[WvW] Some common sense suggestions.

[WvW] Some common sense suggestions.

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Posted by: Taldren.7523

Taldren.7523

1. Queue position and “ESTIMATED” wait times for those in queues.

2. You should be able to relog directly back into a PvP zone for up to a set amount of time after a game crash. Can’t tell you how frustrating it is to spend 3 hours in a queue just to lose all that waiting due to a network disconnect error or some other random thing.

3. Auto-loot needs to function in WvW on player loot bags. (Edit: As in as soon as the bag appears you automatically pick it up and put it in your inventory)

4. Need to pull out Group Names from Friendly Names in the name display toggle options. That way you can turn off friendly names and still see your group player names. (Helped a lot in DAoC)

5. More marking options. Group leaders should be able to place marks over group members heads so that the Target mark can actually be used only for its intended purpose.

6. Different color for friendly players that are part of your wargroup (or whatever its called when you join a commander). Green = friendly, Blue = Group, so maybe Orange or Purple (Edit: NOT RED) = Warband?

7. Rankings, Rankings, Rankings … We want to see a page that shows the Server ladder, the people with the most kills, guilds with the most objective points, ect, ect. Bragging rights has kept DAoC going for more than 10 years and it will do the same for this game guaranteed.

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

(edited by Taldren.7523)

[WvW] Some common sense suggestions.

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Posted by: soonkyu.1275

soonkyu.1275

3) I could be wrong, but I thought auto-loot had to do with automatically picking things up out of the “loot bag”, not looting it for you when you get close.

6) Using red to distinguish players in a group with a commander would make it extremely confusing if you were to suddenly get into a zerg of enemy players.

I think a potential answer would be a menu that allows you to customize the colors of the tags that you see.

Vantage [VAN] – http://www.vantageguild.net
Receive with simplicity everything that happens to you.
Sunny Lee – Henge of Denravi -Level 80 Human Elementalist

[WvW] Some common sense suggestions.

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Posted by: Draygo.9473

Draygo.9473

1) yes
2) sure
3) It already works this way, do you mean auto-loot puts loot directly in your inventory?
4) sure
5) why not
6) No, not red. Red is pretty universal for ‘bad’ so would be a bad color to use
7) sure, after they fix other things.

Delarme
Apathy Inc [Ai]

[WvW] Some common sense suggestions.

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Posted by: DeadStretch.5601

DeadStretch.5601

1 – Yes
2 – Yes
3 – YES! (what he means here is that any loot for you your PC will automatically pick up. No need to leave a siege weapon to loot. No need to remember where those bags of yours were)
4 – Sure
5 – Sure
6 – YES! But not Red. Maybe something along the lines of Guildmates. Some kind of really off color.

[WvW] Some common sense suggestions.

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Posted by: Chewie.7389

Chewie.7389

All very basic fundamental and positive changes listed, I fully support this. I don’t really think there should just be one commander rank that you get by buying… There should be multiple similar ranks that are earned and cost a bit of money. Like others said Red wouldn’t be a good color but still a good idea. Orange maybe? Purple?

Also, have speed buff npcs at spawn like in main cities would be, I think, a good idea. You’d still have to run back but it would be less frustrating and seem a lot faster. As an elementalist I can just sustain a swiftness boon the whole way anyway, just tedious to use a bunch of skills constantly while moving.

[WvW] Some common sense suggestions.

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Posted by: Taldren.7523

Taldren.7523

Yeah, sorry about that red thing … was thinking of Albion again. Edited and thanks.

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

[WvW] Some common sense suggestions.

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Posted by: Taldren.7523

Taldren.7523

8. Minimal amount of repair before reconstruction happens. Once a wall falls to 0 percent it should take more than a few supply to make an entire wall appear again. Perhaps once a wall falls you have to get to like 20% before the wall reappears?

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

[WvW] Some common sense suggestions.

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Posted by: Trismegistos.3046

Trismegistos.3046

agree with everything

and by “auto-loot” he means no bags, straight to backpack. no F spamming.