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Posted by: Rising Dusk.2408

Rising Dusk.2408

They have many, many systems in this game that don’t work the way they intended it to work.

That is an example of the logical fallacy of division; because the game contains systems that do not work does not inherently mean that any arbitrary system within the game does not work.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Xirin.8593

Xirin.8593

Except it’s completely backwards which one should be the exploit and which one should not be.

Crafting snowflakes was something that you did within all the normal and intended game mechanics, organizing mass coordinated transfers to already Full servers is something that you do to get around intended game mechanics.

And yet… which one does Anet consider an exploit?

Perhaps. I even agree with this reasoning. In an ideal world, ANet would have considered the ramifications of their deadline announcement and implemented a solution to account for this; possibly temporarily “locking” server statuses at their average population (Full / High / Med) until after the 28th.

However, as the situation currently exists, this is not an exploit in any way, shape, or form. This is why I responded to your posts and why I feel that your (and Gab’s) previous statements were inaccurate and illogical.

[AoN] All or Nothing

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Posted by: Leo Paul.1659

Leo Paul.1659

This is all so wrong. ANet has confirmed repeatedly (check many pages back in the developer tracker) that server populations are not determined by how many people are online, but by how many accounts are linked to a server. The only way for a server to drop from “Full” to “High” is if people from that server transfer to another server, freeing up their spot for someone else.

If this is the case, then logging off will not have any effect on a server’s population status. You are not asked to choose a server every time you log in. And if this is really how a server population is determined, then it just means that the capacity to register new accounts to “FULL” servers haven’t reached its maximum yet. Regardless of the mechanics, black outs are not exploitative.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

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Posted by: EnRohbi.2187

EnRohbi.2187

They have many, many systems in this game that don’t work the way they intended it to work.

That is an example of the logical fallacy of division; because the game contains systems that do not work does not inherently mean that any arbitrary system within the game does not work.

I was kind of hoping that the insinuation would be focused on in my post more so than the exact words I said, but I guess I’ll spell it out for you.

The fact that mass logging off WILL make a server go down to High instead of Full (The very reason this thread exists means it obviously works), means that THAT system is also not working as intended. Unless of course the Anet devs don’t even know how their own systems are supposed to work.

If they’re saying Server Population is tied to accounts on that server, yet all you have to do is log off to free up space, then it is an improperly working system. That is a simple fact.

Dragonbrand

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Posted by: Gab Superstar.4059

Gab Superstar.4059

This is all so wrong. ANet has confirmed repeatedly (check many pages back in the developer tracker) that server populations are not determined by how many people are online, but by how many accounts are linked to a server. The only way for a server to drop from “Full” to “High” is if people from that server transfer to another server, freeing up their spot for someone else.

If this is the case, then logging off will not have any effect on a server’s population status. You are not asked to choose a server every time you log in. And if this is really how a server population is determined, then it just means that the capacity to register new accounts to “FULL” servers haven’t reached its maximum yet. Regardless of the mechanics, black outs are not exploitative.

Of course they are exploitative. You are artificially lowering the population status on a server so that you can have more people than intended on that specific server.

The fact that you don’t get banned for it, is no indication that something is an exploit or not, as I have previously explained.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

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Posted by: EnRohbi.2187

EnRohbi.2187

Except it’s completely backwards which one should be the exploit and which one should not be.

Crafting snowflakes was something that you did within all the normal and intended game mechanics, organizing mass coordinated transfers to already Full servers is something that you do to get around intended game mechanics.

And yet… which one does Anet consider an exploit?

Perhaps. I even agree with this reasoning. In an ideal world, ANet would have considered the ramifications of their deadline announcement and implemented a solution to account for this; possibly temporarily “locking” server statuses at their average population (Full / High / Med) until after the 28th.

However, as the situation currently exists, this is not an exploit in any way, shape, or form. This is why I responded to your posts and why I feel that your (and Gab’s) previous statements were inaccurate and illogical.

