WvW Redefine Game Mode by Changing EotM

WvW Redefine Game Mode by Changing EotM

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Posted by: Diku.2546

Diku.2546

Hi everybody,

This is a sub-topic thread from a parent thread found here:

https://forum-en.gw2archive.eu/forum/game/wuv/New-Game-Mode-WvG-World-Vs-Globes/first#post6188906

https://forum-en.gw2archive.eu/forum/game/wuv/Reboot-the-Base-Map-Mechanic-Population/first#post5710744


Hi Jski

Thanks for suggesting the idea to redefine the game mode by changing EotM as it relates to the New Map Mechanic that I’m poposing.

I’m setting up this sub-topic thread to continue this discussion in detail here to keep the parent thread focused on topic about Reboot Base Map Mechanic & Population.

Appreciate your feedback & looking forward to this discussion with you & the WvW Community.

Diku

(edited by Diku.2546)

WvW Redefine Game Mode by Changing EotM

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Posted by: Diku.2546

Diku.2546

@Jski

I agree…WvW has many different things to do.

It’s critical to have someone to do things with.

You can only fight against players from 2 World Servers in the Current Map Mechanic.

The New Map Mechanic allows different players to meet & play on any Shared Enemy World Globe.

This should allow you to play with friends or family that could be on different World Globes.

Which gives you more choices in who you can play with.

I think that should be the roll of EotM not WvW (mind you that i feel EotM should be more of an open pvp zone with chosen sides and a pve like end of match reward and have it comply removed from wvw.) I am suggesting having a 4 game type the open rvr or open pvp by changing EotM.

Reference post to start this discussion above.

WvW Redefine Game Mode by Changing EotM

in WvW

Posted by: Diku.2546

Diku.2546

Reserved for discussion. Thread open for discussion.

(edited by Diku.2546)