Night Capping and YOU

Night Capping and YOU

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Posted by: Legael.7806

Legael.7806

Woke up today to another night capping session from the other servers. I play on Gunnar’s Hold and we don’t have any international guilds for night capping but we do win when we get to play similar servers that don’t nightcap as well.

So this will be another week I won’t be stepping foot in WvW as your system doesn’t allow for points to be lost just gained and so the snowball effect takes place.

In less than 2 days we already have a winning server with a 20k point lead which was about 8k lead last night when I logged off.

WvW is a pointless part of GW2 for mine and many other servers who don’t have night capping guilds in off peak.

If this carries on for the next few months you won’t have queue problems any more in WvW but you might have to merge a few servers

Just remember WvW is end game for a lot of guilds and if night capping isn’t solved they will move on to pastures new

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Posted by: choob.4269

choob.4269

To make people happy though, the buff would have to be calculated based off the total population and the current situation you’re in. A little too complicated.

That’s the thing of this whole night capping, no one is going to be happy and there really is no TRUE solution to this.

80 Human Mesmer
80 Sylvari Ranger
Both got nerfed. Yay

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Posted by: Terrahero.9358

Terrahero.9358

There will not be a system that is perfect. Still, the nightcapping has to atleast be looked into.

The idea that a full day of fighting is completely rewardless defeats the purpose of scoring. Simply bashing down some gates at night with no opposition is where the wars are won. And the realms that are notorious for being able to do this, are coincidentally also the realms that are all at the top.

A more action focussed scoring system could help this a bit aswell, altough ive seen plenty of workable suggestions.
Whatever it may be, something has to be done. After one night there is already an almost insurmountable advantage to the realm with the nightcappers. Who not only gained tens of thousands of points. But also had the luxury of upgrading everything and picking up the 3 orbs of power for the boosts. Giving them an edge during the day aswell.
At the same time it makes upgrading anything for the regular time players pointless, because at night itll get capped anyway and then your upgrades are gone.

This leads the other two realms into desperation and eventually just an “F it” attitude where they simply dont bother to properly put up any opposition during the day either.
As i said, expensive upgrades are pointless since they are gone the following moring, and bashing on reinforced everything while also fighting off an enemy that has a considerable stat boost just isnt worth the hassle. And this also saps the fun from playing during the day.

Something just has to be done, and perhaps scores and bonusses will just have to be removed. And Arenanet just keeps an internal scoring system, one not available to the public, to calculate match up. And people then just play, purely for the fun of it.
You cannot argue that the current system is competitive when all but a few servers are capable of using an IWIN-strategy.
And telling us all our time is equally valueable is just a cruel joke. I work 2h to finally bring down a tower. I feel good about myself, but it wasnt always fun to do. My gold/exp/karma reward is minor at best. And whatever points we get out of it are meaningless because at night its gone. And tommorrow we can try again against these reinforced gates, walls and 47 arrowcarts.

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Posted by: etiolate.9185

etiolate.9185

There will always be complainers….. you can never make everyone happy.

They could have the buff calculated based on the number they are outnumbered by. But it comes to a point where you have to look at your server and what you want.

If your server has weak or no night players that pvp…. you might want to move servers.
To a server that is more focused on pvp rather then not.

Why is it that the majority keeps getting told to move servers or “deal with it” while the minority get to keep things as screwed up as they are?

Zed Zebes – SBI Mesmer

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Posted by: Kolly.9872

Kolly.9872

In my personal opinion there shouldn’t be any kind of help to the outmanned server regarding better stats, the game should always be balanced, so should be every class.
What I have stated in my other topics in this thread is that the outmanned server should have a motivation for keeping the fight, that means the score system need to be changed a lot since at the moment it allows the overpopulated server that can have 24\7 presence in wvw to gain a too big score in few hours and the game usually is over in a couple of days.
I as a player from an underdog server won’t give up if my efforts will be rewarded in some way and till now I have read a lot of good proposals in this thread.
My personal idea is to give points to each server proportional to their presence in wvw compared to the one of the other servers and also to assign points only on succesfull capture or defence.
Instead for holding a camp, tower, keep and so on I would think to a different kind of reward that won’t affect the score system

EDIT: and I wanna add, since I don’t like imbalance in game, I would remove the orbs or totally change how they work. No one in this should have an item that make him quite stronger than others

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

(edited by Kolly.9872)

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Posted by: Zireael.3285

Zireael.3285

WvW is a pointless part of GW2 for mine and many other servers who don’t have night capping guilds in off peak.

If this carries on for the next few months you won’t have queue problems any more in WvW but you might have to merge a few servers

Just remember WvW is end game for a lot of guilds and if night capping isn’t solved they will move on to pastures new

Exactly the situation for my over a 100 people guild. Most of those people came to this game to WvW, since DAoC, Lineage 2 and Warhammer days are long gone, we didn’t have the opportunity to really fight for any castles in a long time. This could be our Mecca, as long as the scoring system is completly changed to reflect combat not night-capping. Otherwise we’ll look for the promised land elsewhere soon.

