TTS Kills Wurm for Second Time Back To Back

TTS Kills Wurm for Second Time Back To Back

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Posted by: Kaellok.8143

Kaellok.8143

2 hours, 2 wurm kills.

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Posted by: Skady.5916

Skady.5916

it almost like there was some ninja patch tonight like 4 HR ago

Thank you ANET!

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: Sallie Forthe.2473

Sallie Forthe.2473

Fantastic evening of mayhem and Wurm slaying! Was there for both runs and was worth the days of slogging to get there. TTS rocks!

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Posted by: guardian.6489

guardian.6489

Crimson managed to kill him in the arena the 2nd time though, I don’t think if there was a scaling bug if he’s outside of the arena. He was stuck against a wall though at the end.

Retired Leader of TTS

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Posted by: BrunoBRS.5178

BrunoBRS.5178

let’s see, i join TTS. one day later, while i’m doing wurm runs, we kill wurm not once, but twice.

coincidence? i think not.

thanks for the runs!

LegendaryMythril/Zihark Darshell

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Posted by: Pexx.6327

Pexx.6327

Every kill, including our BG kill, has been with the scaling bug.

However, our guild (previously BG and friends, now Attuned [Att] guild) attempts have been very close to downing the wurms without the scaling thing. We refuse to abuse this “mechanic” because it’s not how the fight was intended.

Red Rum Mai // Ozma Amzo

(edited by Pexx.6327)

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Posted by: Siobhan.5273

Siobhan.5273

It wasn’t really a “tactic” until now, but in every kill that is what happened. It’s just that while it sometimes happened by accident before, we can now do it on purpose and bring it “TO THE MOON” as our most excellent commander would say.

I just watched your video ( http://www.twitch.tv/hellspriest/b/501386388 ), and I saw that the head was dragged way, way, way to the camp. It went down quite fast.

Here is the BG Amber kill video:

Amber becomes attack-able at 14:35
Fight ends with head in center of the red circle at 16:21

I see folks running around chasing it. I never see the head leaving that red circle.

Cobalt never left the circle, I was there for that one, but I don’t think our group got a video.

Crimson kill video for BG:
http://www.youtube.com/watch?v=9IrIWO7rEbk
I wasn’t at the Crimson fight, but from what I see in the video here, starting at 23:52 the head becomes attack-able, but it is unclear to me whether it is lured outside the circle or chased…. it does not seem to be lured (my husband just watched it with me) but since we have no commentary, it is hard to really know. I didn’t see people stack. We weren’t in the chat channel for Crimson. It certainly died outside the red circle.

Well, I will say this, if you have to lure it outside the circle to kill it, that should be fixed, as that is obviously not the way the fight is intended to work. It’s impossible to complete it consistently the way it is now.

*edit- all video links included and screenshot from the video TTS posted of where TTS dragged Amber head for kill. Ours was nothing like this, not even close.. and there was no luring that I could detect.

Attachments:

No news since October 28th 2014. Question asked straight up! 473 times. 647 days and thread locked..

(edited by Siobhan.5273)

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Posted by: guardian.6489

guardian.6489

I don’t think anyone “exploited” this bug on purpose considering it was unknown to everyone before this and Anet has been present for a lot of wurm raids. Not to mention nobody even knows how wurm aggro even works at this point.

I’m wondering how long this bug has been around because I’ll be really upset if that kill was only from a bug. It would be a real shame is all the firsts were because of this bug from what I hear all the kills have at least one wurm head escaping.

Retired Leader of TTS

(edited by guardian.6489)

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Posted by: Nokaru.7831

Nokaru.7831

I don’t think anyone “exploited” this bug on purpose considering it was unknown to everyone before this and Anet has been present for a lot of wurm raids. Not to mention nobody even knows how wurm aggro even works at this point.

I’m wondering how long this bug has been around because I’ll be really upset if that kill was only from a bug. It would be a real shame is all the firsts were because of this bug from what I hear all the kills have at least one wurm head escaping.

No one can fault the guilds that got the early kills because they simply did not know why it was losing health. However, now that we know better, it is obviously an exploit to use it fully to your advantage. It should have been reported right away. It’s certainly not something to brag about either.

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Posted by: Strawberry Nubcake.7163

Strawberry Nubcake.7163

I don’t think anyone “exploited” this bug on purpose considering it was unknown to everyone before this and Anet has been present for a lot of wurm raids. Not to mention nobody even knows how wurm aggro even works at this point.

I’m wondering how long this bug has been around because I’ll be really upset if that kill was only from a bug. It would be a real shame is all the firsts were because of this bug from what I hear all the kills have at least one wurm head escaping.

Tonight there were 3 kills with plenty of time to spare. Two of those were back to back by the same group of people. That doesn’t sound like an accident to me.

