new skills are a lateral progression. If you want access you pay for it. Access to powerful siege that you can only get by shelling out cash sounds P2W.
Guild halls either need to be an addition to the core game or the siege that you build in the war room needs to be tradeable on the black lion trade post.
Well, seems that P2W has different meanings to different players. To me P2W means you MUST purchase something to be able to win. I really don’t think that Charrcycles and airships will be must haves. Nice-to-have sure, but not MUST have.
Now if they said something like superior siege can now ONLY be made within a guild hall I could get behind it being P2W.
LOL. It is P2W as much as owning the game at all is Pay to Win. Its not a free to play game. Its buy to play.
All WvW, classes changes and GH stuff will be added to vanilla i think this was already covered in one of the streams???
LOL. It is P2W as much as owning the game at all is Pay to Win. Its not a free to play game. Its buy to play.
WvW always been P2W buying guilds for coverages! Blood and money makes a war simulator hehe. Any way at the end of the day the update to the guild hall war room will only be P2W though a server having more guilds who have HoT so its not a if you have it or not but who has more of it?
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
All WvW, classes changes and GH stuff will be added to vanilla i think this was already covered in one of the streams???
Do you have a link to where they said the guild halls are being added to the core game and you don’t need the expansion? I must have missed the stream where they stated that. It’s hard to keep up with the news since they tend to post information everywhere except their official forums.
Will players need to buy HoT to access the new guild halls or are they being added to the core game? Seems to me that if you are including the war room which gives you access to air ships, motorcycles, and who knows what other new siege for WvW that the guild halls need to be added to the core game or you are bordering on pay 2 win.
Whats the difference between this and the core game not offering the new specializations or even revenant, you going to call that pay to win also? get a grip, just buy the expansion or deal with not having certain things.
All WvW, classes changes and GH stuff will be added to vanilla i think this was already covered in one of the streams???
Do you have a link to where they said the guild halls are being added to the core game and you don’t need the expansion? I must have missed the stream where they stated that. It’s hard to keep up with the news since they tend to post information everywhere except their official forums.
No not guild halls but i think they are adding some kinda guild hut in LA so all the plebs can still access a limited amount of features. I doubt that includes the new wvw stuff as i believe you need the new war room and new crafting class to make them.
Since reading this post you have got me thinking. I have played a more then a few MMO’s. Each one i played had an Expansion Pack at some point. Every single time those that bought the new content were given access to stuff that gave them real advantages over players who did not upgrade.
Besides with Boosters and a DIRECT CURRENCY EXCHANGE this game has always been P2W in every mode except Structured PvP.
Will players need to buy HoT to access the new guild halls or are they being added to the core game? Seems to me that if you are including the war room which gives you access to air ships, motorcycles, and who knows what other new siege for WvW that the guild halls need to be added to the core game or you are bordering on pay 2 win.
Whats the difference between this and the core game not offering the new specializations or even revenant, you going to call that pay to win also? get a grip, just buy the expansion or deal with not having certain things.
If the game is balanced properly choosing a profession or build might make you counter another players build but it won’t make you more powerful. You still have access to the same stats.
When they include something like this, “Some are superweapons and special gadgets that a single member of your guild can take out into the field. Take a Banner of the Centaur into battle to trap opponents in cages, rain arrows upon them, and give you and those nearby the ability to trample them as you stampede across the battlefield. Alternatively, become a warrior of the roads by transforming into a charr car and sizzle your opponents in your burning rubber.” and only give access to people that shell out cash, that is something you pay for to make you more powerful than people unwilling or unable to pay.
If these new buffs can be sold on the trading post there is no problem. If the guild hall/war room is part of the core game there is no problem.
If a powerful buff is being added to a game you already payed for, but the only way to get it is to pay more money, then that is a problem.
All WvW, classes changes and GH stuff will be added to vanilla i think this was already covered in one of the streams???
Do you have a link to where they said the guild halls are being added to the core game and you don’t need the expansion? I must have missed the stream where they stated that. It’s hard to keep up with the news since they tend to post information everywhere except their official forums.
No not guild halls but i think they are adding some kinda guild hut in LA so all the plebs can still access a limited amount of features. I doubt that includes the new wvw stuff as i believe you need the new war room and new crafting class to make them.
Since reading this post you have got me thinking. I have played a more then a few MMO’s. Each one i played had an Expansion Pack at some point. Every single time those that bought the new content were given access to stuff that gave them real advantages over players who did not upgrade.