I’m honestly only even here to argue at the moment anyway
I’ll be honest about my purpose, people kept responding to my posts so here I am.

I don’t really care about the server transfers right now, anyone with a brain could have predicted this exact thing was going to happen when paid transfers kicked in. WvW will balance out in a few more weeks and will remain more stable than it was before, as it will be much more difficult to switch servers just because you’re losing.

Few months from now people will be begging for free transfers to come back because they’ve been fighting the same servers every week.

As someone mentioned earlier in the thread, Anet gets to decide which exploits they want to punish for, I was just making commenting on the comparison between the Snowflake Exploit (which has nothing to do with this thread but had been brought up) and the Mass Transfer Exploit (Which I do believe is more of an exploit than the snowflake one was, yet obviously is not going to see anyone banned for).

Dragonbrand

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Posted by: Rising Dusk.2408

Rising Dusk.2408

The fact that mass logging off WILL make a server go down to High instead of Full (The very reason this thread exists means it obviously works), means that THAT system is also not working as intended.

Considering the millions of accounts and hundreds of thousands of players logged on at any given time, any evidence coming from a player would fall under the banner of ‘correlation does not prove causation’. There is simply no way for you to make this claim with any measure of veracity.

As a side note, your rudeness is unnecessary.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Leo Paul.1659

Leo Paul.1659

They have many, many systems in this game that don’t work the way they intended it to work.

That is an example of the logical fallacy of division; because the game contains systems that do not work does not inherently mean that any arbitrary system within the game does not work.

I was kind of hoping that the insinuation would be focused on in my post more so than the exact words I said, but I guess I’ll spell it out for you.

The fact that mass logging off WILL make a server go down to High instead of Full (The very reason this thread exists means it obviously works), means that THAT system is also not working as intended. Unless of course the Anet devs don’t even know how their own systems are supposed to work.

If they’re saying Server Population is tied to accounts on that server, yet all you have to do is log off to free up space, then it is an improperly working system. That is a simple fact.

http://www.guildwars2guru.com/arenanet-tracker/topic/244615-how-is-server-population-measured/

People are arguing with me that explanation given by Eva here means that a server is full due to the number of people currently logged in and playing on the server at that point in time.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

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Posted by: EnRohbi.2187

EnRohbi.2187

The fact that mass logging off WILL make a server go down to High instead of Full (The very reason this thread exists means it obviously works), means that THAT system is also not working as intended.

Considering the millions of accounts and hundreds of thousands of players logged on at any given time, any evidence coming from a player would fall under the banner of ‘correlation does not prove causation’. There is simply no way for you to make this claim with any measure of veracity.

As a side note, your rudeness is unnecessary.

Would you please quote the rude or insulting sentences, you are surely misinterpreting my tone. Perhaps you just have a victim mentality where you take offense from everything?

This is not the first I have heard about guilds logging off en masse to make room for people to transfer it. It’s a practice that has been ongoing for some time now. I would say it’s reasonable to believe it is a working practice.

Dragonbrand

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Posted by: Gab Superstar.4059

Gab Superstar.4059

The fact that mass logging off WILL make a server go down to High instead of Full (The very reason this thread exists means it obviously works), means that THAT system is also not working as intended.

Considering the millions of accounts and hundreds of thousands of players logged on at any given time, any evidence coming from a player would fall under the banner of ‘correlation does not prove causation’. There is simply no way for you to make this claim with any measure of veracity.

As a side note, your rudeness is unnecessary.

Then why are blackouts successful again and again and again?

Why do you think a representative for the server which uses blackouts the most is here defending them fervently?

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

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Posted by: Leo Paul.1659

Leo Paul.1659

Are there going to be different servers?
Primary article: World

Yes. When you log into the game for the first time, you will have the opportunity to choose your home world, which you will represent during World versus World.16

Can I play on a server outside of my region?