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Posted by: Celeras.4980

Celeras.4980

It wasn’t really a “tactic” until now, but in every kill that is what happened. It’s just that while it sometimes happened by accident before, we can now do it on purpose and bring it “TO THE MOON” as our most excellent commander would say.

I just watched your video ( http://www.twitch.tv/hellspriest/b/501386388 ), and I saw that the head was dragged way, way, way to the camp. It went down quite fast.

Here is the BG Amber kill video:

Amber becomes attack-able at 14:35
Fight ends with head in center of the red circle at 16:21

I see folks running around chasing it. I never see the head leaving that red circle.

Cobalt never left the circle, I was there for that one, but I don’t think our group got a video.

Crimson kill video for BG:
http://www.youtube.com/watch?v=9IrIWO7rEbk
I wasn’t at the Crimson fight, but from what I see in the video here, starting at 23:52 the head becomes attack-able, but it is unclear to me whether it is lured outside the circle or chased…. it does not seem to be lured (my husband just watched it with me) but since we have no commentary, it is hard to really know. I didn’t see people stack. We weren’t in the chat channel for Crimson. It certainly died outside the red circle.

Well, I will say this, if you have to lure it outside the circle to kill it, that should be fixed, as that is obviously not the way the fight is intended to work. It’s impossible to complete it consistently the way it is now.

*edit- all video links included and screenshot from the video TTS posted of where TTS dragged Amber head for kill. Ours was nothing like this, not even close.. and there was no luring that I could detect.

Not really sure what you’re trying to say. They both went outside the circle which caused the scaling bug (as with every single kill that has happened so far). The only difference is that TTS actually recognized what happened, repeated it, and reported it to the devs once it was confirmed. There will be a fix for this tomorrow, and they have since shut down all other Wurm runs.

We spent the better part of two weeks trying to get it down with nothing but individual head kills. It just took a bit longer to get the luck that Blackgate/Desolation received earlier. I look forward to it being fixed so we can get back to working on our progression.

(edited by Celeras.4980)

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Posted by: Hammerguard.9834

Hammerguard.9834

Okay, I just have to say something about all this false, garbage information being thrown around. TTS didn’t know how to replicate any scaling bug and they still don’t now. One guy mentioned something along the lines of “kiting the wurms out of the fighting ‘area’ scales them down” in teamspeak which basically everyone shrugged off. People say things all the time and try to turn their theories into facts at will.

Here are both kills of the wurm by TTS:
https://www.youtube.com/watch?v=k794EoKNTWY
https://www.youtube.com/watch?v=v1YjER6OVhs

In both videos cobalt was not once outside of any boundaries and in both videos he was either the first to die or close to being the first to die. It is true that the first kill was obviously some crazy scaling issue but TTS did not know this would happen or try to make it happen. This exact thing is what has happened to everyone who’s killed the wurm. It scaled down randomly, it died, we got lucky.

In the second video, the kill seems much more legit. There were no radical HP drops and here the wurm was also not pulled to anywhere specific. He ran into a wall, we killed it. That’s basically it.

Now Anet comes into the OF where we were about to attempt a third kill and stops us and I can’t help but feel it’s because of the stuff being said in this thread that Anet thinks we were intentionally exploiting or abusing any bugs.

Stop talking when you don’t know what the hell is going on…

… I still want tengu.

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Posted by: Bubi.7942

Bubi.7942

Popcorn time!

(characters)

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Posted by: Elestian.6134

Elestian.6134

I’m glad TTS reported it for “bugs sake”. However, that begs to ask, why would folks come to the forums and exclaim over a known, and purposefully exploited kill done simply to report a bug, then post this…

See? That’s funky.

That’s because you’re addressing comments/claims made by three different people, not one more of a spokesman for an entire series of guilds than the other. Some knew what happened, others were just ego-stroking. Nothing too funky, I’d say.

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Posted by: Noobix.3958

Noobix.3958

So now we’re waiting for a hot-fix and have mixed feeling on whether or not to celebrate the first kill. I’m just wondering how many kills this affects.

Celebrate it to your hearts content. Scaling bug or not, I can appreciate the level of organisation and talent of your players just to get to Phase 2 to begin with. Phase 1 is getting easier but it is by no means trivial.

Now, Im wondering why a Forum Mod locked out the Deso thread for discussing the exploit but this thread is allowed to continue on.

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Posted by: Rezz.8019

Rezz.8019

I am sure that most of those players there were aware of the exploit. It’s such a shame that something that was supposed to be a positive experience and unite the community in order to beat the challenging content turns out to be so negative. Just do it the proper way, if you want to exploit (and you know exactly what you are doing!!!) then do it somewhere else without involving other 150 people in it.

