Roaming, ~ beating a dead horse
Roamers= run run run stealth stealth stealth run run run..find a 100% ceartain kill do that in 1 sec..run run run ..stealth stealth stealth ..find a easy kill ( due to anets imbalance between chars)..insta kill…run run run stealth stealth stealth ..annnnnn stealth finisher ….and run run ..and alt4……………..therefore…….
Roamers should be killed… ganked..camped..laugh about …cry over…and throw a ram on top of them. KOS….before they run …sorry kittens
Roamers= run run run stealth stealth stealth run run run..find a 100% ceartain kill do that in 1 sec..run run run ..stealth stealth stealth ..find a easy kill ( due to anets imbalance between chars)..insta kill…run run run stealth stealth stealth ..annnnnn stealth finisher ….and run run ..and alt4……………..therefore…….
Roamers should be killed… ganked..camped..laugh about …cry over…and throw a ram on top of them. KOS….before they run …sorry kittens
Someone is only good in his zerg and it isn’t me.. The last part of what you said happens to me all the time and its usually by groups of players that if I caught any single one of them alone they would be the ones dead.
(edited by briggah.7910)
PvP is the next forum over. That’s the game format where you should look for fair fights.
You do not expect balanced duels – or balanced anything – in wvw, do you?
everyone who roams is ready for an add, even if they are hoping for a “fair” fight.
as far as balance, a couple are people claiming ridiculous nonsense like “Anet doesn’t balance around 1v1.” Thats not how it works. Its rock-paper-scissors-mushroom, where mushroom is the wrench they throw into the system to keep the meta moving around and the game interesting. the problem is when something gets so overtuned that it cant realistically fit in the rock paper scissors model, like the current cele ele or pu mes. when builds lack counters, players gravitate towards them and it kills the experience because everyone is running the same thing.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
As someone who has been roaming and seeking outnumbered fights since launch, I am still having a blast. Nothing feels more rewarding than roaming with my thief and killing off small groups of people. I usually just poke at them until they get so kittened that they start to over extend them self, hence giving me the upper hand. From there on it is just about focusing one down at a time and play carefully Still love to do that, as I always have.
One of the best things are picking off people running to their blob or killing players in the blob that gets separated for a few seconds :p
No one likes to lose but apparently no one wants a challenge anymore either. I enjoy roaming because I enjoy fighting not because I enjoy winning. I get frustrated over losses as much as the next person might but I also enjoy the fight while it’s being had regardless of the end result.
Who the hell wants to roam when every single other roaming group in the game is 3 PU mesmers + a thief waiting to find a lone player to gank into oblivion.
Until stealth is fixed to be more strategic instead of just gank then roaming is always going to suck. God I wish they would go back to the GW1 model for mesmers.
as far as balance, a couple are people claiming ridiculous nonsense like “Anet doesn’t balance around 1v1.” Thats not how it works. Its rock-paper-scissors-mushroom, where mushroom is the wrench they throw into the system to keep the meta moving around and the game interesting. the problem is when something gets so overtuned that it cant realistically fit in the rock paper scissors model, like the current cele ele or pu mes. when builds lack counters, players gravitate towards them and it kills the experience because everyone is running the same thing.
The problem is that people like to think they only lost because the enemy had some sort of advantage or runs a counter / op build. Then they rant about it in the forums. Then other people think these are the only viable builds so they play them.
GW2 builds aren’t really RPS. Maybe “Rock-ish / Paper-ish / Scissor-ish / balanced (in the sense of the set of tools it has to fight other builds)” with all the combinations and nuances in between.
There are builds that will do specifically well vs. a single build but very few will run these constantly since it will make them less effective overall.
There are builds that are easier to fail less with generally but they aren’t the apex predators people think they are. You’re part of the increasing amount of players playing these builds if you give them too much credit, not mentioning their drawbacks.
1v1 in WvW means nothing and is the most brainless form of fighting. It’s 90% about what build you are running.
You mean if it’s not dire <perplex optional> then I shouldn’t be solo roaming?
Roaming has always been part of WvW. Roamers flip camps, scout the enemy, pull escort duty and arguably contribute to the overall score more so than a zergling. They created an entire area in the borderlands to appeal to roamers even though it didn’t work.