Yes. If you do so, you will be logged out briefly while the game moves your account to the new region.

Can I change servers?

Yes. You can change your home world. There will be a limit of one such transfer every seven days per account; each transfer will cost 1,800 gems. After a transfer, all existing and future characters on your account will play in the new world.

I’m on one server, but my friend is on another. Can we play together?
Primary article: Guesting

Yes. Guesting allows you to participate in PvE content on an alternative server. However, you can only participate in WvW via your home world.

How many people are there going to be in each world/server/instance?

Each world will host “many thousands” at a time. There is a limit per map in the world, although ArenaNet has offered a specific number. Each World versus World map is going to support up to 500 players.17

http://wiki.guildwars2.com/wiki/Frequently_Asked_Questions

and here is the definition of a home world:

Home world

You must choose a “home world” the first time you log on to the game; this determines the server you represent during World versus World and your Power of the Mists bonuses. All of your characters are bound to the same world, but you may freely transfer worlds once every seven days.

Also as per the guild wiki too:

You cannot move to a world that is listed as Full. However, that status varies throughout the day and tends to drop during off-peak hours, i.e. if you are unable to transfer, try again when there are fewer people playing, e.g. early in the morning (server time) or during the work week.

How is this an exploit again?

I hope this puts and end to all of our assumptions.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

(edited by Leo Paul.1659)

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Would you please quote the rude or insulting sentences, you are surely misinterpreting my tone. Perhaps you just have a victim mentality where you take offense from everything?

I bolded an example in your most recent post. Insinuating that I have a victim mentality is rather rude. Please also be mindful that it doesn’t take a direct insult to be rude. There are other such cases pockmarked in your other posts, though I am not about to quote them all. You also make the assumption that I’m offended, or that I actually care at all. I am only posting in response to you at all to dignify you, and in the hope that maybe you actually don’t understand why you were being rude, so that you might choose words more appropriately in the future. The internet lacks vocal tone that is present in normal conversation, thus saying the exact same thing can carry different meaning entirely online. It’s important to be cognizant of that if you wish to carry out civilized and meaningful discourse online. Hopefully this has helped.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: EnRohbi.2187

EnRohbi.2187

Would you please quote the rude or insulting sentences, you are surely misinterpreting my tone. Perhaps you just have a victim mentality where you take offense from everything?

I bolded an example in your most recent post. Insinuating that I have a victim mentality is rather rude. Please also be mindful that it doesn’t take a direct insult to be rude. There are other such cases pockmarked in your other posts, though I am not about to quote them all. You also make the assumption that I’m offended, or that I actually care at all. I am only posting in response to you at all to dignify you, and in the hope that maybe you actually don’t understand why you were being rude, so that you might choose words more appropriately in the future. The internet lacks vocal tone that is present in normal conversation, thus saying the exact same thing can carry different meaning entirely online. It’s important to be cognizant of that if you wish to carry out civilized and meaningful discourse online. Hopefully this has helped.

Now, see.
I could bold about 45% of the sentences in that post showing the same kind of implied rudeness from you that you are accusing me of. The fact is, when you disagree with someone on the internet, there are almost always ways to interpret it as being rude.

I made my peace with the fact I’m a little abrasive a long, long time ago. Mayhaps you could make your peace with the fact that some people are just that way.

I think we should probably concentrate on the topic of this thread, I have little desire to be infracted for derailing a topic. And discussion between the two of us has clearly run its course for now.

Dragonbrand

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Posted by: zeus.2375

zeus.2375

If for some odd reason, blackout is considered an exploit. BG and SoR will fight it out to be number 1 in WvWvW because most WvWvW guilds in T1 and T2 will be banned.

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Jade-Quarry-Transfer/first

Search “blackout” in this topic https://forum-en.gw2archive.eu/forum/guilds/guilds/Tarnished-Coast-looking-for-a-few-more-for-our-late-night-crew/first

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

I think the major guilds coordinate to have all their members log off at the same time for a short time period. The population status is determined by the amount of people online, so this would take it down a notch from full, allowing people to transfer there.

