Tagging of keeps
Wish they would make it so that the gate should sustain at least about 1% damage before the keep is tagged. I find one person being able to tag a keep to be cheap and really annoying :P
It takes practice and patience to watch 20 enemies guarding every gates but they still can’t stop you. That’s the joy right there.
People don’t guard the gates & its usually the cannons being tagged. They will try & attack this player if in the vicinity.
I start questioning the mentality of the player if all they can do is tag a keep for three days in a row – just don’t get it.
Was chasing a warrior who kept tagging ours, popped all my speed buffs and watched him go past me like i was standing in a foot of treacle. XD
How do you combat a player that spends all their playing day continually tagging your keep? This player has had up to ten people chasing trying to kill. Seems to be immune to all weapons & siege. Stealth traps do not work, neither do net turrets.
While I have encountered keep tagging when opposition sides want to capture the surrounding towers this is the first time I have encountered a player doing this.
Is this a common occurrence on some servers?
The higher up the tiers you go, the more often this happens. Some very good players on classes that can stealth will keep your waypoints contested 90% of the time on a busy night. That’s why the higher tiers also have more dedicated scouts to combat the taggers (whether they’re siege humpers or not).
Beastgate | Faerie Law
Currently residing on SBI