The stunfest has to stop

The stunfest has to stop

in WvW

Posted by: ZvolTx.3165

ZvolTx.3165

ITT: People who don’t understand game mechanics

CC’s are hardly a problem in the way the people in this thread are describing.
Let me run this down for you based on a few different scenarios:

- First of all, you’re in a PvP game-mode. If you aren’t carrying any stunbreaks then you’re either an idiot or you are good enough to not need any stunbreaks at which point you would have no reason to be complaining here. Put some stunbreaks on your bar, seriously.

- Zerg/Frontline: You should have amble sources of stability, be it your own or from allies, if you’re trying to frontline in a zerg. Plus you know, stunbreaks. But hey, lets say your stab got corrupted or stripped, and you were already knee deep in the action and none of your allies have any stab to give you (so, bad gameplay is what I’m trying to say here). BAM CCs! Oh no, what do boss?! Hey remember those stunbreaks? Use one and dodge. If you do them at the same time, you will be evading and won’t get hit with subsequent CCs. Cool right!?

- Zerg/Backline (or even mid I suppose): But boss, I’m a filthy shoutreaper pleb who copied my build off some website after I searched Google for “gw2 epicz dps RvR lord of death xD” Don’t worry, I’ve got you covered! First, remember that stunbreak and dodge trick? It works on non-frontline builds too! Woah! Another good trick is to well… be better at positioning so you aren’t exposing yourself to ability to get CC locked. I don’t have a passive-aggressive snarky way to say that, sorry.

- Roaming/Small scale: insert comment about how if you don’t have stunbreaks on your bar it’s your own fault stop being terrible, go back to afk zerg fights, the reason why " X thing is OP I got killed by roamers using it" situation occurs is because roamers are better players than you, improve yourself or stop complaining, etc.

- Getting focused: Multiple players used coordination to focus down a single target, by timing their abilities together to CC in succession and (probably) rip defensive boons throughout the process, using multiple cooldowns of their own to retaliate against your cooldowns. So you got 1v4ed or however many people it was. Okay. “But working together is OP!!! No fair!!!” Get out of your zerg then, by the same logic, zerging to kill other players is just as OP as people working together to target focus. You’re right, lets make it so any allies who get within 1200 range of eachother get removed from WvW, because it’s OP and unfair that people can work together.

- B-b-but X is OP and somehow I’m relating that to stuns for no apparent reason: That has zero relevance to the topic at hand, and is what is referred to as a straw man fallacy. I don’t care if you think warrior is "just too strong " because they can use Endure Pain or Berserker’s Stance and your condi shout reaper can’t kill them in 4 seconds by your own inability to dodge and mashing your utilities resulting in what would normally result in people dying with zero required skill on your part, but the warrior was immune and you’re angry. How the kitten does that have any relevance to anything here? Go back to Candy Crush if the game is too hard for you.

Anything else I missed?

And for the record, I’ve done it all. I mostly solo/duo roam, usually on base thief, with power reaper being my most played alt besides that, either roaming or occasionally following a tag. I used to command, I played in a guild comp/GvG guild as both frontline guard and zerker staff ele, and I’ve experimented with the “run three healbots and two condi reapers to afk kill groups 4 times your size with zero effort”.

Just getting that out there before anyone tries to say something about not understanding what it’s like playing as “insert metabattle build here” that honestly, if you’re having problems while playing anything from that website, then PvP game modes might not be for you.

Zvolteh
One of 3 Base Thieves still playing the game