Suggestions for new WvW maps
I’ll add to your idea,
Environmental effect/season effect.
In winter, there is a chance to get ‘chilled’ (or just get random condition), and more effect for skills who use chilled or somehow connected to ice/water (like elementalist magic, and healing skills become somewhat weaker)
At summer, there are more chances to get a random boon.
Healing skills are a bit buffed (e.g. ‘healing spring’ turns in to ‘hot spring’, and beside regeneration and healing gives a ‘Vigor’ boon)
In summer, when life returns to anything growing, healing skills are a bit better.
Might think of it more, as I have plenty to added.
aka John Silverarrow and more.
Supply Yaks that you can escort and then deploy to build small fortifications
(Roadblocks, Palisades) anywhere on the maps. They can be destroyed and repaired in sections. Pavises or mantlets and assault ladders for infantry assaults (show the engineers some love here.) Covered Rams and custom guild rams which can gain xp and leveled abilities, and be disassembled and reused. Hired Mercenaries available for teams with outmanned buff. Allow people to que at random for any map on any server with outmanned buff, make a mercenary reward system for this based on captures, defenses, kills (this is GUILD Wars right?). In the same context make an allegiance reward system to reward server loyalty in WvW. Could go on and on with this.