So you are suggesting that they may be artificially making the population appear lower to cheat server limits?
Just as a query, but if that is what they are doing, doesn’t that sound like the definition of an exploit…..?

You could consider it an exploit, yes. But far from all exploits are shunned by Arena Net, with some even being widely accepted.

Clearly, what you are saying here is that holding blackouts for transfers is an exploit. The only thing that’s clear to me is that you don’t like the reason why it is being held – for wvw. Regardless of the intention though, it is NOT an exploit.

You need to get over this idea of exploits always being negative, the word itself has come to have a negative connotation, and that shouldn’t be the case. Your server is exploiting how server capacities work for it’s own, selfish gain. While the negative impact on the rest of the game may be minimal to you, and where or not it’s a bannable offense, doesn’t change if it’s an exploit.

You are clearly cheating the system. You’re intentionally coordinating a mass log-out so that the server appears less active than it should, and therefore can increase it’s population further. What Gab has been saying is accurate, you’re just stuck on this idea that if SoS is seen as ‘exploiting server capacity’ it will result in you all getting banned or hated, not really sure what. No one has been banned for exploiting dungeons, there’ presumably been very few bans for jumping into towers/keeps in WvW. By your logic, since there has been no bans that these must not be exploits, and jumping into towers is working as intended.

I’m sorry, but what SoS is doing is most definitely exploiting the system. Whether you like the use of the word exploit or not, doesn’t change anything. Would you prefer it if people worded it as “SoS are tricking the server cap system into thinking they have less players at a specific time period than usual”?

TL;DR An exploit doesn’t have to result in participants being banned. Anyone who believes that anyone who partakes in anything seen as an exploit will get banned needs to sit down and think about what an exploit actually is.

ex·ploit
/ik?sploit/
Verb
Make full use of and derive benefit from (a resource): “500 companies sprang up to exploit this new technology”.

If the reality is that server caps are ONLY related to how many accounts are bound to a server, rather than how many people are online at any point in time; then black outs are not an exploit, as they are achieving absolutely nothing. Through experience, however, black outs seem to be working. Whether it’s confirmation bias or not, it definitely seems that black outs are having an impact.

#LoveArrows2013, never forget.

(edited by The Mexican Cookie.3690)

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Posted by: Shiren.9532

Shiren.9532

Back to what the OP is talking about, yes there are organised black outs, but if you want to get onto a server that is full, try and find a time when it has it’s fewest number of players on. For SoS that is the European prime time. In the top tier servers the best time to transfer on without an organised black out tends to be their weakest time in coverage.

Server status is based on people online at the time, at some point in the day, every server will have a chance to transfer onto it. You just have to find that time. Try asking people on the server when their weakest coverage time is.

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Posted by: Nidome.1365

Nidome.1365

Also as per the guild wiki too:

You cannot move to a world that is listed as Full. However, that status varies throughout the day and tends to drop during off-peak hours, i.e. if you are unable to transfer, try again when there are fewer people playing, e.g. early in the morning (server time) or during the work week.

How is this an exploit again?

I hope this puts and end to all of our assumptions.

Actually, you have answered my original query quite well which was “…artificially making the population appear lower (aka blackouts)….. Does this sound like exploit?”
The paragraph from the Wiki which I requoted above is not an exploit and no-one as far as I can see has suggested that it was.
If Joe (or Jane) Smith wants to transfer to server “X”, but server “X” is listed as full, Anet instruct that he (or she) should TRY AN OFF-PEAK TIME and suggests when that off-peak time might be.
It does not instruct them that they should arrange a “Blackout” with people currently on that server to drop the server population below full at a time which is not off-peak.