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Posted by: Namu.5712

Namu.5712

There will always be complainers….. you can never make everyone happy.

They could have the buff calculated based on the number they are outnumbered by. But it comes to a point where you have to look at your server and what you want.

If your server has weak or no night players that pvp…. you might want to move servers.
To a server that is more focused on pvp rather then not.

Why is it that the majority keeps getting told to move servers or “deal with it” while the minority get to keep things as screwed up as they are?

I didn’t say that.

I said if your that concerned about your servers performance in wvwvw you might want to look at your current situation. Don’t twist my words please.

You completely ignored a legit fix in the line just above what you commented on and instead twisted my comment below.

I didn’t say Deal wtih it, nor did I say you need to move.

I suggested a fix then I suggested that if your not happy with your server move.

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Posted by: lollie.5816

lollie.5816

Otherwise we’ll look for the promised land elsewhere soon.

So instead of fixing your own problem as a server (field people during NA sleepytime/daytime in other parts of world and become 24/7) or as a guild (move guild to a server that either doesn’t care about fronting 24/7 and be happy that way, or to a server that already fronts 24/7) you’d rather threaten the game devs.

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Posted by: Kolly.9872

Kolly.9872

Otherwise we’ll look for the promised land elsewhere soon.

So instead of fixing your own problem as a server (field people during NA sleepytime/daytime in other parts of world and become 24/7) or as a guild (move guild to a server that either doesn’t care about fronting 24/7 and be happy that way, or to a server that already fronts 24/7) you’d rather threaten the game devs.

the problem is that at the moment there is only 1 server (in NA at least) that meets the requirements for having a full 24\7 presence in wvw, and even if some oceanic guilds will leave from it, there will always be a population imbalance between servers, then instead of trying to fix the problem suggesting people to split and move around, why not try to fix the problem so that even few people can be motivated to stay in the fight against many people, there is plenty of good suggestions here. This will solve the the population problem once for all because even if you will play in the underdog server, there will be always a reason to fight back

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: lollie.5816

lollie.5816

there will always be a population imbalance between servers…population problem once for all because even if you will play in the underdog server, there will be always a reason to fight back

It seems more a problem that as soon as one server starts winning one or both of the other servers give up. Plenty of people have said this, and this is occurring not at “night time” either, it’s happening during the NA daytime.

The problem really is a server giving up too easily. The problem is not “nightcapping” – this is being used as a convenient excuse and a chance to complain.

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Posted by: MagnusLL.8473

MagnusLL.8473

So instead of fixing your own problem as a server (field people during NA sleepytime/daytime in other parts of world and become 24/7) or as a guild (move guild to a server that either doesn’t care about fronting 24/7 and be happy that way, or to a server that already fronts 24/7) you’d rather threaten the game devs.

Are you for real?

Here’s a newsflash: I paid Arenanet to play this game.
If they want me to fix their development blunders, they need to pay me instead.

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Posted by: Hobbity j.4359

Hobbity j.4359

All I am getting from this thread is North American players have to deal with some serious entitlement issues. We paid for the game just as you did (if not more, all software costs more outside the USelfish A.) you are not entitled to special previsions.

sincerely

the rest of the world.

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Posted by: Kolly.9872

Kolly.9872

there will always be a population imbalance between servers…population problem once for all because even if you will play in the underdog server, there will be always a reason to fight back

It seems more a problem that as soon as one server starts winning one or both of the other servers give up. Plenty of people have said this, and this is occurring not at “night time” either, it’s happening during the NA daytime.

The problem really is a server giving up too easily. The problem is not “nightcapping” – this is being used as a convenient excuse and a chance to complain.

yeah you’re exactly right!!
Then do you think that people transferring off and on some servers would resolve this issue? Certainly not!
The only thing to do is to fix the reason why people give up so easily after a couple of days since the match is started: the score system at the moment doesn’t reward the few people that still are fighting hard against 100+ enemy players. Got it?

EDIT: if the score system will be changed so that few people can still accomplish something for their server against many and many people, soon you will see more and more players joining the fight again.
as I said, I wanna see my efforts rewarded, If I fight 20 vs 100 for over an hour of my time defending a keep, and after 4 or 5 good defence, finally I fall and my keep is conquered and all I have done in the previous hour is lost. My feelings hurt then and I am going to leave cos I feel as I lost not only the keep but also 1 hour for accomplishing nothing

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

(edited by Kolly.9872)

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Posted by: lollie.5816

lollie.5816

No it’s people give up because they feel it’s “unfair” that people play while they’re asleep, mainly because they don’t understand that there are people who are not part of the NA daytime crew.

They don’t even try to regain ground. It’s their own fault.

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Posted by: Zireael.3285

Zireael.3285

So instead of fixing your own problem as a server (field people during NA sleepytime/daytime in other parts of world and become 24/7) or as a guild (move guild to a server that either doesn’t care about fronting 24/7 and be happy that way, or to a server that already fronts 24/7) you’d rather threaten the game devs.

