Best trailer ever!

Best trailer ever!

in Fractured

Posted by: Faowri.4159

Faowri.4159

Aww. I’m impressed. It’s gorgeous.

Best trailer ever!

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Posted by: Zero Day.2594

Zero Day.2594

Yeah that’s a sick trailer.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

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Posted by: Edmo.7159

Edmo.7159

Thanks for the nice comments guys.

Here are some “behind the scenes” facts about this cinematic:

The cinematic was built as a prototype for the new video playback technology.

It was made over a year ago, and we planned to launch it with the original Fractal release. Unfortunately, the tech didn’t get implemented in time and we missed the release window. It was decided that we sit on the cinematic trailer until there was a big update to the Fractals.

The 3D character models are (pre)rendered in-engine with our model viewer and matched up with cameras in Maya and After Effects.

While I have special place in my heart for the original GW2 in-engine cinematics (such as the Dugneon Catacombs flashback…a cinematic that I reworked 4 times over the course of development) These new types of pre-rendered videos allow us to work faster, increase the quality, and they perform better on more peoples machines.

There are some pretty exciting cinematics coming in the future…I hope you guys will receive them as well as the Fractals piece.

Thanks again!

I do not understand how it is new… they have the same style of our characters introduction.

You mean that this technology is new regarding to the way you set up the scene? More easy and fast to create?

I never understood the reason to use static characters on the living story scenes… (Marjory’s journal, Queen Speech, etc) They would be much more amazing with these movements and also would be nice if it had our character on it like in the introduction scene.

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Posted by: morrolan.9608

morrolan.9608

Good trailer, pity it doesn’t feature any of the new content.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Lasur Arkinshade.4107

Lasur Arkinshade.4107

Thanks for the nice comments guys.

Here are some “behind the scenes” facts about this cinematic:

The cinematic was built as a prototype for the new video playback technology.

It was made over a year ago, and we planned to launch it with the original Fractal release. Unfortunately, the tech didn’t get implemented in time and we missed the release window. It was decided that we sit on the cinematic trailer until there was a big update to the Fractals.

The 3D character models are (pre)rendered in-engine with our model viewer and matched up with cameras in Maya and After Effects.

While I have special place in my heart for the original GW2 in-engine cinematics (such as the Dugneon Catacombs flashback…a cinematic that I reworked 4 times over the course of development) These new types of pre-rendered videos allow us to work faster, increase the quality, and they perform better on more peoples machines.

There are some pretty exciting cinematics coming in the future…I hope you guys will receive them as well as the Fractals piece.

Thanks again!

I do not understand how it is new… they have the same style of our characters introduction.

You mean that this technology is new regarding to the way you set up the scene? More easy and fast to create?

I never understood the reason to use static characters on the living story scenes… (Marjory’s journal, Queen Speech, etc) They would be much more amazing with these movements and also would be nice if it had our character on it like in the introduction scene.

It is new. If you observe closely it is in a distinctly different style, and there’s a reason for it. As he explained, the new cutscenes are being pre-made in software like After Effects then played back as pre-rendered video files in-game, whereas the painterly intro cutscenes were rendered in-engine in real-time using special tech that ArenaNet created.

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Posted by: Lucky.9421

Lucky.9421

I do not understand how it is new… they have the same style of our characters introduction.

It sounds like they are using video files now, instead of playing the cinematic out in engine, which is something many games do for their cutscenes, but neither GW2 nor GW1 ever had.

(edited by Lucky.9421)

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Posted by: sandvich.8259

sandvich.8259

That’s very good.

Best trailer ever!

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Posted by: StinVec.3621

StinVec.3621

One of the all around best videos I’ve seen for GW2 to date. I don’t think it would have really been as appreciated for its quality had it been used in the past as it can be today.

I have never stepped into fractals for several reasons, but I will be adding this video onto the end of the GW2 trailers I watch every day before hopping in-game to set the mood and get in the GW2 mind frame as I roam the open world.

Fantastic job, Matthew Oswald and team(s).

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(edited by StinVec.3621)

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

There are some pretty exciting cinematics coming in the future…I hope you guys will receive them as well as the Fractals piece.

I just hope that if/when you add more cinematics to the game you will take care and make them

(a) not pop up in the middle of a fight / action sequence causing you to die instantly when the cinematic ends (*cough*volcanic fractal*cough*)
(b) be skippable so we don’t have to wait 5 minutes for Mrs. Lionguard to explain to Caithe how much help they need dealing with lolscarlet over and over and over again.