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Posted by: KainRacure.1023

KainRacure.1023

Ok guys, Zarzag here. This is what I can tell you about what happened with TTS.

The first kill we did we were all REALLY excited. We had a theory on how it happened so we tested it out in the second fight. We figured this was the idea because we heard that it is how BG and Deso and TxS had gotten their kills.

Specifically what we thought was that we had to move the heads into certain positions and it stopped them from moving so much. We believed one of Amber’s positions was out by the camp or beyond. One of our commanders took that and flew with it. We took it much farther then we thought it could and honestly it excited us that it seemed to be working.

The comments about it being on farm were because we felt we had found the idea behind it and that we could put it in rotation much like we do with Teq. We kill Teq almost every run now and knowing it’s methods (such as with Teq we know exactly how may people we need to stop champ spawns on defense or how we know to use #1 on turrets during burn phases for roughly 10k dmg per hit) we felt that we could easily kill it the same each time.

At our 3rd attempt a couple of ANet Devs came in and explained that the Wurm was bugged and they were going to be shutting down the map and kicking everyone. They were polite and apologized about it.

They then came into our Teamspeak and talked with Merforga and I and explained what happened. They once again apologized to us for having to shut it down like that. We offered to them that we would not do Wurm until they hotfix the bug as we do not want to accidentally cause it again.

Also it was said above :

Also, one of the TTS kill participants came to the forums and said:

It’s not from a patch, it’s because we learned how to abuse the scaling

I want to point out that the only person who speaks officially for all of TTS is either me or Merforga.4731 Realize that we have 5500 members, soon to be 6000, plus we run with randoms and pugs a lot so literally anyone from the GW2 community could be considered a “TTS participant.” They do not however know what is going on behind the scenes and what the leadership is up to.

EDIT: I noticed that the post that the posts I referenced were removed (probably cuz the part I removed from the quote had an explanation of the bug in it) I guess I shouldn’t leave the edit post open so long and get distracted.

(edited by KainRacure.1023)

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Posted by: Thaddeus.4891

Thaddeus.4891

Nobody knew about the scaling. I was only there for our first kill (i had to go to sleep at some point ). But this was the first time we saw that, we were trying to push the wurm into a wall so he stop moving, because its when it move that we lose most dps. When the life of the Wurms Head dropped so fast at the end, nobody knew what just happened. Some people talked about scaling, other about our embers that attack all at once, etc.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Meglobob.8620

Meglobob.8620

TTS Kills Wurm for Second Time Back To Back

Well done…

But, what are you, the 10th to kill it now?

Also, Anet recently made some changes to the Wurm, I think they fixed some bugs/made it a lot easier.

So all that takes away from your Wurm kills…just saying…

Really, only the 1st Wurm kill matters…

No prizes for 10th, especially when Anet nerf it so you can complete it…

This event beat TTS in its original form.

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Posted by: Bubi.7942

Bubi.7942

TTS Kills Wurm for Second Time Back To Back

Well done…

But, what are you, the 10th to kill it now?

Also, Anet recently made some changes to the Wurm, I think they fixed some bugs/made it a lot easier.

So all that takes away from your Wurm kills…just saying…

Really, only the 1st Wurm kill matters…

No prizes for 10th, especially when Anet nerf it so you can complete it…

This event beat TTS in its original form.

dat sourness

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Posted by: Alugjen Darlas.5329

Alugjen Darlas.5329

TxS commander here just wanna say this ,Gj to ya peeps .Let the haters hate and keep going your way ^^.-Nine

[SC]Nine Inch Nose -205 Precurssors .

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Posted by: Vol.7601

Vol.7601

Are we going to have a thread for the 3rd kill?

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Haha, congrats. Wish my application to TTS would be approved xP

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

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Posted by: BrunoBRS.5178

BrunoBRS.5178

TTS Kills Wurm for Second Time Back To Back

Well done…

But, what are you, the 10th to kill it now?

Also, Anet recently made some changes to the Wurm, I think they fixed some bugs/made it a lot easier.

So all that takes away from your Wurm kills…just saying…

Really, only the 1st Wurm kill matters…

No prizes for 10th, especially when Anet nerf it so you can complete it…

This event beat TTS in its original form.

someone didn’t manage to taxi in.

LegendaryMythril/Zihark Darshell

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Posted by: Alugjen Darlas.5329

Alugjen Darlas.5329

TTS Kills Wurm for Second Time Back To Back

Well done…

But, what are you, the 10th to kill it now?

Also, Anet recently made some changes to the Wurm, I think they fixed some bugs/made it a lot easier.

So all that takes away from your Wurm kills…just saying…

Really, only the 1st Wurm kill matters…

No prizes for 10th, especially when Anet nerf it so you can complete it…

This event beat TTS in its original form.