Are you for real?

Here’s a newsflash: I paid Arenanet to play this game.
If they want me to fix their development blunders, they need to pay me instead.

I couldn’t have said it better.

@lollie: I payed for it so I want the game to be the way I, or in this case, WE WANT. If Anet wants to make the game for themselves then I expect they will be the only people playing it. If they want us to stay, then the scoring system MUST and WILL reflect combat. Otherwise we won’t be here. And yes, it is a threat if you don’t see a problem. You can’t seem to talk to people these days any other way then pointing a gun at them or threatening to take their money to actually make them do what needs to be done. If you don’t make threats people see it as merely complains, as “people always moan” or “they want an easy win”. We’re not some dumb american wow children generation. We’re veterans of many PVP games. We want good, hard, rewarding combat system that promotes tactics, strategy, communication and perfect execution. And here’s an information for you, server transfer to win does not mean any of the above. We picked a server at start and we will stay on it and wait for the devs to make the WvW playable. We will wait and do absolutely nothing until WvW is fixed. Get it? Nothing. We payed for the kitten thing so we want it fixed. WANT. Not ask, not even suggest. WANT.

(edited by Zireael.3285)

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Posted by: lollie.5816

lollie.5816

server transfer to win does not mean any of the above. We picked a server at start and we will stay on it and wait for the devs to…

In all MMORPGs, some servers become busier and some get quieter, as people transfer their characters or reroll onto them. This is nothing new. Up to you to find a server that matches your needs as the game matures and server types become apparent.

But in your case, it wouldn’t matter what server you transferred onto, because you want someone to do all the work for you. You’re digging your heels in.

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Posted by: Kolly.9872

Kolly.9872

No it’s people give up because they feel it’s “unfair” that people play while they’re asleep, mainly because they don’t understand that there are people who are not part of the NA daytime crew.

They don’t even try to regain ground. It’s their own fault.

I’m sorry mate but you’re totally wrong.
The current score system is totaly wrong, it doeasn’t reward the bigger effort of few people and instead reward the smaller effort of many against npc.
have you ever tried to take back a full upgraded keep from the enemy that still outnumber you? and even when you manage to take it cos maybe you’re better than the enemy, have you ever tried to hold that keep for as much time as you enemy kept it during all the night without anyone trying to steal it?

I guess no, or you wouldn’t talk like that.

the points 1 server gains during a moment of the day (would it be night o day it doesn’t matter) without any enemy around are not even comparable to the point that you can take back in the other hours when forces are even

I’m sorry, but I have said what I had to say and I am done here, let’s hope devs will use some brain and understand that the system right now needs some changes

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

(edited by Kolly.9872)

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Posted by: Zireael.3285

Zireael.3285

Yes lollie, I want the devs to do all the work I and all the rest of the people payed them to do. On my part I hereby promise that I will do everything to make my server win whatever 2 servers we’re matched against as long as the scoring system reflects combat and not stupid nighttime objective capping. And I also promise that I won’t move server until my guild is here and that means as long as we play this game. If the game is unplayable on this server then I won’t be playing it at all and get my money back.

(edited by Zireael.3285)

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Posted by: Namu.5712

Namu.5712

So instead of fixing your own problem as a server (field people during NA sleepytime/daytime in other parts of world and become 24/7) or as a guild (move guild to a server that either doesn’t care about fronting 24/7 and be happy that way, or to a server that already fronts 24/7) you’d rather threaten the game devs.

Are you for real?

Here’s a newsflash: I paid Arenanet to play this game.
If they want me to fix their development blunders, they need to pay me instead.

I couldn’t have said it better.

@lollie: I payed for it so I want the game to be the way I, or in this case, WE WANT. If Anet wants to make the game for themselves then I expect they will be the only people playing it. If they want us to stay, then the scoring system MUST and WILL reflect combat. Otherwise we won’t be here. And yes, it is a threat if you don’t see a problem. You can’t seem to talk to people these days any other way then pointing a gun at them or threatening to take their money to actually make them do what needs to be done. If you don’t make threats people see it as merely complains, as “people always moan” or “they want an easy win”. We’re not some dumb american wow children generation. We’re veterans of many PVP games. We want good, hard, rewarding combat system that promotes tactics, strategy, communication and perfect execution. And here’s an information for you, server transfer to win does not mean any of the above. We picked a server at start and we will stay on it and wait for the devs to make the WvW playable. We will wait and do absolutely nothing until WvW is fixed. Get it? Nothing. We payed for the kitten thing so we want it fixed. WANT. Not ask, not even suggest. WANT.

If you haven’t noticed the community is pretty much 50/50 on this issue… just pointing it out.

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Posted by: MagnusLL.8473

MagnusLL.8473

If you haven’t noticed the community is pretty much 50/50 on this issue… just pointing it out.

I somehow suspect the relative numbers are a bit different, seeing as the current system penalizes those who play at peak times who are by definition the majority (otherwise it wouldn’t be called “peak time” in the first place).
Either way, it’s unfortunate for them, as they will need to choose one way or the other.