(a) I cant answer this as it is a design issue with our scripting system. The cinematics team only handles a few of the flyby-camera-style cinematics. I can take a look at this-
(b) all our cinematics have the ability to be skip-able. Sometimes someone forgets to flag a cinematic as skippable :0

When a scene is scripted out there may be triggers that NEED to happen in order for a set of events to play out the way they were meant to be. If we allow players to skip this type of cinematic, then it can unravel scene, spawns, and such. I’d love to have a fix for this…but players may have to bare with it for the time being. I feel your pain.

Aetherblade Path, Twilight’s Arbor, please make those skippable. Thank you!

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Posted by: Carmela.8756

Carmela.8756

yeahh really great this trailer,hope we can see more in future

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Posted by: Patrikan Habaton.2548

Patrikan Habaton.2548

Sad I can’t watch the Trailer I ‘ve been watching Trailers and teasers for every update now… but I just can’t enjoy the upcomming Content knowing that you destroy my hard work to get to 81… it’s like deleting the Trailer out of nowhere it might be good it might be bad the desition to destroy another ones work is just bad.

first scale 81 fractals

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Posted by: StinVec.3621

StinVec.3621

The thread “Best trailer ever!” was moved from Guild Wars 2 Discussion because it was a better fit for the Linksville sub-forum.

What?
Why was this thread moved to the “Linksville” sub-forum from “Guild Wars 2 Discussion”?

If it was going to be moved at all then it should have been moved to the “Fractured” forum as it is discussing the trailer for that game update.

Matthew Oswald, would you see about having this thread more appropriately moved to the Fractured sub-forum instead of where it has now been moved to, please?

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(edited by StinVec.3621)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Yeah, that’s a rather odd decision. Do all threads featuring ArenaNet trailers get sent here?

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Posted by: StinVec.3621

StinVec.3621

Yeah, that’s a rather odd decision. Do all threads featuring ArenaNet trailers get sent here?

From what I can see none of the Nightmare Within trailer, Rock the Nightmare trailer and contest, or the Tower of Nightmares trailer discussions were moved to this sub-forum. Nor have past discussions on previous release trailers been moved to here.

This had to have been a mistake and the wrong sub-forum was selected for its destination.

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(edited by StinVec.3621)

Best trailer ever!

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Posted by: Lucky.9421

Lucky.9421

I think it was because they moved the the embarrassing Dev twitch temple video from a few days ago here just now.

Moved both for fairness.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Yeah, that’s a rather odd decision. Do all threads featuring ArenaNet trailers get sent here?

From what I can see none of the Nightmare Within trailer, Rock the Nightmare trailer and contest, or the Tower of Nightmares trailer discussions were moved to this sub-forum. Nor have past discussions on previous release trailers been moved to here.

This had to have been a mistake and the wrong sub-forum was selected for its destination.

Well, bring attention to it, and ye shall receive! I see we are now in a more appropriate sub-forum. =)

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Posted by: jayb.1329

jayb.1329

Yeah, ANet’s always been awesome in overhyping their product with cool and shiny trailers…

You mean “overhyping” the same way that every single trailer in the history of mmo’s has?

Best trailer ever!

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Posted by: StinVec.3621

StinVec.3621

Yeah, that’s a rather odd decision. Do all threads featuring ArenaNet trailers get sent here?

From what I can see none of the Nightmare Within trailer, Rock the Nightmare trailer and contest, or the Tower of Nightmares trailer discussions were moved to this sub-forum. Nor have past discussions on previous release trailers been moved to here.

This had to have been a mistake and the wrong sub-forum was selected for its destination.

Well, bring attention to it, and ye shall receive! I see we are now in a more appropriate sub-forum. =)

:D

Thank you very much to whoever brought this thread to the appropriate sub-forum. I just didn’t want to see this thread discussing the qualities of the trailer (and the ‘behind-the-scenes’ info from Matthew Oswald) to disappear into the depths of the Linksville Abyss.


I’m having trouble choosing which segment I enjoy most. Each piece so appropriately told a fragment of a story, and the transitions are so well done in that they effortlessly flow into eachother (even literally), that I am even left rooting (as well as mourning) for the nameless and faceless heroes embroiled in the fractal scenarios and conflicts portrayed within them.

I just want to reaffirm my statement of appreciation for the work and creativity put into this video.

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| [Free Ports For All “Not So Secret” JP Needs (and 1st Try Dive Tips)] |
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(edited by StinVec.3621)

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Posted by: zabriel.4852

zabriel.4852

Awesome Job Anet. You can tell this cinematic is different than the rest. Looks good, looking foreword to many more.