Roamers are often one of the first players to man defensive siege or disable siege against incoming enemies which is often the deciding factor during an enemy siege.
“Youre lips are movin and youre complaining about something thats wingeing.”
Roamers= run run run stealth stealth stealth run run run..find a 100% ceartain kill do that in 1 sec..run run run ..stealth stealth stealth ..find a easy kill ( due to anets imbalance between chars)..insta kill…run run run stealth stealth stealth ..annnnnn stealth finisher ….and run run ..and alt4……………..therefore…….
Roamers should be killed… ganked..camped..laugh about …cry over…and throw a ram on top of them. KOS….before they run …sorry kittens
Someone is only good in his zerg and it isn’t me.. The last part of what you said happens to me all the time and its usually by groups of players that if I caught any single one of them alone they would be the ones dead.
That is because you only play the new maxxed out meta each time it comes out of course you would win 1v1 verse anyone not playing that. It is also why those meta players rarely target another meta player, they wait to pick their target because ….they can and ANET has allowed that since the beginning due to bad class/build design and a lot of worthless traits/skills.
Roaming is life
I prefer scouting, but that generally means I’m running around in the corner of some borderland by myself, upgrading stuff and keeping the yaks happy. In addition, I have several roamer buddies that go around alone and do all manner of helpful things.
This is T2, btw, so fairly high population. Solo roaming is alive (and greatly appreciated by scouts!) here.
Its "WvW’ – > Woooooorld vs Wooooooooorld, not 1vs1 or 2vs2 or 3vs3 or “we gonna fight without using food” or “1vs1 me brah, no running”. Its a place where many people fight with many people. You are seeking “fair” fight in a place which is designed for large scale clashes. Some use food, other not, some are full asc with infusions, other just got their rare, some builds counter other and so on. Spvp is the competetive mode of this game, if you want to prove your skills, fast reflexes, tactical thinking thats the place, not WvW beating people who watch TV waiting to get the “Master of ruins” daily achievement and when you get attacked by another guy trying to capture the ruins screaming “OMFG roaming is so dead 2vs1 isnt fair”. Go in the heart of the mists ask if someone wants to play 12 rounds boxing or ufc rules, pride rules, k1, chess or whatever rules you want. The whole thread is pointless.
(edited by ColdHuh.6785)
Its "WvW’ – > Woooooorld vs Wooooooooorld, not 1vs1 or 2vs2 or 3vs3 or “we gonna fight without using food” or “1vs1 me brah, no running”. Its a place where many people fight with many people. You are seeking “fair” fight in a place which is designed for large scale clashes. Some use food, other not, some are full asc with infusions, other just got their rare, some builds counter other and so on. Spvp is the competetive mode of this game, if you want to prove your skills, fast reflexes, tactical thinking thats the place, not WvW beating people who watch TV waiting to get the “Master of ruins” daily achievement and when you get attacked by another guy trying to capture the ruins screaming “OMFG roaming is so dead 2vs1 isnt fair”. Go in the heart of the mists ask if someone wants to play 12 rounds boxing or ufc rules, pride rules, k1, chess or whatever rules you want. The whole thread is pointless.
Its for whatever you want it to be. PPT’rs may hate the GvGrs because they eat up a ton of people on the map limit. Zerglings may hate Roamers because their personal zerg optimal spec is not dueling optimal. Like each other or not, its a shared playground and we are all allowed and encouraged to play here.
Some want PPT. Some want big fights. Some want organized numbers vs organized numbers (GvG), some want 5v5, some want 1v1. WvW is not big fight exclusive any more than it is anything else. There is always going to be the possibility that a zerg shows up, thats the nature of WvW. This thread is not complaining about random zergs or +1’s.
The thread is noting the lack of roamers in WvW and speculating on “Why”.
IMO:
- Condi meta just gets worse and worse, via Dire, Food, new condi traits/runes/effects while not also increasing cleansing options.
- Mesmers right now are stronger than any class has ever been in the history of roaming. Its a very bad thing. Cele-ele-DD is bad too, but not “unprecedentedly broken” the way PU mesmers are today.