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Posted by: lollie.5816

lollie.5816

Either way, it’s unfortunate for them, as they will need to choose one way or the other.

The “nightcapping” thing is being used as an excuse: people like these will always find something to stamp their little feet over and try to force the hand of their parents.

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Posted by: Namu.5712

Namu.5712

If you haven’t noticed the community is pretty much 50/50 on this issue… just pointing it out.

I somehow suspect the relative numbers are a bit different, seeing as the current system penalizes those who play at peak times who are by definition the majority (otherwise it wouldn’t be called “peak time” in the first place).
Either way, it’s unfortunate for them, as they will need to choose one way or the other.

It doesn’t occur to you that some just login have fun pvping and then log out they aren’t obessed over their server score.

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Posted by: Kolly.9872

Kolly.9872

If you haven’t noticed the community is pretty much 50/50 on this issue… just pointing it out.

I somehow suspect the relative numbers are a bit different, seeing as the current system penalizes those who play at peak times who are by definition the majority (otherwise it wouldn’t be called “peak time” in the first place).
Either way, it’s unfortunate for them, as they will need to choose one way or the other.

It doesn’t occur to you that some just login have fun pvping and then log out they aren’t obessed over their server score.

in this case, why not remove it at all?
if you say people doesn’t care about the score let’s remove it and here is the fix..
but I guess more than only a minority doeasn’t realy care, the majority of players just want a fair and balanced score system

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: lollie.5816

lollie.5816

The game was sold to you as 24/7 open world pvp. You can’t ask for your money back, as you have no basis for this (they told you what the game was, no surprises).

You should be ashamed for this.

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Posted by: Zireael.3285

Zireael.3285

lollie, just for your information, EVE hubs blockade that forced CCP to rethink their approach towards the game was executed by a lot of people but we were there also. I don’t care what I was advertised to buy, this is what I bought and this is what people want. CCP got it to their heads that either they make what people want, or they won’t have a game. It’s simple as that. CCP made the system time-zone friendly and still worth contributing time and effort to it. GW2 is not worth that time now. And I can ask for my money back, trust me. I’m never ashamed of asking to get my money’s worth. With that said dear Sir, have a nice day.

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Posted by: lollie.5816

lollie.5816

Guess it was only a matter of time before someone had a complete breakdown on this forum.

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Posted by: Aza.2105

Aza.2105

The only thing I can think of is that they should of sorted servers by time zone. EST, PST,Central etc. And made those servers compete against one another. But at this point that is probably too late.

Amd Ryzen 1800x – Amd Fury X -64GB of ram
Windows 10

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Posted by: Rodarin.6058

Rodarin.6058

There is no real way to ‘fix’ it.

“Fairest” way would be to send everyone back to their ORIGINAL servers, the one where they created their first toon(S) and give them whatever guild perks they have earned. Make it impossible to enter WvW if you transfer. THEN do a few 48 hour or 72 hour tiering battles, then maybe they could get a handle on it.

Then they can tweak the scoring and fiddle with other issues that might exist.

This will never happen however because they dont want to upset people.Problem is a lot of people are already upset. But since they (Anet) arent doing anything proactively to cause it, then they feel it is better than upsetting people by actively moving them back to servers they transferred from.

This situation is now a big snowball effect of MASSIVE mistakes made by Anet that have compounded themselves into what it is now. So unless they actively try to fix them they will never get fixed. Changes and tweaks at this point arent going to work, the massive issues caused by a number of mistakes require a major change.

People can claim what they want but I suspect the only ones ‘happy’ about it and defending the current system are either trolls who dont WvW at all or people on servers that roll everyone and they like the idea of being ‘number one’ in their own little universe.

But I saw every battlegroup match up last week and I didnt see any real fighting going on on any of them to speak of. So people defending the current system eithe rlike the perks they get or dont like actually fighting other people in a so called PvP zone.

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Posted by: Varonth.5830

Varonth.5830

Woke up today to another night capping session from the other servers. I play on Gunnar’s Hold and we don’t have any international guilds for night capping but we do win when we get to play similar servers that don’t nightcap as well.

So this will be another week I won’t be stepping foot in WvW as your system doesn’t allow for points to be lost just gained and so the snowball effect takes place.

In less than 2 days we already have a winning server with a 20k point lead which was about 8k lead last night when I logged off.

WvW is a pointless part of GW2 for mine and many other servers who don’t have night capping guilds in off peak.

If this carries on for the next few months you won’t have queue problems any more in WvW but you might have to merge a few servers

Just remember WvW is end game for a lot of guilds and if night capping isn’t solved they will move on to pastures new

Kodash here.
We fought against Elonas Reach the last match aswell, and believe, until now, it was ok.
Now that the weekend ends, and WvW population will be lower at nights, Elona will just zerg their way to +600 and more points per tick.

Yes, this match started 2 days ago, and 1st place is already decided, so it is just about who becomes second.

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Posted by: Kolly.9872

Kolly.9872

There is no real way to ‘fix’ it.

“Fairest” way would be to send everyone back to their ORIGINAL servers, the one where they created their first toon(S) and give them whatever guild perks they have earned. Make it impossible to enter WvW if you transfer. THEN do a few 48 hour or 72 hour tiering battles, then maybe they could get a handle on it.

Then they can tweak the scoring and fiddle with other issues that might exist.

This will never happen however because they dont want to upset people.Problem is a lot of people are already upset. But since they (Anet) arent doing anything proactively to cause it, then they feel it is better than upsetting people by actively moving them back to servers they transferred from.

This situation is now a big snowball effect of MASSIVE mistakes made by Anet that have compounded themselves into what it is now. So unless they actively try to fix them they will never get fixed. Changes and tweaks at this point arent going to work, the massive issues caused by a number of mistakes require a major change.

People can claim what they want but I suspect the only ones ‘happy’ about it and defending the current system are either trolls who dont WvW at all or people on servers that roll everyone and they like the idea of being ‘number one’ in their own little universe.

But I saw every battlegroup match up last week and I didnt see any real fighting going on on any of them to speak of. So people defending the current system eithe rlike the perks they get or dont like actually fighting other people in a so called PvP zone.

agree at all, even if I am not so drastic.
I think that with some little changes the system could work again and for all, peak and not peak players.
- assigning points only on succesfull capture or defence would be a good start.
- then assigning those points based on effective servers population at that time in WvW maps could be the second things to do

just 2 ideas, but there are more that are worth it in this thread..

here no one want to put at a disadvantage any player or any server, I think we are all here for trying to make the game better and more funny for all

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!

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Posted by: Sylosi.6503

Sylosi.6503

The game was sold to you as 24/7 open world pvp. You can’t ask for your money back, as you have no basis for this (they told you what the game was, no surprises).

You should be ashamed for this.

The game was sold as balanced, competitve, well thought out PvP, guess what apparently it occured to no one that zillions of French Canadians would choose the French language servers in Europe, becuase no one had the foresight to add one in NA.

So when the vast majority of players are asleep in the EU, certain French servers have a huge numbers advantage and there is very little the few insomniacs on opposing worlds can do.

As for the various inane suggestions from some people that servers simply recruit a "night crew", there are simply not the numbers there playing at that time to recruit, it is not EVE with a single global server, given the choice the vast majority of people prefer (quite sensibly given lag*) to play in their own region.

How about people stop making excuses for a poorly thought out system, still in the end the problem wil be Anet’s, WvW is not going to keep people playing long term if their hard fought gains are going to be lost every night.

* And for people that think there is no difference in performance as to where servers are located, when LOTRO moved the EU servers to NA, my ping went from about 55 to 105, it spiked far more regularly and I was introduced to the joys of packet loss.

(edited by Sylosi.6503)

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Posted by: Cloud.7613

Cloud.7613

The game was sold to you as 24/7 open world pvp. You can’t ask for your money back, as you have no basis for this (they told you what the game was, no surprises).

You should be ashamed for this.

The game was sold as balanced, competitve, well thought out PvP, guess what apparently it occured to no one that zillions of French Canadians would choose the French language servers in Europe, becuase no one had the foresight to add one in NA.

So when the vast majority of players are asleep in the EU, certain French servers have a huge numbers advantage and there is very little the few insomniacs on opposing worlds can do.

As for the various inane suggestions from some people that servers simply recruit a “night crew”, there are simply not the numbers there playing at that time to recruit, it is not EVE with a single global server, given the choice the vast majority of people prefer (quite sensibly given lag*) to play in their own region.

How about people stop making excuses for a poorly thought out system, still in the end the problem wil be Anet’s, WvW is not going to keep people playing long term if their hard fought gains are going to be lost every night.

  • And for people that think there is no difference in performance as to where servers are located, when LOTRO moved the EU servers to NA, my ping went from about 55 to 105, it spiked far more regularly and I was introduced to the joys of packet loss.

105 ping? oh boy, Oceanic players suffer far worse sonny boy.

Moving on, speaking of Oceanic players, If ANet actually cared they’d attempt to convince the unofficial Oceanic servers to branch out. But at this point I don’t see the point.

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Posted by: lollie.5816

lollie.5816

  • And for people that think there is no difference in performance as to where servers are located, when LOTRO moved the EU servers to NA, my ping went from about 55 to 105, it spiked far more regularly and I was introduced to the joys of packet loss.

Oceanics play on NA servers because they’re our only option (closest to us) and get 200ms to 300ms. You’re complaining about 105ms? Want us booted from the server as well?

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Posted by: Sylosi.6503

Sylosi.6503

Oceanics play on NA servers because they’re our only option (closest to us) and get 200ms to 300ms. You’re complaining about 105ms? Want us booted from the server as well?

Which is my point, the vast majority of people won’t play in a different region if they have the choice or don’t have some overwhelming consideraton such as the langauge they speak. Hence the idea that people can simply recruit a nightcrew to even up the numbers is frankly just dumb.