Zabriel Dusk

Best trailer ever!

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Posted by: Upham.6137

Upham.6137

Trailer is beautiful, grats to the team.

Bläck Dähliä

Best trailer ever!

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Posted by: The Eternal Grace.3157

The Eternal Grace.3157

Kinda looks like they spent more time making the trailer than they have optimizing their game.

Best trailer ever!

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Posted by: Thobek.1730

Thobek.1730

That trailer was amazing… more of these please.

I do like the Ascalon intro that you mentioned so I think its good to have a mix of styles. It keeps everything fresh and exciting. No more cheesy guitar rock music though

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Posted by: blakkrskyrr.7413

blakkrskyrr.7413

Yeah, ANet’s always been awesome in overhyping their product with cool and shiny trailers…

wow. feeling the love emanating from you. you should go watch Bambi and come back and edit that post. pay attention to the bunny scene. it’s key.

Best trailer ever!

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Posted by: Zanthrax.6538

Zanthrax.6538

Can you make public that model viewer you use? Please?!?!?

Best trailer ever!

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Posted by: xExitium.5198

xExitium.5198

One of the coolest trailer I seen so far.
Thumbs up.

Best trailer ever!

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Posted by: Shpongle.6025

Shpongle.6025

Meh, It’s okay, I guess.

Are you Shpongled?

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Posted by: knbBlackTemplar.3059

knbBlackTemplar.3059

Only thing i don’t get is why Mossman so bigarse in trailer

80’s: Sylvari Necromancer (Main). Human: Thief, Warrior (PvP Main), Engineer. Charr Guardian

Best trailer ever!

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Posted by: Rewian.9174

Rewian.9174

Spectacular trailer guys, keep it coming!

Best trailer ever!

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Posted by: Luminarin.2301

Luminarin.2301

Great trailer. Great new technology. Please give us more in the future!

Best trailer ever!

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Posted by: No Walking.6349

No Walking.6349

GW: Factions CGI trailer was better.

lol no it wasn’t.

What? Have you even seen the factions trailer? It’s hard to beat something like this.

Makes me want to play Guild Wars 1 again And makes me wish Anet would release a cantha based expansion already!!!

Best trailer ever!

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Posted by: Marquie Thomas.1873

Marquie Thomas.1873

GW: Factions CGI trailer was better.

lol no it wasn’t.

What? Have you even seen the factions trailer? It’s hard to beat something like this.

Makes me want to play Guild Wars 1 again And makes me wish Anet would release a cantha based expansion already!!!

outdated CGI dosent match the handcrafted appeal of the trailer for the fractals update with that said i miss cantha lol. Any way Aion WoW LoL And forsaken world Had good CGI trailers.

Best trailer ever!

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Posted by: juginst.5018

juginst.5018

Agree! Perfect trailer with all those fractal moments so familiar to all players

Best trailer ever!

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Posted by: Silicato.4603

Silicato.4603

I also loved this trailer. I want to see more of this kind on the game

Best trailer ever!

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Posted by: madfox.5894

madfox.5894

No dredges? Harpys and Cat-golems??!
BTW It’s really nice!

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Posted by: hedix.1986

hedix.1986

Not bad, reminds me of Samurai Jack kinda.

Same. I loved that show.

Great job on the trailer, it really brings goosebumps. No Thaumanova in the trailer, though.
Edit: ok, so the trailer is 1 year old. xD hence no new Fractals.

[QQ] – ex RoS, current Piken Square
[DV] – megaboss community

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Posted by: Rebound.3409

Rebound.3409

Yes the trailer is absolutely gorgeous. I am not a big fan of fractals, maybe never will because they become dull very fast…but i have to give props to the guys who made the trailer for it.

Hope to see more in the future.

Best trailer ever!

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Posted by: Sublimatio.6981

Sublimatio.6981

The trailer is simply A M A Z I N G! I am so impressed! One of the best cinematics of GW2 I’ve seen

Best trailer ever!

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Posted by: Illi.3647

Illi.3647

There are some pretty exciting cinematics coming in the future…I hope you guys will receive them as well as the Fractals piece.

More cinematics like this one? Yes please! Especially if those will be in-game Work well done with this one, looking forward for the future

Best trailer ever!

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Posted by: Burjis.3087

Burjis.3087

My jaw just fell flat on the floor after seeing that cinematic!
OMG! I can’t stop replaying this!

There are some pretty exciting cinematics coming in the future…I hope you guys will receive them as well as the Fractals piece.

Thanks again!

