Temporarily solution to solve orbs hacking issue?

Temporarily solution to solve orbs hacking issue?

in WvW

Posted by: ISteveI.9732

ISteveI.9732

Would suggest:
1) Each server will only have 1 orbs. Those who have more than 1 need to return it back. Abit boring but will prevent orbs hacking or accusing each other.
2) 1 orbs at garrs. If u were to take opponent orbs… must take over garrs and do not remove the orbs. Once orbs are not at garrs, return back to the respective server.

Its just a temporarily solution till they fix it…
i would prefer 2) tho
Any other idea or comment?

Sea of Sorrows
Q Xoxo – Elementalist | Styls – Warrior | Stylic – Theif | Stylc – Mesmer

Temporarily solution to solve orbs hacking issue?

in WvW

Posted by: Mishi.7058

Mishi.7058

Would suggest:
1) Each server will only have 1 orbs. Those who have more than 1 need to return it back. Abit boring but will prevent orbs hacking or accusing each other.
2) 1 orbs at garrs. If u were to take opponent orbs… must take over garrs and do not remove the orbs. Once orbs are not at garrs, return back to the respective server.

Its just a temporarily solution till they fix it…
i would prefer 2) tho
Any other idea or comment?

All servers should be allowed up to 3, otherwise you void the point of defending an orb in borderlands.(Or taking one even.)

A better fix would be a keep lord has to be killed in order to take an orb. (Kinda like the NPC’s at the northern starting altar.)

Commander Silvannas
“Invincibility lies in the defence; the possibility of victory in the attack.” Sun Tzu