Besides with Boosters and a DIRECT CURRENCY EXCHANGE this game has always been P2W in every mode except Structured PvP.
Up to this point they have always given an in game way to aquire any buffs sold on the gem store. One of their big selling points is the gem store is supposed to be cosmetic and the game won’t become pay to win.
WvW is part of the core game. That’s why the new map is being added to the core game. I feel like they are introducing powerful WvW buffs to HoT to try and push the WvW players that don’t care about the new pve maps into buying the expansion.
There’s nothing wrong with that as long as the buffs can be sold on the trading post. It would give players that buy the expansion a nice way to make gold and keep players that don’t buy it on equal footing.
Will players need to buy HoT to access the new guild halls or are they being added to the core game? Seems to me that if you are including the war room which gives you access to air ships, motorcycles, and who knows what other new siege for WvW that the guild halls need to be added to the core game or you are bordering on pay 2 win.
Whats the difference between this and the core game not offering the new specializations or even revenant, you going to call that pay to win also? get a grip, just buy the expansion or deal with not having certain things.
If the game is balanced properly choosing a profession or build might make you counter another players build but it won’t make you more powerful. You still have access to the same stats.
When they include something like this, “Some are superweapons and special gadgets that a single member of your guild can take out into the field. Take a Banner of the Centaur into battle to trap opponents in cages, rain arrows upon them, and give you and those nearby the ability to trample them as you stampede across the battlefield. Alternatively, become a warrior of the roads by transforming into a charr car and sizzle your opponents in your burning rubber.” and only give access to people that shell out cash, that is something you pay for to make you more powerful than people unwilling or unable to pay.
If these new buffs can be sold on the trading post there is no problem. If the guild hall/war room is part of the core game there is no problem.
If a powerful buff is being added to a game you already payed for, but the only way to get it is to pay more money, then that is a problem.
Have you EVER played a game in which an expac did not reward those that purchased it in some way shape or form? In WoW the stat creep alone was enough to force people to buy it. Do you expect a company to just give away everything for free? That won’t last long in the corporate world.
Don’t buy it, and continue playing vanilla, or buy it and enjoy the new features.
Will players need to buy HoT to access the new guild halls or are they being added to the core game? Seems to me that if you are including the war room which gives you access to air ships, motorcycles, and who knows what other new siege for WvW that the guild halls need to be added to the core game or you are bordering on pay 2 win.
Whats the difference between this and the core game not offering the new specializations or even revenant, you going to call that pay to win also? get a grip, just buy the expansion or deal with not having certain things.
If the game is balanced properly choosing a profession or build might make you counter another players build but it won’t make you more powerful. You still have access to the same stats.
When they include something like this, “Some are superweapons and special gadgets that a single member of your guild can take out into the field. Take a Banner of the Centaur into battle to trap opponents in cages, rain arrows upon them, and give you and those nearby the ability to trample them as you stampede across the battlefield. Alternatively, become a warrior of the roads by transforming into a charr car and sizzle your opponents in your burning rubber.” and only give access to people that shell out cash, that is something you pay for to make you more powerful than people unwilling or unable to pay.
If these new buffs can be sold on the trading post there is no problem. If the guild hall/war room is part of the core game there is no problem.
If a powerful buff is being added to a game you already payed for, but the only way to get it is to pay more money, then that is a problem.
Have you EVER played a game in which an expac did not reward those that purchased it in some way shape or form? In WoW the stat creep alone was enough to force people to buy it. Do you expect a company to just give away everything for free? That won’t last long in the corporate world.
Don’t buy it, and continue playing vanilla, or buy it and enjoy the new features.
You don’t think having a new weapon/trait line per character, a whole new profession, and a(if they implemented it the way I suggested) great new way for WvW players to make money isn’t rewarding enough for the players that purchase it?
I’d argue being able to craft and sell the buffs actually rewards them much more than having to craft them to use.
I have the option right now to craft superior siege but 90% of the time I just buy it because I find crafting incredibly boring. I know I don’t want to be the one sitting in the war room wearing out my mouse button crafting the new buffs while everyone else is having fun in WvW. On the other hand some people have no problem doing this to make a little extra gold.
Think about the gold you spend leveling your crafting profession up to make ascended gear. All that time, effort and gold invested and you can’t craft and sell ascended gear to other players to make a profit. Who is that fun for?