MegaServers are not an easy fix
A Guild Alliance system addresses the issues presented. There is a great article about this here:
I don’t fully agree with their concept but this system would be far better than Megaserver or the current server system.
I like the alliance system in general but I would want them to keep things on a 24 hour cycle and integrate all Timezones into the same system (NA/EU) like what I posted here … https://forum-en.gw2archive.eu/forum/game/wuv/Scoring-based-on-3-hour-block-schedule/first#post6016600
I know it’s very hard to take Ricky seriously.
why, because the size of my ears ? Don’t hate! i laid out a comprehensive plan to not only save your bookah games, but greatly improves it with GVG and a plethora of different ways to compete in a meaningful way so it wouldn’t get boring. But then what is a genius to expect from the lesser furry races that had over 3 years to move to different servers and fix the imbalance but would rather complain and shoot down brilliant solutions ? this is what i get for trying to reason with furballs!
You might think that, Aezyr, but I’m betting that people would spread out as otherwise there’s nobody to fight. Most of us have moved on from ppt; it’s not 2013 anymore. We want to fight, and if… say… all of the OCX lumped into one alliance, they would be PvDooring, and aint nobody find that fun.
Oh my goodness, tell me you’re being facetious!
Because history has proved that players won’t “spread out” to get fights — they’re not going to magically start spreading out with any new system. EU has done it to some extent, but not NA. It’s why there’s existing problems now.
That’s a bit naive if you believe this though and shows that you don’t really understand the playerbase.
As an ocx player I wouldn’t want all ocx lumped into 1 server/alliance so yes the player base could spread out so long as its an appropriate number of servers for the entire player base.
Then why aren’t you doing that now? Or heck, even three years ago? You most certainly don’t need a new WvW system to accomplish this. This is a player-organized thing that can easily be done.
T1 ocx is fairly balanced ATM if thin in terms of numbers.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
You might think that, Aezyr, but I’m betting that people would spread out as otherwise there’s nobody to fight. Most of us have moved on from ppt; it’s not 2013 anymore. We want to fight, and if… say… all of the OCX lumped into one alliance, they would be PvDooring, and aint nobody find that fun.
Oh my goodness, tell me you’re being facetious!
Because history has proved that players won’t “spread out” to get fights — they’re not going to magically start spreading out with any new system. EU has done it to some extent, but not NA. It’s why there’s existing problems now.
That’s a bit naive if you believe this though and shows that you don’t really understand the playerbase.
As an ocx player I wouldn’t want all ocx lumped into 1 server/alliance so yes the player base could spread out so long as its an appropriate number of servers for the entire player base.
Then why aren’t you doing that now? Or heck, even three years ago? You most certainly don’t need a new WvW system to accomplish this. This is a player-organized thing that can easily be done.
T1 ocx is fairly balanced ATM if thin in terms of numbers.
Ok that’s three servers .. what about the rest?
Or only OCX matters?
You’re evading answering that regardless of what system Anet puts into place, players will game the system, bandwagon, or just quit playing.
No new system is going to magically fix this.
And if they change it to make these so-called miraculous fixes, and players bunch up together like they’ve been doing for the easy, mindless zerg roll — then you’ve effectively gotten yourself in the same stale position you were in before, except you’ve just lost a bunch of loyalists who stuck it out no matter. And they are the core of WvW.
(edited by Jayne.9251)
You might think that, Aezyr, but I’m betting that people would spread out as otherwise there’s nobody to fight. Most of us have moved on from ppt; it’s not 2013 anymore. We want to fight, and if… say… all of the OCX lumped into one alliance, they would be PvDooring, and aint nobody find that fun.
Oh my goodness, tell me you’re being facetious!
Because history has proved that players won’t “spread out” to get fights — they’re not going to magically start spreading out with any new system. EU has done it to some extent, but not NA. It’s why there’s existing problems now.
That’s a bit naive if you believe this though and shows that you don’t really understand the playerbase.
As an ocx player I wouldn’t want all ocx lumped into 1 server/alliance so yes the player base could spread out so long as its an appropriate number of servers for the entire player base.
Then why aren’t you doing that now? Or heck, even three years ago? You most certainly don’t need a new WvW system to accomplish this. This is a player-organized thing that can easily be done.
T1 ocx is fairly balanced ATM if thin in terms of numbers.
Ok that’s three servers .. what about the rest?
Or only OCX matters?
You’re evading answering that regardless of what system Anet puts into place, players will game the system, bandwagon, or just quit playing.
No new system is going to magically fix this.
Not dodging anything, if my guild is in a situation that is somewhat balanced why would we move?
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
You might think that, Aezyr, but I’m betting that people would spread out as otherwise there’s nobody to fight. Most of us have moved on from ppt; it’s not 2013 anymore. We want to fight, and if… say… all of the OCX lumped into one alliance, they would be PvDooring, and aint nobody find that fun.
Oh my goodness, tell me you’re being facetious!
Because history has proved that players won’t “spread out” to get fights — they’re not going to magically start spreading out with any new system. EU has done it to some extent, but not NA. It’s why there’s existing problems now.
That’s a bit naive if you believe this though and shows that you don’t really understand the playerbase.
As an ocx player I wouldn’t want all ocx lumped into 1 server/alliance so yes the player base could spread out so long as its an appropriate number of servers for the entire player base.
Then why aren’t you doing that now? Or heck, even three years ago? You most certainly don’t need a new WvW system to accomplish this. This is a player-organized thing that can easily be done.
T1 ocx is fairly balanced ATM if thin in terms of numbers.
Ok that’s three servers .. what about the rest?
Or only OCX matters?
You’re evading answering that regardless of what system Anet puts into place, players will game the system, bandwagon, or just quit playing.
No new system is going to magically fix this.
Not dodging anything, if my guild is in a situation that is somewhat balanced why would we move?
OK let me ask you directly: What about the rest of the players that aren’t in your guild?
You’re not being honest if you say they won’t bandwagon to find the easier roll. And then you’re back to the same situation as now, regardless of the WvW “system.”
Only minus the loyalists who played day-in, day-out because they were tied to their server. And that’s a good chunk.
I was specifically talking about ocx, thats all, right from my first comment. Other timezones of course it doesn’t happen.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro