annonymous match up's ?
When I command (not at prime times – usually at night EU, so not many people), I take in consideration the state of my troops (number, and how they follow), the number of people on the other server (how fast they cap structrures / camps gives indication on their numbers / strategy).
I do not care at all who is the other server; I try to make it so that people following me will have a great time.
So, depending on my assessment of the situation, if we are less / people don’t really follow, I will go on the map where there is no ennemies. If we are a decent amount of players, and I see server A is attacking sever B, I will go and attack server B also, because I know they are busy elsewhere.
It is part of the strategy that a 3v3 war allows. It is absolutely not an “agreement”, all commanders (I hope) take decisions based on who is there, and who isn’t – where they are, and how many they are, how they fight, and how we can fight.
Any kind of complaints about 2v1 are kind of pointless, in my view… WvWvW was made so that there can be 2v1s… break the 2v1 againts you, and let another one be created against one of your foes…
Not knowing the servers or overall points is by no way going to stop 2v1s…
yes these kind of things are going to happen but what im talking about is something compleatly different team A attacks team B and never attacks team C at all and team C attacks team B and never attacks team A in fact ive seen A and C clash acidently thinking each other are team B and then quickly realiseing and spliting apart from each other (without anyone killing each other) to attack diff points of team B’s turf
these are not situational opertinty attacks but conspierd colaberations and truces designed to bring down a perticular team
(edited by thefinnster.7105)