A blackout does not follow the instructions given by the Wiki article you quoted, a blackout takes advantage of the server mechanics detailed in that instruction.
If the people you want to transfer to your server could do so at an off-peak time, as instructed by the Wiki you would not require a blackout.
This suggests that blackouts are indeed exploiting the system in a way which Anet did not originally expect. If they had expected it, they would have no doubt mentioned it in the wiki, so yes it does sound like an exploit, however if it is a game exploit or not is for Anet to decide.

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Posted by: Nidome.1365

Nidome.1365

ex·ploit
/ik?sploit/
Verb
Make full use of and derive benefit from (a resource): “500 companies sprang up to exploit this new technology”.

I just thought I’d expand the definition a little…..

Definition of exploit:
verb ~
Pronunciation: /?k?spl??t, ?k-/
[with object]
1) make full use of and derive benefit from (a resource): 500 companies sprang up to exploit this new technology
2) make use of (a situation) in a way considered unfair or underhand: the company was exploiting a legal loophole

benefit unfairly from the work of (someone), typically by overworking or underpaying them: women are exploited in the workplace

noun ~
Pronunciation: /??kspl??t/
a bold or daring feat: despite a series of colourful exploits, his agents obtained little intelligence of value

Feel free to use whichever one you feels fits the situation best :P

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Posted by: Xavi.6591

Xavi.6591

It doesn’t really matter in the end. With limits on WvW maps, Tier 1 & 2 players will and do enjoy 5 hour wait times to get into WvW.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

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Posted by: Leo Paul.1659

Leo Paul.1659

So now it’s down to semantics. Sigh.

If by exploit you meant these:

— n
1. a notable deed or feat, esp one that is noble or heroic
2. to make the best use of: to exploit natural resources

Then sure it is.

We aren’t increasing the cap of people able to enter wvw at a single time. The servers as per their definition is about choosing which server to represent. If they want to represent the server (transfer), they will use the same mechanic – waiting for enough people to log out so that they can join. A blackout is not cheating the system, it is simply to give way for people to choose a specific server to REPRESENT in wvw when they decide to go online. Sure you may say it makes one gain a tactical advantage by having enough people for a more expansive coverage, but as per cheating the system per se, it is NOT an exploit. Server population is not intended to prevent people from representing the server, rather it is merely indicative as to who are representing the server on a given time and that the hardware cannot accommodate you to choose to represent it now. Artificial or not, no mechanics are being exploited as it does not trick the system into handling more than it can. Server capacity cannot be abused or misused.

In fact, it has already been answered before:

Gaile Gray

ArenaNet Support Liaison

I don’t mean to dismiss your concerns, but couldn’t the same be said about a lot of things? “My friends and I wanted to go to the 6:30 showing of a popular film but it was sold out.” “We tried to book dinner reservations on Saturday, but they can’t fit us in until next week.” “The first available appointment for your doctor is next Thursday.” “The flight was booked solid.” Maybe the most apt analogy is, “I went Christmas shopping and it took me 30 minutes to find a parking space.”

I have seen the same server/world situation since Asheron’s Call (which was a long, long time ago). Servers have capacities and there’s no way (that I can think of) to get around that — it’s a hardware situation that must be accommodated, much as a telephone system has a specific limitation on the number of calls that it can handle.

Please note that GW2 world capacities are adjusted from time to time; in fact that happened quite recently. More importantly, world population changes take place daily when individual players move to a different world, when guilds switch worlds, etc.. And I don’t know of anyone who has this problem for more than a few days.

and this:

Gaile Gray

ArenaNet Support Liaison

I understand your thoughts about a “transfer queue” system. I mentioned it to a co-worker, because I think the idea has MERIT. We came up with some questions about the process, basically, “How would that work?”

What if you were in the middle of a dungeon and got the message? Would queueing cause people to abandon parties? What if you were offline, would such a queue simply move you without your consent? (We don’t even do that from overflow to normal worlds right now — you must indicate you do wish to move.) If you declined to move because you were in the middle of playing, what happens — do you drop to the bottom of the queue or do you get asked again and again until you accept?