- Roaming player base overwhelming gravitating towards cheese means less enjoyable experiences. This is our fault for playing them and Anets fault for not keeping the specs in line.
- Damage is all around too high. Fights since the specialization change are too short, so many 1v1’s or 1v2’s are over far too quickly now for them to be enjoyable experiences.
- General lack of interest in WvW. There were more roamers during Golem week than there have been this week in NA/T3.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
- Condi meta just gets worse and worse, via Dire, Food, new condi traits/runes/effects while not also increasing cleansing options.
- Mesmers right now are stronger than any class has ever been in the history of roaming. Its a very bad thing. Cele-ele-DD is bad too, but not “unprecedentedly broken” the way PU mesmers are today.
- Roaming player base overwhelming gravitating towards cheese means less enjoyable experiences. This is our fault for playing them and Anets fault for not keeping the specs in line.
- Damage is all around too high. Fights since the specialization change are too short, so many 1v1’s or 1v2’s are over far too quickly now for them to be enjoyable experiences.
- General lack of interest in WvW. There were more roamers during Golem week than there have been this week in NA/T3.
– signed!
The thread is noting the lack of roamers in WvW and speculating on “Why”.
IMO:
- Condi meta just gets worse and worse, via Dire, Food, new condi traits/runes/effects while not also increasing cleansing options.
- Mesmers right now are stronger than any class has ever been in the history of roaming. Its a very bad thing. Cele-ele-DD is bad too, but not “unprecedentedly broken” the way PU mesmers are today.
- Roaming player base overwhelming gravitating towards cheese means less enjoyable experiences. This is our fault for playing them and Anets fault for not keeping the specs in line.
- Damage is all around too high. Fights since the specialization change are too short, so many 1v1’s or 1v2’s are over far too quickly now for them to be enjoyable experiences.
- General lack of interest in WvW. There were more roamers during Golem week than there have been this week in NA/T3.
+1 and thank you for not missing the point like a lot of people have.
I’m not complaining about +1’s or zergs rolling through, although of course it is annoying, I’m talking about how there are less and less people doing things by themselves and more and more with small groups. And even then, there aren’t a lot of small groups either, lol. WvW has largely become either a PPT train or a ZvZ train. Some servers want fights and that’s cool, I like to engage in large blob v blob fights sometimes but I still enjoy small scale and 1v1’s a lot more and I know other people do too.
The people who keep mentioning PvP obviously don’t roam because it doesn’t offer the same kind of excitement that WvW roaming does… Roaming =/= dueling for starters, I don’t care for duels. I like the spontaniety of roaming fights because most times people won’t change their build to counter yours like they will in duels and if we’re talking tPvP? Even worse because I’m not interested in trying to capture points or running some bunker/cheese meta to support my team.
If you don’t roam you won’t understand so don’t even comment. And I’m not directing this towards you, Raven, but the others here who don’t seem to get it.
This week we’re against Ehmery Bay however and I’m relieved to find that they still have lots of roamers. It’s been a while since I fought EB but they’ve always had roamers and I’m glad that I can find some decent fights with these guys. Roaming is still a shadow of it’s former self but at least EB has more people trying to do things by themselves than people hugging towers and holding hands with 5 of their guild buddies.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
The thread is noting the lack of roamers in WvW and speculating on “Why”.
IMO:
- Condi meta just gets worse and worse, via Dire, Food, new condi traits/runes/effects while not also increasing cleansing options.
- Mesmers right now are stronger than any class has ever been in the history of roaming. Its a very bad thing. Cele-ele-DD is bad too, but not “unprecedentedly broken” the way PU mesmers are today.
- Roaming player base overwhelming gravitating towards cheese means less enjoyable experiences. This is our fault for playing them and Anets fault for not keeping the specs in line.
- Damage is all around too high. Fights since the specialization change are too short, so many 1v1’s or 1v2’s are over far too quickly now for them to be enjoyable experiences.
- General lack of interest in WvW. There were more roamers during Golem week than there have been this week in NA/T3.
I have to agree. The change to conditions were made for PvE and screwed the whole roaming experience. Also the overall increase of stats has resulted in way over the top power damage. Pre balance patch you could have real fights even outnumbered and post balance patch you got melted within seconds from some builds. Most roamers should have been able to adjust to the new situation but the damage is still too high.