As for booted from the server, erm, learn to read, I didn’t say any such thing.

Finally in regard to the 105 ms, that wasn’t actually a big problem, the thing that made a difference (to the point I stopped playing) was a vast increase in spikes and the packet loss, but anyway Aussies and anyone else who have to play on some server half way round the world have my sympathy.

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Posted by: lollie.5816

lollie.5816

The French language/French Canada server is a bit of a special case. But the NA servers all have access to same language-speaking, Oceanics/Asians/nightshift workers etc and have no excuses for not trying to communicate with these groups on their server, because in most cases they do exist – it isn’t like soon as NA night kicks in every single person bar members of one or two servers no longer logs on, like some here would have you believe.

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Posted by: Kazim.2043

Kazim.2043

Exactly the situation for my over a 100 people guild. Most of those people came to this game to WvW, since DAoC, Lineage 2 and Warhammer days are long gone, we didn’t have the opportunity to really fight for any castles in a long time. This could be our Mecca, as long as the scoring system is completly changed to reflect combat not night-capping. Otherwise we’ll look for the promised land elsewhere soon.

I’ll also have a really hard time to keep my 100+ member guild’s attention to WvW. And considering our community interested primarily at Mass PvP, I’ll get a harder time to keep them in game in a few months. Already people started to consider Planet Side or sharing videos about Archage. Few talking about turning back to EVE Online.

It’s a pity as WvW is kitten fun, and if this “ninja-sleep-capping” issue could be resolved we could continue for a long time. Hacks, rendering problems and other details can get fixed in time.

Already people started to complain about upgrades are waste of money. Whenever someone takes the initiative to put up a 1+ gold upgrade another one in guild says “Don’t do it as it will be gone when you wake up”. It’s Sunday still however it’s getting obvious who’s going to win this match. Right after the weekend we can’t be able to keep it up this time (and it was the exact opposite last week). So no competitive WvW after Friday for us, as always

Btw we considered moving to an NA server to keep up the competition or moving to a top tier EU server.

First of all, English speaking EU servers proved to have no chance against French servers. So there is no point on moving to another EU server and waiting for more queues. Actually EU ranking is completely screwed up due to “ninja-sleep-capping”

Secondly (as I wrote on one previous post) moving to NA servers have severe consequences. I’m not talking about influence as we can cover it up in less than 2 weeks. Latency in this game mechanics is not acceptable. Also we don’t have a chance to keep our guild population healthy on the long run as not many EU players starting on NA servers due to “Select Region”. So if we move to an NA server we’ll die on the long run.

As a server we tried to invite NA guilds and Oceanic guilds to our EU servers, but they are not coming for the same reasons we’re not going to NA servers.

So as a EU guild the only thing we can do is wait and see if there will be a change, and hope for the best. I’ll try to keep my guilds focus on WvW and create an illusion of competition as much as I can.

Izuvac.5713 “…like imagine 2 taliban server against 1 american…”

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Posted by: Cloud.7613

Cloud.7613

Exactly the situation for my over a 100 people guild. Most of those people came to this game to WvW, since DAoC, Lineage 2 and Warhammer days are long gone, we didn’t have the opportunity to really fight for any castles in a long time. This could be our Mecca, as long as the scoring system is completly changed to reflect combat not night-capping. Otherwise we’ll look for the promised land elsewhere soon.

I’ll also have a really hard time to keep my 100+ member guild’s attention to WvW. And considering our community interested primarily at Mass PvP, I’ll get a harder time to keep them in game in a few months. Already people started to consider Planet Side or sharing videos about Archage. Few talking about turning back to EVE Online.

It’s a pity as WvW is kitten fun, and if this “ninja-sleep-capping” issue could be resolved we could continue for a long time. Hacks, rendering problems and other details can get fixed in time.

Already people started to complain about upgrades are waste of money. Whenever someone takes the initiative to put up a 1+ gold upgrade another one in guild says “Don’t do it as it will be gone when you wake up”. It’s Sunday still however it’s getting obvious who’s going to win this match. Right after the weekend we can’t be able to keep it up this time (and it was the exact opposite last week). So no competitive WvW after Friday for us, as always

Btw we considered moving to an NA server to keep up the competition or moving to a top tier EU server.

First of all, English speaking EU servers proved to have no chance against French servers. So there is no point on moving to another EU server and waiting for more queues. Actually EU ranking is completely screwed up due to “ninja-sleep-capping”

Secondly (as I wrote on one previous post) moving to NA servers have severe consequences. I’m not talking about influence as we can cover it up in less than 2 weeks. Latency in this game mechanics is not acceptable. Also we don’t have a chance to keep our guild population healthy on the long run as not many EU players starting on NA servers due to “Select Region”. So if we move to an NA server we’ll die on the long run.

As a server we tried to invite NA guilds and Oceanic guilds to our EU servers, but they are not coming for the same reasons we’re not going to NA servers.

So as a EU guild the only thing we can do is wait and see if there will be a change, and hope for the best. I’ll try to keep my guilds focus on WvW and create an illusion of competition as much as I can.