If the coming in-game cinematics are even half as good as this one, they’re gonna rise to the top of my best in-game cinematics list!

Everlasting Sacred Path [ESP] (www.espguild.com)

(edited by Burjis.3087)

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Posted by: JayMack.8295

JayMack.8295

Yes – more of this both in-game and in trailers, please! It’s great.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Will this ever play in-game? Like by talking to Dessa or something?

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

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Posted by: Matthew Oswald

Previous

Matthew Oswald

Cinematics Lead

Will this ever play in-game? Like by talking to Dessa or something?

Yes, it will play the first time a new player enters the Fractals…and it will be watchable by triggering it within the hub. It also includes a little VO from Dessa that’s not included in the trailer.

(Somewhat related) There is a plan to allow people to playback cinematics through some sort of story UI. This should help people catch up on what they missed.

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Posted by: MastaNeenja.1537

MastaNeenja.1537

I like that I’m seeing some new cinemas cropping up in the game, this sort of thing can make all aspects, Dungeons, Fractals, PVE, LS and so on a lot better. You can cram a lot of useful info into just a few seconds with this kind of thing.

Best trailer ever!

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Posted by: JayMack.8295

JayMack.8295

Will this ever play in-game? Like by talking to Dessa or something?

Yes, it will play the first time a new player enters the Fractals…and it will be watchable by triggering it within the hub. It also includes a little VO from Dessa that’s not included in the trailer.

(Somewhat related) There is a plan to allow people to playback cinematics through some sort of story UI. This should help people catch up on what they missed.

That’d be great. The item like Marjory’s Journal, while helpful, are annoying to keep around in your bank to play one cinematic. Getting it implemented into the UI would be appreciated.

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Posted by: Album Boa.7401

Album Boa.7401

Great artwork! Watched it for nearly 10 times now!

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Posted by: Charlie.5964

Charlie.5964

They sure do know how to make a good trailer I agree this is the best so far!

[SAB] Locien Shadow
Fissure of Woe

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Posted by: Outlaw.3421

Outlaw.3421

(Somewhat related) There is a plan to allow people to playback cinematics through some sort of story UI. This should help people catch up on what they missed.

I know I post this a few times, but I figure since it keeps being brought up in terms of replaying cinematics / living story then I might as well post it again.

I have an old Suggestions post that had a concept of replaying cinematics and this thread has an image of the Marjory Journal in question. If it doesn’t show up in the expanded “My Story” that I have posted, it would be nice to see a Living Story tab added to the list. https://forum-en.gw2archive.eu/forum/game/suggestions/My-Story-Expanded-Living-Story-Concept/

Bottom line is that any ability of replaying the Living Story and seeing what has happened is a great addition. I attached the concept I created with Marjory in case you didn’t want to hop threads.

Attachments:

(edited by Outlaw.3421)

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Posted by: reapex.8546

reapex.8546

I have an old Suggestions post that had a concept of replaying cinematics and this thread has an image of the Marjory Journal in question. If it doesn’t show up in the expanded “My Story” that I have posted, it would be nice to see a Living Story tab added to the list. https://forum-en.gw2archive.eu/forum/game/suggestions/My-Story-Expanded-Living-Story-Concept/

That’s a great concept image you made there

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Posted by: Rising Dusk.2408

Rising Dusk.2408

(Somewhat related) There is a plan to allow people to playback cinematics through some sort of story UI. This should help people catch up on what they missed.

I know I post this a few times, but I figure since it keeps being brought up in terms of replaying cinematics / living story then I might as well post it again.

I have an old Suggestions post that had a concept of replaying cinematics and this thread has an image of the Marjory Journal in question. If it doesn’t show up in the expanded “My Story” that I have posted, it would be nice to see a Living Story tab added to the list. https://forum-en.gw2archive.eu/forum/game/suggestions/My-Story-Expanded-Living-Story-Concept/

Bottom line is that any ability of replaying the Living Story and seeing what has happened is a great addition. I attached the concept I created with Marjory in case you didn’t want to hop threads.

This. We need this.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Latinkuro.9420

Latinkuro.9420

replaying old cinematics / replaying old LS content can easily be done with an old gw1 trick the scrying pool

about cinematics:

CGI cinematics will never be better than ingame style cinematics for one simple reason:
- CGI cinematics are always over the top and nothing of what happens in them can be accomplished ingame, while the newer style cinematics are all about ingame possible things, that hypes me up more than some over the top CGI BS.

remember how good swtor CGI’s were ?
the game tanked and one of the reasons was people expected to be able to move and do some of the things portrayed in those cinematics.