I don’t even try to fight most of the mesmers right now. Most of the time they are stacking conditions like crazy or setting up one shatter after another until they are finally able to hit you. Without PU they wouldn’t even be able to “play” this way. You can wreck some of them quite easily with a certain engi build but most of the time I’m playing other classes.
With other classes I run away whenever I see a mesmer and setup a destealth trap somewhere. Most of them are chasing you like crazy – probably because they think, they can’t lose any 1on1 – and run right into the trap. Now you can watch them spam stealth abilities while you just beat the crap out of them. Problem solved. Yeah I think PU is so kittening broken that I have to go full troll mode. I love those salty whispers.
BTW there were more “roamers” during the golem week because of this “little” bug which got abused by some morons.
incredible flamer, part-time forum warrior, salty as
kitten!
Condition builds are still inferior for PvE because well…GW2 PvE is dead easy and predictable so going full glass cannon and blowing everything up quickly isn’t risky. Zero reason to bunker up and “outlast” an NPC unless you really, really want to play that way and I’m kind of bummed out that Anet doesn’t look into that instead of making these changes that kitten up small WvWvW fights.
Condition builds are still inferior for PvE because well…GW2 PvE is dead easy and predictable so going full glass cannon and blowing everything up quickly isn’t risky. Zero reason to bunker up and “outlast” an NPC unless you really, really want to play that way and I’m kind of bummed out that Anet doesn’t look into that instead of making these changes that kitten up small WvWvW fights.
They’ve done it this way because looking into the core issue would have taken to much time and resources + you have to tell all PvE players that you are going to change everything => RIOT!
Balancing such a change for their favorite child (PvP) was pretty easy because they have certain stat sets and some runes/sigils are not available. So this was the “only” way to go. Who cares about small scale WvW! lol
I wish they would split up certain skills into a PvP, a PvE and a WvW version like they did in GW1. In addition to it they should also split some foods, runes and sigils in a PvE and WvW version! What would the perplexity rune look like in its WvW version? :’D
incredible flamer, part-time forum warrior, salty as
kitten!
The problem here is everyone forgets that people in other tiers have dramatically different experiences. Yet, each person only thinks of things in their own tier and apply that to every tier and every server. So most of what each person describes and then ascribes to a “whole” of WvW is bunk.
Surprised and impressed to see so many intelligent comments on this thread.
For what it’s worth, OP, there are still folks out there who think like you do. I’m one of those types who likes to run across some random, /bow, and go mano a mano until both of us have cycled our elites 3 times with no win and finally /salute and agree to go our separate ways. It’s a good change from the sometimes kittenty scrapping you get in the gank wars.
I play some of my toons in a dedicated havocing guild and again FWIW, we often leave solo roamers alone, esp when the GM is leading. It’s not what we’re there for.
Having said all that, solo roamers know what to expect from a community of gamers.
(edited by bobdobelina.9185)
The most people who are still roaming are Thiefs or Mesmers as a non stealth charakter i barely see other roamers like Warriors, Guardians or Necros.
[Skol]
Surprised and impressed to see so many intelligent comments on this thread.
For what it’s worth, OP, there are still folks out there who think like you do. I’m one of those types who likes to run across some random, /bow, and go mano a mano until both of us have cycled our elites 3 times with no win and finally /salute and agree to go our separate ways. It’s a good change from the sometimes kittenty scrapping you get in the gank wars.
I play some of my toons in a dedicated havocing guild and again FWIW, we often leave solo roamers alone, esp when the GM is leading. It’s not what we’re there for.
Having said all that, solo roamers know what to expect from a community of gamers.
annnnnnn ofc you use your thiefchar for this …try doing it with your ranger…huh.. maybe THAT would be a challenge… piece of cake running around in full PvP setup with a mesmer or a thief with food and buffs and everything .. and delute yourself that you are a great player…
Wait. Do you run around in WvWvW with a PvE build? >.>
Surprised and impressed to see so many intelligent comments on this thread.
For what it’s worth, OP, there are still folks out there who think like you do. I’m one of those types who likes to run across some random, /bow, and go mano a mano until both of us have cycled our elites 3 times with no win and finally /salute and agree to go our separate ways. It’s a good change from the sometimes kittenty scrapping you get in the gank wars.
