I don't HATE the desert borderlands, but...

I don't HATE the desert borderlands, but...

in WvW

Posted by: LionChain.7694

LionChain.7694

Okay, sometimes I hate the new borderlands, but let me explain. When I run in the desert BL’s, and I see how multi-layered it is, I think to myself, ‘These BL’s were designed to have gliding in them.’ But as mentioned in a Guild Chat episode I watched before, Anet had difficulties implementing gliding into WvW due to exploit reasons and due to the fact that they didn’t want f2p players to be left out and feel like they HAVE to buy the expansion in order to keep up with the xpac players, and also due to the fact that they had other issues to work in in WvW. I undersand that. I truly do.

But, here’s the thing, Anet. You built a new set of borderlands that clearly appears to have gliding in mind, but because there is no gliding, moving around these borderlands is extremely, extremely tedious and frustrating. Finding fights in these desert BL’s is extremely, extremely tedious and frustrating.

So please, Anet, until you figure out how to implement gliding in WvW (if and/or when you get to it), can you at LEAST please redesign the desert BL’s so that they’re not so multilayered? That is, if you’re dead set on not reverting back to alpine BL’s. If you’re willing to revert back to alpine BL’s, that’d be cool, too. Just whatever you decide to do, please just give us a non-multilayered set of BL’s that’s not tedious and annoying to move around in. You know…until you figure out how to implement gliding.

As a side note, if and/or when you DO decide to implement gliding in WvW, may I suggest you make it a WvW ability line separate from the PvE gliding mastery? That way, the WvW players can play their favorite game mode to get gliding instead of having to do PvE, which a lot of WvW players do not enjoy doing (not all, but a lot).

I don't HATE the desert borderlands, but...

in WvW

Posted by: ifelldown.5426

ifelldown.5426

There are lots of things wrong about these maps that goes beyond gliding. You also have to grind various masteries found in HoT to get some of the other features to work. This, like the gliding, wasn’t implemented even though it was designed into it.

The BL map would be a good PvE map, but it’s a poor choice for WvW. The population levels were already in trouble before these were introduced and players had pointed out that the larger maps would make things even more empty than they already were. Making the maps more difficult to transit (near impossible) for even modest size groups let alone small groups just compounded the problems even further.

The maps not only didn’t take into account the root problems of server population differences and night capping (to name but a couple of issues), the actually moved in a more destructive direction, making the situation even worse.

The new BL would be a good PvE map, but not a good WvW. It’s a good looking map with a fair amount of interesting areas.

I would also like to see masteries being able to be earned in WvW much like hero points are done.

I’ve played a lot of WvW in the past and still jump in fairly regularly, so I would really love to see it fixed. I don’t hold out much hope for this any time soon. I just looked up WvW in the official wiki and most of the information hasn’t been updated since 2012-2014.

I don't HATE the desert borderlands, but...

in WvW

Posted by: Dawdler.8521

Dawdler.8521

Gliding has absolutely nothing to do with the poor design – its all about the design of keeps and towers, their positions and how they connect to each other. It was completely sacrificed in favor of a big fancy map design and gimmicks.

There is exactly zero WvW flow on desert border and no amount of PvE gliding will improve that.

I don't HATE the desert borderlands, but...

in WvW

Posted by: erKo.9586

erKo.9586

I hate them, i dont like anything about them. If you loved the old borders as much as me + my friends did… well then its kinda hard to love these new big dusty boring ones.

[WvW] Thanks Anet for listening to your players during 2016.
Far Shiverpeaks – EU – Since release.