No Queue "bug" on Crystal Desert
If a lot of people come we might get the queue bug. :P So maybe we shouldn’t ask people to come over.
If a lot of people come we might get the queue bug. :P So maybe we shouldn’t ask people to come over.
This. I don’t want other servers infecting us with their queue bug.
If a lot of people come we might get the queue bug. :P So maybe we shouldn’t ask people to come over.
This. I don’t want other servers infecting us with their queue bug.
You CD guys are fun, but as I posted before in another thread, I think the queue “bug” and the paid transfers and the “new culling” are all in unison to give anet ways to more easily talk away problems while being able to simply fix the queue with a few lines of code and get support from the community since they have no idea what to do on culling, and they want people to transfer while they work on it so they can make more money.
Pvp Inc. [PvP]
Ferguson’s Crossing
Im pretty sure it isnt a bug…….. its a lowering of the number of people that can be on a map. This, if so, is good news. Several of the top servers have overly populated their servers to ensure theyre always running on max 24/7—- and since most servers have at least 1 weak time frame—- it pretty much gurantees a win. By lowering the number on the field— it helps to even the playing field. Lower pop servers benefit from this change—— higher pop servers suffer…. in the end it should encourage players to transfer to the underpopulated servers, and the balance of power in the game should shift to being much more even over enough time.
Im pretty sure it isnt a bug…….. its a lowering of the number of people that can be on a map. This, if so, is good news. Several of the top servers have overly populated their servers to ensure theyre always running on max 24/7—- and since most servers have at least 1 weak time frame—- it pretty much gurantees a win. By lowering the number on the field— it helps to even the playing field. Lower pop servers benefit from this change—— higher pop servers suffer…. in the end it should encourage players to transfer to the underpopulated servers, and the balance of power in the game should shift to being much more even over enough time.
If this was case then explain how Kain can have 2x number in BG than DB yet DB still had a Que. This was in DB BG early afternoon o Sunday DB BG only had like 20 people in it and Kain had a zerg of 60+ but DB had a 30min Que. Kain rolled over the map so hard.