I play some of my toons in a dedicated havocing guild and again FWIW, we often leave solo roamers alone, esp when the GM is leading. It’s not what we’re there for.
Having said all that, solo roamers know what to expect from a community of gamers.
annnnnnn ofc you use your thiefchar for this …try doing it with your ranger…huh.. maybe THAT would be a challenge… piece of cake running around in full PvP setup with a mesmer or a thief with food and buffs and everything .. and delute yourself that you are a great player…
I am offended that you would suggest such a thing. I don’t even have a thief above 31.
I do this on my PU condi mes, naturally.
(edited by bobdobelina.9185)
The most people who are still roaming are Thiefs or Mesmers as a non stealth charakter i barely see other roamers like Warriors, Guardians or Necros.
I have tried running alternative builds since returning but I am about to throw in the towel. I am rusty as hell but the current mesmer meta is demoralizing. Mesmers are everywhere and seem to have displaced every other roaming class. I saw one trapper ranger and maybe two thieves roaming last night. Everything else was mesmer or gank squads.
“Youre lips are movin and youre complaining about something thats wingeing.”
This post is truly inspirational.
I feel your pain. I run around boarderland trying to do dailys or farm badge of honors. But out of no where come this roamer who try to gank me. I try to run away showing him I’m not interested, but he keep chasing me half way across the map. Even if I use a quaggan tonic to show I dont’ want to fight, he keep killing me.
I want to tell the community if you see someone run around boarderland, that dont’ necessary mean he is interested in fighting. Especially those in quaggan form. Please leave them alone. If you see people taking a camp, that most likely he is just doing dailys. At least wait for him to take the objective before trying to kill him.
Obviously everyone will continue ganking the OP just like they continuing ganking me… Which make the post kind of funny.
This post is truly inspirational.
I feel your pain. I run around boarderland trying to do dailys or farm badge of honors. But out of no where come this roamer who try to gank me. I try to run away showing him I’m not interested, but he keep chasing me half way across the map. Even if I use a quaggan tonic to show I dont’ want to fight, he keep killing me.
I want to tell the community if you see someone run around boarderland, that dont’ necessary mean he is interested in fighting. Especially those in quaggan form. Please leave them alone. If you see people taking a camp, that most likely he is just doing dailys. At least wait for him to take the objective before trying to kill him.
Obviously everyone will continue ganking the OP just like they continuing ganking me… Which make the post kind of funny.
lol……….
This post is truly inspirational.
I feel your pain. I run around boarderland trying to do dailys or farm badge of honors. But out of no where come this roamer who try to gank me. I try to run away showing him I’m not interested, but he keep chasing me half way across the map. Even if I use a quaggan tonic to show I dont’ want to fight, he keep killing me.
I want to tell the community if you see someone run around boarderland, that dont’ necessary mean he is interested in fighting. Especially those in quaggan form. Please leave them alone. If you see people taking a camp, that most likely he is just doing dailys. At least wait for him to take the objective before trying to kill him.
Obviously everyone will continue ganking the OP just like they continuing ganking me… Which make the post kind of funny.
TLDR: Do not attack other players in a pvp related mode…
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
This post is truly inspirational.
I feel your pain. I run around boarderland trying to do dailys or farm badge of honors. But out of no where come this roamer who try to gank me. I try to run away showing him I’m not interested, but he keep chasing me half way across the map. Even if I use a quaggan tonic to show I dont’ want to fight, he keep killing me.
I want to tell the community if you see someone run around boarderland, that dont’ necessary mean he is interested in fighting. Especially those in quaggan form. Please leave them alone. If you see people taking a camp, that most likely he is just doing dailys. At least wait for him to take the objective before trying to kill him.
Obviously everyone will continue ganking the OP just like they continuing ganking me… Which make the post kind of funny.
Hi, I’m an engineer who enjoys roaming, and if I see you running to a camp by yourself, you can bet your sorry backside that I am going to try and kill you dead in this open world-ish PvP area. Roaming is not a designed game feature, it is something the players created and it is up to us to maintain it or see it die off. I for one will kill players like you just out of principle of Red is Dead.