Basically, this sounds good in theory, but there seem to be a lot of questions about how it would work in a functional sense. I will see if I can ping a developer about this, but you’d do well to post this in the Suggestions Forum, because that is reviewed daily and it would catch the eye of devs over there.

The bottom line is that your home world situation isn’t really an account issue. It’s related to your account, yes, but this forum is built more to address access issues and questions about things like suspensions, policies that result in timeouts, etc. So with all due respect I’m going to lock this thread and encourage you to post in the GW2 Suggestions and/or Discussion forum.

Heck from this reply from gaile, I don’t think blackouts are even necessary. They just have to remain in overflow so that people can join the server they want. So now are you gonna say that choosing to remain in overflow is an exploit too? If it was, you should be forced to transfer to your server if a slot is available. I don’t understand why you guys are frowning upon the idea of allowing people to transfer so they can represent the server they want once they are online.


I have a hard time choosing the right words to use as english isn’t my first language, thus I edit my posts a couple of times and it usually ends with miscommunication as my intention/point gets misunderstood in the process.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

(edited by Leo Paul.1659)

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Posted by: TurtleMuncher.9750

TurtleMuncher.9750

From ANets point of view, I think they would rather these blackout practices happen than outright stopping it. Guilds and people stuck on a server they hate and couldnt transfer out to a full one that they really want before paid transfers come may just quit the game altogether.

MERC

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Posted by: elkirin.8534

elkirin.8534

If Anet considered these actions an exploit, then by their own code of conduct, this thread would be reviewed for deletion/infractions.

Discussion of exploits along with naming servers, guilds or individuals you consider exploiters is to my understanding, a breach of the code of conduct all of us signed.

I would have preferred them to have just raised the population caps myself.

Dubain – Sea of Whoever we are Linked to now

(edited by elkirin.8534)

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Posted by: Jeda.5209

Jeda.5209

I think they should just allow everyone to join SOS. One server that is all.

This will make free transfer impossible, paid transfer wont exist, and all the bandwagoners, server hoppers who cant stand the server they are on now wont complain. Just one big happy lagfest server with no competition at all.

We will all be winners then. Yes this is what is needed.

Oh and yes I am being sarcastic.

Sea of Sorrows

(Bronze Soldier)

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Posted by: Leo Paul.1659

Leo Paul.1659

I think they should just allow everyone to join SOS. One server that is all.

This will make free transfer impossible, paid transfer wont exist, and all the bandwagoners, server hoppers who cant stand the server they are on now wont complain. Just one big happy lagfest server with no competition at all.

We will all be winners then. Yes this is what is needed.

Oh and yes I am being sarcastic.

Because JQ and other high tier servers don’t use blackouts as well. It all boils down to that response though. You don’t like losing so you’d rather call people who win as exploiters rather than trying well enough to recruit and strengthen your own servers. Why should we be not allowed to have transfers and your server does? Yea, coz you dont like losing.

Ultimately, this is just an elaborate form of you guys whining and being sore at not being on top.

Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

(edited by Leo Paul.1659)

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Posted by: zhonnika.1784

zhonnika.1784

Yes, JQ had blackouts. Before they raised the population cap, this was the only way to get people in. It wasn’t the most enjoyable thing to do, because you had to sacrifice PPT to get it done, but when presented with no other viable option, it’s what we had to do.

I wish people around here actually understood what the heck a real exploit was, but I’m not holding my breath. I have never been more sick of a word.

Kashmara – Elementalist | Reapermara – Necromancer
Jade Quarry
Onslaught [OnS]

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Posted by: Jeda.5209

Jeda.5209

I think they should just allow everyone to join SOS. One server that is all.

This will make free transfer impossible, paid transfer wont exist, and all the bandwagoners, server hoppers who cant stand the server they are on now wont complain. Just one big happy lagfest server with no competition at all.

We will all be winners then. Yes this is what is needed.

Oh and yes I am being sarcastic.

Because JQ and other high tier servers don’t use blackouts as well. It all boils down to that response though. You don’t like losing so you’d rather call people who win as exploiters rather than trying well enough to recruit and strengthen your own servers. Why should we be not allowed to have transfers and your server does? Yea, coz you dont like losing.

Ultimately, this is just an elaborate form of you guys whining and being sore at not being on top.

I could careless about server transfers to my server. The current state of WVW for the server I am in is boring due to all the transfers that keep coming in. My point is all servers should be balanced and then the people on that server should be able to rally together and we would see who is the strongest. Due to transfers the only servers that will be on top is the server where all the population is.

If you ever play sports, i am sure anybody who is on top will want to win by skill not because they put more people on the field than everyone else.

If everyone is all on the same team then who is your competition? What is the point of playing?

Sea of Sorrows

(Bronze Soldier)

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Posted by: Leo Paul.1659

Leo Paul.1659

I’m pretty sure that JQ and BG (and soon SOR) are equally capable of taking the number 1 spot, you underestimate them. You greatly exaggerate the disparity in competitive population coverage among these servers. Your idealism is misplaced and your assumptions are unrealistic.

Recruitment is a military strategy. We aren’t denying others of doing the same and thus viewing it negatively is nothing but an opinion by the losing team.

Queen Of The Moors (Blackgate)
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Posted by: Gab Superstar.4059

Gab Superstar.4059

I’m pretty sure that JQ and BG (and soon SOR) are equally capable of taking the number 1 spot, you underestimate them. You greatly exaggerate the disparity in competitive population coverage among these servers. Your idealism is misplaced and your assumptions are unrealistic.

Recruitment is a military strategy. We aren’t denying others of doing the same and thus viewing it negatively is nothing but an opinion by the losing team.

You still don’t understand that you are killing EVERY aspect of the game on lower populated servers, not just WvW, don’t you?

Very Good Detectives [VGD]
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Posted by: sostronk.8167

sostronk.8167

I’m pretty sure that JQ and BG (and soon SOR) are equally capable of taking the number 1 spot, you underestimate them. You greatly exaggerate the disparity in competitive population coverage among these servers. Your idealism is misplaced and your assumptions are unrealistic.

Recruitment is a military strategy. We aren’t denying others of doing the same and thus viewing it negatively is nothing but an opinion by the losing team.

You still don’t understand that you are killing EVERY aspect of the game on lower populated servers, not just WvW, don’t you?

Pointing fingers at entire servers does nothing. Nobody on those servers really care. Take it up with Anet. They are the professionals who designed the game this way.

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Posted by: Jeda.5209

Jeda.5209

I’m pretty sure that JQ and BG (and soon SOR) are equally capable of taking the number 1 spot, you underestimate them. You greatly exaggerate the disparity in competitive population coverage among these servers. Your idealism is misplaced and your assumptions are unrealistic.

Recruitment is a military strategy. We aren’t denying others of doing the same and thus viewing it negatively is nothing but an opinion by the losing team.

For you guys to stay on top I understand why you guys are recruiting and also understand that if others are doing it you guys should. Which you should.

The point I was making was regarding the transfers and the problems it has caused. It has made servers unbalanced. You guys in tier 1 probably dont see the difference as much since all 3 servers generally have a very good population. The problem I am pointing out is that the servers were created to hold a certain population and to be balanced. Not to have certain servers have 6 times as much population as others. If ANET actually balanced all servers we would see competive matches on all tiers. The servers in tier 1 would actually be the strongest based on skill not because they have more population than the other servers.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

If Anet considered these actions an exploit, then by their own code of conduct, this thread would be reviewed for deletion/infractions.

Discussion of exploits along with naming servers, guilds or individuals you consider exploiters is to my understanding, a breach of the code of conduct all of us signed.

I would have preferred them to have just raised the population caps myself.