Tough situation, Oceanic players already have a hard time in NA as is. I’m not going to say I know the situation in EU, but NA could be solved if, with help, we could share out the Australian players among all the NA servers. But with that in mind, I’m not going to hold my breath on it.

Personally I wouldn’t mind leaving the unofficial oceanic server.

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Posted by: Cloud.7613

Cloud.7613

That’s fine and dandy, but don’t get mad (Anet) at people who decide their realms are going to team up with other realms against the night capers. Shutting down a thread about such an Alliance won’t stop it from forming as you did with the Sea of Sorrows thread. If you don’t want team ups against the realms I would suggest moving said heavy night realms to the European bracket.

Yes, moving an Oceanic heavy server to a EU bracket will solve your problems. You do realize, while Sea of Sorrows sleeps, Tarnished Coast/Gate of Madness will be nightcapping us? hear us complaining? no.

Thanks for the laugh though <3

Oh and Tarnished Coast and Gates of Madness can team up all they want, but Gate of Madness has to realize they’re being used. I’d hate to be on a server that is being used.

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Posted by: lollie.5816

lollie.5816

Personally I wouldn’t mind leaving the unofficial oceanic server.

You might have to – looks like there’s so much hatred for Oceanics playing during their natural hours that people are going to start picking on that server.

That’s fine and dandy, but don’t get mad (Anet) at people who decide their realms are going to team up with other realms against the night capers. Shutting down a thread about such an Alliance won’t stop it from forming as you did with the Sea of Sorrows thread. If you don’t want team ups against the realms I would suggest moving said heavy night realms to the European bracket.

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Posted by: Cloud.7613

Cloud.7613

Personally I wouldn’t mind leaving the unofficial oceanic server.

You might have to – looks like there’s so much hatred for Oceanics playing during their natural hours that people are going to start picking on that server.

I honestly don’t care, if Tarnished Coast is going to use us as an excuse to use Gate of Madness to win, so be it. What people don’t realize is that while we’re sleeping they’re nightcapping us. Even to me, what about you?

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Posted by: lollie.5816

lollie.5816

Personally I wouldn’t mind leaving the unofficial oceanic server.

You might have to – looks like there’s so much hatred for Oceanics playing during their natural hours that people are going to start picking on that server.

I honestly don’t care, if Tarnished Coast is going to use us as an excuse to use Gate of Madness to win, so be it. What people don’t realize is that while we’re sleeping they’re nightcapping us. Even to me, what about you?

It’s unfortunate that these people don’t see it without all the emotion (“waaa we’re the majority so when we’re sleeping it’s unfair for anyone to play”).

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Posted by: Cloud.7613

Cloud.7613

Personally I wouldn’t mind leaving the unofficial oceanic server.

You might have to – looks like there’s so much hatred for Oceanics playing during their natural hours that people are going to start picking on that server.

I honestly don’t care, if Tarnished Coast is going to use us as an excuse to use Gate of Madness to win, so be it. What people don’t realize is that while we’re sleeping they’re nightcapping us. Even to me, what about you?

It’s unfortunate that these people don’t see it without all the emotion (“waaa we’re the majority so when we’re sleeping it’s unfair for anyone to play”).

What are you going to do … xD!

I just hope sooner or later this gets resolved so Oceanic players aren’t made to be the problem.

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Posted by: Vaash.8956

Vaash.8956

we don’t want to inherently make logging in at non peak hours less rewarding than logging in during primetime.
TL;DR Night capping is fun, WvW is 24/7 but getting steamrolled is not fun and we need to work on that to make it better.

I still don’t think you understand it. You say you do but those parts prove you don’t.
You don’t want to make non peak hours less rewarding, Well, hoe about you make peak time more rewarding? The off peak time is already more valuable. If you have higher numbers you roll over the other team. I don’t think I need to explain the issue are there are countless posts about it.
As to your TL;DR, NO. Night capping is not fun. Being night capped IS NOT FUN. Fighting at night is fun. Those two things are fundamentally different. Night capping is taking over when there are no enemies. Night fighting is taking over an objective from a relatively equal opponent.
Please figure it out because so far you don’t know the issues.

Can I say you are night capping Oceanics and cry foul too? Because this is the mature thing to do.

Vaash – Legendary Peasant Eater
Alliance of the Forgotten Seas [AFS]
Sanctum of Rall

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Posted by: Vaash.8956

Vaash.8956

Put the queue cap on a slider that lowers to be proportional to the population of the other servers in the match up.

During the “day”, when everyone is hitting up against a, say, 100 player queue for each server, everything is fine and operates as normal.
But then “2am” rolls around, and people start going to sleep. Two servers now have 90 players in a given zone whereas before they had 100; the “off peak” server is still hitting the queue.
Now it’s “3am”, and the two servers have 80 players each. This is where the system kicks in:
Lower the queue cap from 100 to 90 for this server match-up. The extra ten people still playing for C don’t get booted out—they get to stay. They’re supposed to be lost due to attrition. Some of those guys are “on peak” players and will be going to sleep.
The more players that Servers A and B lose, the more you lower the queue cap, to a predetermined MINIMUM. The “off peak” server still keeps a population advantage, but the system works to make this only a handful of players, not the 40+ man zergs that run around and take territory uncontested.