This post is truly inspirational.
I feel your pain. I run around boarderland trying to do dailys or farm badge of honors. But out of no where come this roamer who try to gank me. I try to run away showing him I’m not interested, but he keep chasing me half way across the map. Even if I use a quaggan tonic to show I dont’ want to fight, he keep killing me.
I want to tell the community if you see someone run around boarderland, that dont’ necessary mean he is interested in fighting. Especially those in quaggan form. Please leave them alone. If you see people taking a camp, that most likely he is just doing dailys. At least wait for him to take the objective before trying to kill him.
Obviously everyone will continue ganking the OP just like they continuing ganking me… Which make the post kind of funny.
You should play a thief and use lots of stealth utilities and traits. It’s the safest way to do dailies in WvW. You can even make ur thief tanky too.
you’re telling the community to solo roam in wvw when condition mesmers and 3 man theif ganks are a thing in wvw, I too would say this to the community if my main was a mesmer
but you should actually lower your expectations in wvw. the reward itself is when you find that one person that actually wants to duel you. if you go out by yourself and get ganked by 1-4 people. that should be your own fault for roaming alone. you should be ready for the worst if your roaming alone. your opinion is also unfair based on the fact that everyone should share same thought process as you. not everyone has the same goal
i don’t see the problem the same way as you do. but I can still understand why this annoys you. because there’s always more incentives to join zergs than there is to roam. though there’s always value in roamers on wvw,
maybe they should just add a dueling buff on wvw that only allows you interact and do damage to others players with the same buff. but that might and issue too because it might take the focus away from what wvw is mean’t for, team play
maybe they should just add a dueling buff on wvw that only allows you interact and do damage to others players with the same buff. but that might and issue too because it might take the focus away from what wvw is mean’t for, team play
New meta will be 10 peeps with dueling buff rushing ahead of the zerg to make enemy zergs drop their entire AoE bomb on them and do zero damage. Woopwoop!
Wait a second…
If 10 peeps have the buff and 10 enemies also have the buff, that means they can still hit each other. That simply wont do, that’s not dueling!
We need 10 different buffs. And pray that people dont bring 15 peeps instead.
I play on a laptop and the majority of my playtime is at work where I may have to get up and go any second (Paramedic).
Therefore,
I solo roam and scout a lot, that doesn’t necessarily mean that I am looking for 1v1/1vX fights. I do it for the pure enjoyment of being an asset to the server and helping while I can. I can backcap camps/towers by myself without being a cheese Mes/Thief/Ele, I can even duo a Keep with very little support. I have been tweaking and changing my build to allow me a lot of flexibility, survivability, and damage potential. There are occasions where I find that 1v1 or 1v2 and prevail, and there are a number of times that I do not.
I enjoy doing my part!
There are those of us out there that continue to fight the good fight and not deplete resources from the other groups/blobs when we can do the same thing without interrupting their objectives.
Ashen Mistwalker: WvW Tank/Crit Revenant
Oaken Earthlore: WvW Medi/Bunker Guardian
Roamers cut off supply, capture objectives, and ambush enemy reinforcements (and can even do covert sieges). I don’t know what you are saying about ‘WvW not designed for roamers’. Roamers, defenders, and scouts are an integral part of the army, and they use up their own time and money just to do those jobs. There should be a guild reward/payment system such that there is a gold reward pool, and a guild leader could assign objectives in the map and set rewards for doing those tasks by the guild members. Not just the rewards you normally get. For example, if a guild owns a keep or tower, there is a reward system for defending it, or even the guild leader could assign tasks to their members or members could volunteer for these tasks. That goes for roamers as well, for example when volunteers cap a certain amount of camps or kill a certain amount of enemies, they get gold and loot rewards. The gold reward pool will come from donations from the guild members, and can even reward non-guild members.
In regards to the ‘more roamers during golem event’, that really shows a player bases true colors. With alot of folks abusing the exploit, and ANet not doing anything all week about it, you got take 2-3 roamers and completely obliterate a decent size zerg. THATS why there were more roamers that week. individuals were buffed ridiculously while abusing the bug.
i find it ironic that WvWers complain about EoTM being ‘karma train’, but lately i get in more fights there than in WvW (T1 server). It seems zergs try to flip quick and avoid fights (for the most part) in WvW nowadays. And in terms of roaming, every single roamer i come across is condi based, and about 80-90% of them will be a PU mesmer.
