Realm of Torment?
If we are returning to the realm of torment then it would confirm Kormir’s incompetence. -_-
Hmmm wouldn’t this probably be more likely an easteregg for GW 1 fans ? Or perhaps it simply implies that the realm of torment and Tyria pretty much just mirror each other.
But who knows !
It certainly has sparkled an interesting conversation.
Also there was this abaddon fractal planned at some point… so perhaps it is no coincidence indeed and there truly is a link.
Hmmm wouldn’t this probably be more likely an easteregg for GW 1 fans ? Or perhaps it simply implies that the realm of torment and Tyria pretty much just mirror each other.
But who knows !
It certainly has sparkled an interesting conversation.
Also there was this abaddon fractal planned at some point… so perhaps it is no coincidence indeed and there truly is a link.
Abaddon fractal confirmed for Season 2! Well, one can hope anyway.
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
https://forum-en.gw2archive.eu/forum/lore/lore/Realm-of-Torment-Likeness/first
https://forum-en.gw2archive.eu/forum/livingworld/s2/Spoiler-Realm-of-torment-reference/first
In short, to quote myself from both threads:
The issue is that the idea of an alchemy circle being used to map out the Mists predates that – in Prophecies and Factions’ backgrounds you could sometime see some faint alchemy circle – it was brought up once what this was, and the response was Lord Odran’s map of the Mists. It should be noted that there were three total designs seen in GW1 – one of which was the Realm of Torment map, and the third was a dual disjointed half-circle (in that there were two “half-circles” which are a bit messed up and not lined up to each other) used in the background of some Nightfall stuff.
In at least the synergetics intro choice, you can see an alchemy circle much like this, and the description led to the circle that surrounds the tree drawing fits as well.
Maps of the Mists, the “maps” of Eternal Alchemy, and what appears to be a mapping of what surrounds the Pale Tree… all appear very similar.
For those who don’t know what I speak of in all this:
And here’s one of a few old discussions on that alchemy circle after being told what it truly is.
I’ll have to actually go make a new character to get the circles in the asura intro cinematic. But this is all irrelevant to talking about Mordremoth’s corruption of Soundless.
Though it does make an interesting furthering of the Dream and the Mists’ potential ties.
If the drawing was the Realm of Torment, that’d put the Pale Tree at the center of it – which would lorewise be the Heart of Abaddon, the deepest and most central part of the Realm of Torment in which Abaddon was imprisoned for 1,000 years, and on top of that, was put in constant ultimate torment for all that time. Which would mean the Pale Tree would also be in constant pain and agony… and that doesn’t seem the case.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
That’s not the map of Realm of Torment. Although it looks remarkably similar, it is actually a map of Tyria according to the biconics in game.
That’s not the map of Realm of Torment. Although it looks remarkably similar, it is actually a map of Tyria according to the biconics in game.
There could be a connection. That the Ley Lines run through the mists much the same way that scientists theorize dark matter works. Only more magical of course. But other than that minor connection, I don’t see it happening. Maybe the Dream connects on some unknown level when Mord contacts individuals and sends them into a nightmare but otherwise, things don’t add up properly to support the thesis.