The beauty is that the system is self-regulating. It doesn’t impact servers that have 24/7 queues at all. Henge of Denravi and whoever they’re facing in their matchups are still going to have the maximum possible queue size at every hour.
And the “off peak” players who are now getting queues to WvW in their primetime, whereas before they weren’t? Well, now they know what it’s like to be “equal” to the “on peak” players who have large queues during their primetimes.
However, unlike those “on peak” players, the “off peak” have a big advantage. While EVERY server may have a full WvW queue in every borderland at, say, 8pm EST, you can be sure that at 7am EST (primetime for some Australians, for instance) that is not the case. If you happen to be hitting a queue now, due to the self-lowering queue caps.. you could transfer servers to one that doesn’t have the queue. You get the benefit of getting in instantly, AND potentially increasing the queue cap on the server you just left, letting another of your fellow Ozzies in. It spreads everyone around if they don’t like queues, and fosters actual competition at all hours of WvW—not a late-night zerg playing PvE in the WvW zones.

This also works with or without any new point tallying modifications. The goal of fiddling with queues is to PREVENT the imbalance that causes territory (and thus score) to shift solely because of population and being Outmanned.

Have you tried reversing your formula? When you realize America isn’t the world.

Vaash – Legendary Peasant Eater
Alliance of the Forgotten Seas [AFS]
Sanctum of Rall

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Posted by: Terrahero.9358

Terrahero.9358

Im already finding little to no joy logging into a WvW match. More often then not the fight is already descided after the first night.
Love getting into a brawl with realms that dont nightcap. We usually win, but not with rediculous numbers. Giving all sides a shot, and everyone fights to their fullest.

With nightcapping, one realm takes everything at night. Builds up a headstart, and an advantage by upgrading everything (and destroying all enemy upgrades) aswell as taking 3 orbs.
Then the rest of the day its just a matter of stand your ground, theyll lose some towers and keeps. But they usually end up with the biggest score because certain stuff is almost impossible to take due to how fortified it has become overnight. While you’re also busy defending your unupgraded kitten against counter-attacks.

To compound on the utter lack of a sense of accomplishment or reward for my effort, WvW has inherently a big package of issues. Rendering issues which cause for invisible enemies, immunity bugs, hacking, connections issues (great paired with massive queues) and more.
I just think to myself, why even bother? Beating down on the same Reinforced, armed to the teeth tower for 3h before you eventually take it is boring. And the reward does not anywhere near reflect the effort. Not in gold, experience, karma or points.

So WvW, atm, is just not fun for me due to balance issues, bugs and exploits. It disproportionally rewards nightcapping. While the real effort and action goes largely unrewarded in gold, experience, karma or points.

And about fun? Well, as i said. After staring up to some stone walls for 3h, it gets pretty boring to move on to yet the next heavily fortified position. Where the defenders are laughing all the way to the bank with their rediculous “repel invader”-reward every 3minutes. Cashing in on gold and karma rewards, based on an advantage gained at night.

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Posted by: Tombs.3952

Tombs.3952

I think you missed the point Anet. Totally. It is not a problem with night capping. It is a problem with server balance based on RL region. Absolutely everyone no matter where they live has a right to play and enjoy all content at any hour of the day. Nobody questions this. Please pay attention to your own game and consider the repercussions of no reliable way to maintain server balance. You will find decent WvWs on the weekend then everyone will go play alts by Tuesday when they become spawn camped or unwinnable due to complete server domination in off times. then nobdy gets to WvW except for fresh zones immediately after restarts.

This answer really makes you look bad in my opinion. Next time respond to the appropriate problem and dont waste time answering the qwrong question.

Hey arena net how many servers are there? arenanet: orange

Hey arena net what is your favorite color? arenanet: 40

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Posted by: Tombs.3952

Tombs.3952

And I was nice to say everyone will go play alts. I will go play darkfall Unholy Wars if WvW isnt adjusted in some way since your stance it is up to the playerbase to make RL alliances with people in different areas of the world. Sorry, it’s a video game and Im not interested in putting that kind of effort into it. I will just play something else /shrug .

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Posted by: Twinbros.5372

Twinbros.5372

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

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Posted by: Cloud.7613

Cloud.7613

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Erm … It’s an unofficial server for a reason, they didn’t do it, we made it happen.

And for starters, if we had an oceanic server it’d be the joke of the realm system, no one would be on it.

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Posted by: Twinbros.5372

Twinbros.5372

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Erm … It’s an unofficial server for a reason, they didn’t do it, we made it happen.

And for starters, if we had an oceanic server it’d be the joke of the realm system, no one would be on it.

Then you get teamed up on. Simple as that, you really have no one to blame but yourself and you certainly cant complain either.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian