Currently @ some T1 server in EU
State of medium armor in WvW
Currently @ some T1 server in EU
So, in sum :
- medium classes could be useful in zerg, since they have good survivability and good utilities. Imo, this idea doesn’t fit with the current meta, because of the too easy ralliement system
- the learning curve for these profession is very difficult, so most players quit the class before mastering it
- people who quit are frustrated, and think medium class are useless
- these classes are too medium : they can too tons of things, but can’t specialyze on one.
- thanks to his grenades and water field, engi is the most used medium armor in zerg. However, he can easily be countered by ret or Wall of Reflection
- thieves are mostly used for roaming, but are sometimes useful in zerg (massive stealth)
- ranger.;… broken or not ?
Rangers are fine, in need of some work, but fine. People simply have the misconception that they suck, because they weren’t good enough to play it. It is like the engineer, a skill profession.
Oh and, you will find probably twice as many rangers in a zerg, as engineers. However, most of those rangers are pathetic PVE heroes with zerker bearbows.
EDIT:
Perhaps i need to make a few videos for people to understand what a ranger can and cannot do. “Unfortunately” my build is fine tuned to zerging, and is contradictionary to most ranger builds out there.
Currently @ some T1 server in EU
(edited by Prysin.8542)
So, in sum :
- medium classes could be useful in zerg, since they have good survivability and good utilities. Imo, this idea doesn’t fit with the current meta, because of the too easy ralliement system
- the learning curve for these profession is very difficult, so most players quit the class before mastering it
- people who quit are frustrated, and think medium class are useless
- these classes are too medium : they can too tons of things, but can’t specialyze on one.
- thanks to his grenades and water field, engi is the most used medium armor in zerg. However, he can easily be countered by ret or Wall of Reflection
- thieves are mostly used for roaming, but are sometimes useful in zerg (massive stealth)
- ranger.;… broken or not ?
Medium classes in a zerg aren’t useless but not preferred since heavies and lights do almost everything better and come with far more upside.
Learning curve is only heavy with the engi. Ranger and thief are relatively easy to play but mistakes are very costly.
Medium classes cannot do tons of things at least compared to other classes. IMO they are almost all relegated to roaming with little use in skill or zerg play.
Thief stealth is completely useless in a zerg. Thief blast finisher is their single best zerg attribute. No class is even remotely as good in this department. Thieves are horrible at mitigating AoE damage which generally makes them a liability in a zerg.
The Ranger lacks dangerous burst, has little reliable condition removal, very little control, requires exceptional play to be even remotely dangerous and has few decent group buffs. Dying to ranger in WvW is considered an embarrassment by many… it is that bad. When you run into a really good one, the only thing of note is how much better that player would be on another class.
“Youre lips are movin and youre complaining about something thats wingeing.”
@Xev
And that instant shout heal from 5+ warriors pales in comparison to 5+ rangers waterfields which does 6k instant heal and 8k regeneration. Then there is Fern Hound with 2k instant heal + 4k regeneration.
You forgot to mention ranger’s omg-wtf aoe one shot ability, too.
@Xev
And that instant shout heal from 5+ warriors pales in comparison to 5+ rangers waterfields which does 6k instant heal and 8k regeneration. Then there is Fern Hound with 2k instant heal + 4k regeneration.You forgot to mention ranger’s omg-wtf aoe one shot ability, too.
Oh yes i did, the “Hit-this-button-and-suicide-barrage”. The only redeeming bit of that skill, is that people think the other team has an AC somewhere XD
Currently @ some T1 server in EU