Go look at the dungeon sub-forum for an answer to the code of conduct thing.

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Posted by: CreativeAnarchy.6324

CreativeAnarchy.6324

Balancing servers…maybe, just maybe there are players that want to play in a server and tier that has 24/7 coverage of all 4 maps. Maybe, just maybe these people don’t want to play in the vacancy of the lower tiers. Some people do, some don’t. Unfortunately there probably won’t be a middle ground even with “server balancing” because there probably isn’t enough to go around for all time zones and all servers.

I’m excited to see JQ getting players. I had hoped BG would get some. Maybe SoR will offer the coverage. Either way, it will be good competition for SoS. And if SoS didn’t try to do the same with their euro push, JQ and BG wouldn’t have any competition from us.

If you don’t want to play there, transfer before they stop being free. Not like there isn’t any server that won’t help.

If you like having smaller battles and less coverage of maps, then stay where you want.

If you have some kind of loyalty to your server, then you need to figure out if that loyalty is really that important if you are not getting the kind of gaming entertainment out of your server.

People are here to play a game. They will try to get the entertainment out of if that they want, kitten server loyalty if it isn’t providing that entertainment.

I speak for my self and no one else. Only fools believe they speak for a majority.

(edited by CreativeAnarchy.6324)

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Posted by: Nidome.1365

Nidome.1365

Perhaps people want to play on servers where the queue time for WvW maps hasn’t doubled since the free transfer deadline was announced.
Perhaps people who have server loyalty and have never server hopped would like to continue to have an enjoyable experience on the server which they joined.
Perhaps guilds would like to continue to play together instead of being split over multiple maps due to queues.
And I’m not saying this from the point of view of a low tier player. I am on a T1 server, I have been on this server since the start and never moved.
We still have guilds coming into our server, but queue times for EB and our own borderland have at least doubled during the past week, so are only going to get worse – this is what is going to kill WvW.
A better idea to ending free transfers in the way that they did would have been to have introduced paid transfers immediately, but given every existing player a single free transfer to use at some point in the future. It would have avoided this mad panic which is causing so much pain.

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Posted by: Leo Paul.1659

Leo Paul.1659

I’m pretty sure that JQ and BG (and soon SOR) are equally capable of taking the number 1 spot, you underestimate them. You greatly exaggerate the disparity in competitive population coverage among these servers. Your idealism is misplaced and your assumptions are unrealistic.

Recruitment is a military strategy. We aren’t denying others of doing the same and thus viewing it negatively is nothing but an opinion by the losing team.

You still don’t understand that you are killing EVERY aspect of the game on lower populated servers, not just WvW, don’t you?

I don’t even want to respond to this reasoning anymore. This is just an example of a very bad slippery slope fallacy. Enough with the whining already. Stop trying to dictate where people should or shouldn’t be. If they don’t want to be in SOS or JQ or any of the other high tier servers, they won’t in spite of how aggressively we recruit.

Anyway, my point still stands. Blackouts aren’t an exploit.

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Posted by: Roughneck.2509

Roughneck.2509

Blackouts are gaming the system to get a guild on a server they might not otherwise be able to get on. They are very short sighted by both parties in my opinion.

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Posted by: Leo Paul.1659

Leo Paul.1659

Blackouts are gaming the system to get a guild on a server they might not otherwise be able to get on. They are very short sighted by both parties in my opinion.

They will be able to get on regardless, they only have to wait for the server to register Very High instead of Full on random (unpredictable) times, blackouts merely provide a specific time instead (Being able to transfer is inevitable, servers fluctuate from Full to Very High all the time). This topic is already moot anyway seeing as population cap seems to have been increased.

To everyone one who wants to join SOS, we welcome you with open arms.

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Queen Of The Moors (Blackgate)
Deaths Fear [Fear] / The Hardcore Caravan [HC]
Forum Warrior: Black Belt in Ninja Edits

(edited by Leo Paul.1659)