The broken "run away" warrior roamer

The broken "run away" warrior roamer

in WvW

Posted by: ArchonWing.9480

ArchonWing.9480

As a rifle engi, (toolkit, nades, rocket boots) I find fighting warriors really frustrating.

Before HoT powercreep, I used to have no problem getting in close with a warrior and trading hits. Now, I have to kite like my life depends on it and pray they never get within 300 range or so.

  • If they get close to me and manage to get a taunt combo off, I lose. That instantly takes me from full health to below 25%. They’re faster than me and have stability, so I can’t cc them or escape.
  • If they land any one of their stuns, I lose. Rocket boots isn’t a stun-break.
  • If I land any of my cc’s, they just break stun and continue fighting.
  • They have stability and resistance for a good portion of the fight, so I can’t use my cc’s. Overcharged Shot, Net shot, Magnet
  • They have more sustain – They regen health faster than I can deal damage, considering I have to spend a lot of time kiting and maintaining distance.

If at any time I make one mistake (fail to dodge a stun, be too close and get hit by the unblockable undodgeable taunt, use Overcharged Shot when war has stab, Net shot when they have resistance) I lose the fight right there.

If I do everything right and kite perfectly for 2 minutes while still dealing more damage than their regen, .. they just run away until their stances recharge again, and I can’t catch them because they’re faster than me.

That’s not a problem with the warrior as much as other issues. Namely, Engi rifle being in a horrific spot because it hasn’t kept up with the power creep, and I’m impressed you actually made it to work at all. If we’re taking about base classes, then they’re also in a really bad spot now. And before anyone says that “all classes have bad weaponsets”, they should probably note how many weapons engineers can use period.

It seems more reasonable that your argument would be for a reevaluation of Engi rifle and rocket boots. The later is so unreliable with a miserable aftercast and Anet’s way of “buffing” it is beyond pathetic. But that’s only the tip of the iceberg.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

The broken "run away" warrior roamer

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Posted by: towerston.2790

towerston.2790

OP’s complaint isn’t because ‘he sucks’ as some people want to tell themselves, it’s because it’s a fact of GW2: the Warrior is able to do things that entire classes aren’t, and more on top of it, and that’s a definite reason there’re thrice as many Warriors in PvP and PvE and WvW as there are Engineers.

This isn’t a shot at ANet, but… well, I hope they realize how bad it is due to the number of people comparing their playtesters to CoD’s 12 year-old squad of ‘em. They should make judgements based on their observations AND the community, as that’s how the best art is made. Using playtesters/the community or observations is an outright bad idea, and everyone who disagrees should very well study up on comprehensive MMO/RPG design before they try pointing out how wrong I am.
Or I can just explain it, which works just as well.

Actually some comments about his skill are directly brought from what he complains about and how he’s complaining about it. Additionally it’s coming from people who I know aren’t warrior mains so they don’t exactly have a vested interest distorting the truth. Many have pointed out with good reasons that the problem isn’t with the mobility skills but with the elite specs giving too much which is reflected in almost all the classes.

I don’t disagree with your last paragraph but I’m guessing you mean in respect to balance? A lot of people enjoyed and welcomed the community engagement with the HoT betas and many gave honest feedback on what was presented. Unfortunately it was also taken with a bit of “wow this instantly killed a guy, it’ll be balanced on launch, they won’t leave it like this” and guess what? Yeah they left revenant like that where CoR was ruining everyones day for quite a long time.

The heart of the problem is actually at ANet and how little they’re investing in balance not the community. There’s many in the community that are saying constantly that the elite specs are extremely unbalanced and causing the loss of risk in many classes. However ANet has gone with nerfing core traits rather than their elite spec side interaction as well as only pushing out balance patches about once every 3 months. That’s not cricket!

Weirdly, I have nothing to say. You’re pretty much right, overall. The Elite spec’s are a bit broken compared to anything else. It could very well be they want to encourage people to get HoT (which in that case flies in the face of the fact that everyone’s equal and useful) but, either way, it’s a truth that you can pretty much guarantee that if someone can use the Elite spec., they will use it.

Also, there’re nine classes and a good thirty variations per class [even if only around five of said variations are really viable]. That’s like saying that, because someone isn’t in the white-house they have an invalid or less valid opinion on the matter, even if they suffer because of what happens – although I do get the other side of that same argument too, a side that isn’t exactly false either due to the nature of the internet.

Finally, …that’s what ANet has been doing? No wonder someone trying to have fun without the Elite spec. is almost entirely useless, which pretty much leaves you, the player, with two full tree choices (things which vastly change playstyle depending on their mix-and-match) instead of three, and this is in PvP and PvE alike.

