It isn't design, it is population

It isn't design, it is population

in WvW

Posted by: Chaba.5410

Chaba.5410

It isn’t the 3-way design, it is population.

JQ and BG are the oldest T1-sized servers. They’ve had a continuous feed of population transferring in from lower tiers for the longest time.

TC was a T1.5-sized server that was vacuumed up into T1 by the space SoR’s implosion left. It was able to get some SoR transfers in to grow to stay in T1, but for only a year. It still remained the weakest populated of the T1 servers. TC’s experience can no longer be repeated since the feed of transfers has been cut off.

YB cannot get transfers from TC such as TC had gotten SoR transfers. Now YB will always be the weakest of the T1 servers and it will be weaker than TC ever was so of course matches will be hard for YB and feel like a 2v1 most of the time.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

It isn't design, it is population

in WvW

Posted by: Blix.8021

Blix.8021

even if the populations were exactly equal yb would still complain because they dont understand how tier 1 works

you 2v1 to gain an objective or because someone is kittening you off, later you’re the one getting 2v1’d. you deal with it

at this very moment our main jq map group has been fighting bg for at least an hour, such 2v1

It isn't design, it is population

in WvW

Posted by: Exciton.8942

Exciton.8942

It doesn’t matter. YB has the third largest population in the game and has a bigger population gap compared to SoS and FA. So being in T1 and losing by small margin is better than being in T2 and winning by hugh margin.