For me, as a dedicated roamer, its become very stale. Fighting only mesmers gets old after awhile, and most folks i run into run away or are in greater numbers that roaming is made pointless…
In regards to the ‘more roamers during golem event’, that really shows a player bases true colors. With alot of folks abusing the exploit, and ANet not doing anything all week about it, you got take 2-3 roamers and completely obliterate a decent size zerg. THATS why there were more roamers that week. individuals were buffed ridiculously while abusing the bug.
i find it ironic that WvWers complain about EoTM being ‘karma train’, but lately i get in more fights there than in WvW (T1 server). It seems zergs try to flip quick and avoid fights (for the most part) in WvW nowadays. And in terms of roaming, every single roamer i come across is condi based, and about 80-90% of them will be a PU mesmer.
For me, as a dedicated roamer, its become very stale. Fighting only mesmers gets old after awhile, and most folks i run into run away or are in greater numbers that roaming is made pointless…
I’m the one who made that comment. I was not referring to cheaters, but legitamate non-cheating solo roamers in general. Sure, some people were out to cheat. But most of the people that I saw in T3 were out roaming that week because Golem week, despite being silly and way too long, flooded the map with people to kill 1 by 1 and 1 by 2 while making the zergs really easy to avoid.
In contrast to T3 right now, there was more roamers and more prey out and about then than there is now. A big part of that is the continuous unbalanced state of a few classes.
Normally when some cheese class gets popular, eventually its counter gets popular, then the counter to that gets popular, etc. There is no class/spec that excels at killing mesmers, they are indisputably the top of the food chain, and until someone becomes a poor matchup for them roaming will suck.
Celestial Avatar is like an old man: Takes forever to get up and is spent in 4 seconds
It’s nice to see some hate for roamers.
Especially from those lemmings permanently sitting inside of the zerg.
I’m sure this salt comes from when they’re alone or in a group of 2-3 people and get stomped.
Therefore they get a heavy crash with reality and how good in wvw they are with class they play.
One of the reason I never block salty flamers.
After Llama finisher there is always a time to read some pink flame in chat with a cup of good tea.
i roam every day on my hybrid melee ranger. meh. *shrug*
~o hai there :D~ LONG LIVE ET
Hahah. I can see why some people hate roamers, because usually they make their builds to be able to fight 1vX and therefore beat other players who are less versatile and who run ‘easy’ builds.
Roamer builds require a player to focus on different playstyles the same time: basically being able to kill, survive in the heat of battle and run when the odds are turning. Because of this, playing as a roamer usually requires a lot more competence then playing a zerg build, and that’s exactly the point of roaming. The biggest pleasure of solo or group roaming is to fight a competent enemy, and usually the most competent enemy is another roamer.
(I am not talking about condi builds, those don’t have much to do with competence, though playing a condition build doesn’t exclude it.)
In my experience solo roaming is counter-productive and generally is a waste of time. Amount of good fights you get is generally very low, a same are rewards. I totally understand the idea behind solo roaming but for me it simple don’t work as expected.
As was noted, small-scale / party-base roaming is way better in terms of fun, efficiency and what can be achieved.
In my experience solo roaming is counter-productive
Then you haven’t really solo roamed.
I’m going to where I’m needed, so if I see a camp has been flipped and nothing else is up – I go there to flip it back/to see how many enemies are there and so on.
I report if I see enemies on the way, I flip that camp back (and upgrade it, I’m a good girl). If there are enemies I report it in map chat and another solo roamer or roaming group nearby might come to help me. If it’s a zerg/blob we are able to predict their next target. And if our keep or a tower is attacked and we don’t have enough people, I join in, except when killing a yak or capping a camp is more strategical in that situation.
You don’t need a party to do that. A solo roamer might be far more effective (I can cap back all camps on our own borderland within one tick, a group of five can take a keep in that time).
Edit: And I rake in more PPT alone – HAH! (In theory).