(ANet, this is for you: people don’t give a kitten about the Elite specs. It won’t make anyone buy HoT when otherwise they wouldn’t have unless said person is the same type of person you’re setting out to prove wrong with the existence of your casual-and-hardcore-friendly game and gear-is-equal skill-is-everything motto. People buy HoT because it’s awesome to look at, listen to, fight inside – your Elite specs are a blip on the radar, and your refusal to balance them is both a hypocritical action and a slap in the face to what you stood for/stand for. Hmph. Oh, and I play a Scrapper Turret Engie for my point of reference. I always lose vs. almost everything, though that probably IS because I genuinely suck.)

(edited by towerston.2790)

The broken "run away" warrior roamer

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Posted by: Leolas.6273

Leolas.6273

Warrior is broken because that class has one of the best allrounder setups across all classes.
And ye the dmg is kittening high and you have also good def. Was really a joke when i swapped to my warrior and stomped like an idiot. When i tried thief man that are worlds between them. Stealth is annoying to fight but as warrior u can really in some situations smash ya face on the keyboard and win. And when u get low Hp now u can run faster than usain bolt and that with heavy armor.

The broken "run away" warrior roamer

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Posted by: Dawdler.8521

Dawdler.8521

Oh, and I play a Scrapper Turret Engie for my point of reference. I always lose vs. almost everything, though that probably IS because I genuinely suck.)

No, you loose because turrets arent viable in any game mode. Its been years since turrets was good and the scrapper gyros pretty much removed the turrets from the class, with the exception of the heal turret.

The broken "run away" warrior roamer

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Posted by: Aeolus.3615

Aeolus.3615

Warrior is broken because that class has one of the best allrounder setups across all classes.
And ye the dmg is kittening high and you have also good def. Was really a joke when i swapped to my warrior and stomped like an idiot. When i tried thief man that are worlds between them. Stealth is annoying to fight but as warrior u can really in some situations smash ya face on the keyboard and win. And when u get low Hp now u can run faster than usain bolt and that with heavy armor.

That means the class is balanced to Anet standards, its a noob game for noob people most classes need to carrie the player so they stay playing. :P

What some of us want is u cant have builds with mobility defense and damage, bzerkers are really anoying at this, some classes dont have surviability and no way to escape, like a mace shield guardian….oh and mace does no damage and isnt very good besides the block thing, so is a loose/loose or very situational build.. due how game is all about offensive power creep.

In exchange of lesse bzerker surviability or mobility for damage, Anet should rework the vanilla banners to something decent, and interesting.

1st April joke, when gw2 receives a “balance” update.

The broken "run away" warrior roamer

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Posted by: Caedmon.6798

Caedmon.6798

Warrior is broken because that class has one of the best allrounder setups across all classes.
And ye the dmg is kittening high and you have also good def. Was really a joke when i swapped to my warrior and stomped like an idiot. When i tried thief man that are worlds between them. Stealth is annoying to fight but as warrior u can really in some situations smash ya face on the keyboard and win. And when u get low Hp now u can run faster than usain bolt and that with heavy armor.

That means the class is balanced to Anet standards, its a noob game for noob people most classes need to carrie the player so they stay playing. :P

What some of us want is u cant have builds with mobility defense and damage, bzerkers are really anoying at this, some classes dont have surviability and no way to escape, like a mace shield guardian….oh and mace does no damage and isnt very good besides the block thing, so is a loose/loose or very situational build.. due how game is all about offensive power creep.

In exchange of lesse bzerker surviability or mobility for damage, Anet should rework the vanilla banners to something decent, and interesting.

Just remove the entire banner concept and rework vanilla banners into pulsing boons like rev.

The broken "run away" warrior roamer

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Posted by: Nabil.9306

Nabil.9306

Just getting back into the game, was curious what this build looks like if anyone has a link

The broken "run away" warrior roamer

in WvW

Posted by: Mikhael.2391

Mikhael.2391

Just getting back into the game, was curious what this build looks like if anyone has a link

Pretty much every build with warrior can do it because of passsive traits that u have to take and GS. use zerker gear with zerker weapons and trinkets. USe durability runes. Use GS and sword shield and if u want take bulls charge.

The broken "run away" warrior roamer

in WvW

Posted by: Nabil.9306

Nabil.9306

Just getting back into the game, was curious what this build looks like if anyone has a link

Pretty much every build with warrior can do it because of passsive traits that u have to take and GS. use zerker gear with zerker weapons and trinkets. USe durability runes. Use GS and sword shield and if u want take bulls charge.

Thanks for the info, I appreciate it!