Roamers are generally underestimated.
(edited by Jana.6831)
Solo roaming isnt counterproductive, its just not as productive as 2-5 manning it. Even just 2 players mean that 90% of solo enemy players will port, instead of having a chance to match or kill you. Either way, roaming is better than no roaming
In my experience solo roaming is counter-productive
Then you haven’t really solo roamed.
I meant counter-productive if you want to have a good PvP fights reliably and without wasting several hours, not for WvW in general.
I solo roam in WvW about, oh, 99.9% of the time simply because I think it’s fun to test my skill level against someone else. Most of my friends in the game have come from dueling and earning respect for another roamer.
I play on a T1 server and without going into detail, it’s nearly impossible to solo roam there these days. Sadly, I tend to only roam now with my PU mesmer or my hybrid thief because, as was already stated, there is a freaking zerg behind every blade of grass.
I don’t mind getting killed by a better player. In fact, I often learn more when I lose then when I win. What does bother me are those players who don’t respect the rule of the duel.
Out of revenge, I “sometimes” will sneak my way into a zerg and spam clones + shatter + run like heck just to tick everyone off…
I meant counter-productive if you want to have a good PvP fights reliably and without wasting several hours, not for WvW in general.
With that you’re right, yes. The condi buffs (april ‘14 and june ’15) didn’t make that better.
Keep in mind a solo roamer can keep two WPs contested in BL maps and keep three camps effectively flipped all at the same time. They can also completely cut off supplies to any enemy keep and in some cases all of them. That is a lot of PPT and havoc coming out of one player.
The most annoying roamers in the game lock up WPs that in turn get T3 objectives flipped. They also tie up enemies forcing them to keep watch, guard camps and escort.
“Youre lips are movin and youre complaining about something thats wingeing.”
Re-visiting this thread I’m not surprised by the majority of the responses.
Since we’ve no longer been faced with Dragonbrand for a while now roaming has been a bit better but still I find that the golden days have long passed. It’s much more rare to encounter solo roamers who are also looking for a good fight than it used to be.
Last night was actually a very good night though. I had about 3 1v1’s all of which I managed to win and all of which I bow’d to my opponent afterwards without stomping. One of the people I fought I bow’d, walked away and let them recover while I went to flip a supply camp trusting that they wouldn’t follow and ambush me. Turned out it was a good idea because a Thief jumped me at the supply camp and the person I had fought not moments earlier came in, killed the Thief while I recovered and left. It’s times like that that I smile and remember why I continue to subject myself to the sometimes tormenting hobby that solo roaming can be.
Let me clarify a few things about my perspective since some people seem to misunderstand: Some of us just plain and simply are independent by nature and do not get the same satisfaction out of group play. I know more than a few people similar to myself and it’s a very self defeating state of mind at times. It’s far more effective to be with a group but it just doesn’t yield the same enjoyment that doing things on your own does. I’m never in a guild, I’m almost never in a group, I rarely stay at the core of a zerg when I’m with one, if you see me I’ll probably be somewhere out in the fray scouting around or looking for someone to fight, it just feels more exhilarating to have no one but yourself to depend on I guess.
I will often solo towers as well as the usual camp flipping, dolyak killing, scouting, structure/camp upgrading, keep tapping etc. but what I want most while doing this is to have a scrap with someone that ends with us both having fun and potentially learning something from each other. Those kinds of encounters are far to few at this point though and it just sometimes makes me so impatient I join the zerg instead.
/sigh, it’s just something Gw2 has made me very passionate about and it sometimes upsets me that it doesn’t feel as rewarding as it used to ) :
I’m not looking for loot or dominance I’m looking for fun and friends. My followers list is half a mile long because I (most of the time… ) don’t run extremely cheesey builds and I don’t run from an even fight. I want us both to have fun and I’ve made a lot of friends by playing that way through whispers and parties with other passionate fighters.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
If you want to solo roam (or roam in general) in WvW you have to change your mindset. WvW will not gonna change in favor of roamers because that´s not the direction Anet wants and i don´t think that the majority of players want that either. I roam most of the time but not alone, in a group of 3 to 5 guild mates and more than enough we got rolled over by a zerg, that´s the way it is mate, get used to it.