Original form ??..u mean the thing that wasn’t tested at all ?….i will tell u this , i wish no one else will have to experience in their life as gamers such event’s bc they are bad : Loot wise-karma-amount of time u waste for…….here it comes….nothing.

[SC]Nine Inch Nose -205 Precurssors .

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Posted by: Siobhan.5273

Siobhan.5273

Ok guys, Zarzag here. This is what I can tell you about what happened with TTS.

The first kill we did we were all REALLY excited. We had a theory on how it happened so we tested it out in the second fight. We figured this was the idea because we heard that it is how BG and Deso and TxS had gotten their kills.

Specifically what we thought was that we had to move the heads into certain positions and it stopped them from moving so much. We believed one of Amber’s positions was out by the camp or beyond. One of our commanders took that and flew with it. We took it much farther then we thought it could and honestly it excited us that it seemed to be working.

The comments about it being on farm were because we felt we had found the idea behind it and that we could put it in rotation much like we do with Teq. We kill Teq almost every run now and knowing it’s methods (such as with Teq we know exactly how may people we need to stop champ spawns on defense or how we know to use #1 on turrets during burn phases for roughly 10k dmg per hit) we felt that we could easily kill it the same each time.

At our 3rd attempt a couple of ANet Devs came in and explained that the Wurm was bugged and they were going to be shutting down the map and kicking everyone. They were polite and apologized about it.

They then came into our Teamspeak and talked with Merforga and I and explained what happened. They once again apologized to us for having to shut it down like that. We offered to them that we would not do Wurm until they hotfix the bug as we do not want to accidentally cause it again.

Also it was said above :

Also, one of the TTS kill participants came to the forums and said:

It’s not from a patch, it’s because we learned how to abuse the scaling

I want to point out that the only person who speaks officially for all of TTS is either me or Merforga.4731 Realize that we have 5500 members, soon to be 6000, plus we run with randoms and pugs a lot so literally anyone from the GW2 community could be considered a “TTS participant.” They do not however know what is going on behind the scenes and what the leadership is up to.

EDIT: I noticed that the post that the posts I referenced were removed (probably cuz the part I removed from the quote had an explanation of the bug in it) I guess I shouldn’t leave the edit post open so long and get distracted.

Well, that is what I, and others were commenting on. When folks come to the forums and lump in what was done on the 2nd TTS kill with what BG and Deso did and call it good, I took issue with that once I saw the video. Very different situations.

Then I’m told it was for bug reporting purposes…“TTS actually recognized it” etc, etc, (none of this ever mentioning a 3rd kill attempt btw) all I know is it was a TTS member. It is amazing to me that when someone is doing something the TTS community is happy about that tag is a good thing. Now, when it’s not so good, or other facts come to light, yeah, those people are in the guild, but they’re not leadership.. If someone is gonna toss that tag up, or into conversation, I have no means to verify their rank in the guild, and frankly, I shouldn’t have to. I’m not guild police. It’s your guild, you all need to be sure these people understand they shouldn’t run to forums and act like that. That’s why they call it representing.

I’m down to give anyone a pat on the back for a job well done, but not when they (some members, not all) say they did it cheating, accuse 2 others groups of doing so and then have the gumption to say huh? whaaat? we were just helping in finding that pesky bug everyone else has missed and not what you stated happened on the 3rd attempt.

No news since October 28th 2014. Question asked straight up! 473 times. 647 days and thread locked..

(edited by Siobhan.5273)

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Posted by: Nokaru.7831

Nokaru.7831

Regardless of what happened it’s good that TTS killed the Wurm and they should be happy about that. Getting even Phase 1 down is not an easy task, and they obviously put a lot of time and effort into this fight. It’s really just bad timing that this thing surfaced when it did. With 150 people, and who knows how many more not on the map, or TS, etc., you can’t really expect everyone to know what’s going on with the weird shenanigans with the bugs. So congratulations!

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Posted by: Rezz.8019

Rezz.8019

Regardless of what happened it’s good that TTS killed the Wurm and they should be happy about that. Getting even Phase 1 down is not an easy task, and they obviously put a lot of time and effort into this fight. It’s really just bad timing that this thing surfaced when it did. With 150 people, and who knows how many more not on the map, or TS, etc., you can’t really expect everyone to know what’s going on with the weird shenanigans with the bugs. So congratulations!

I disagree. Bug was obvious and they should not be happy about killing it that way. It was very easy to prevent those bugs. All that has to be done is play the normal way. You should be really happy if you have some courage to actually be one of 150 and stand up and say: “no, this is wrong and we should not exploit”. I’m quite disappointed that didn’t happen.

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Posted by: AcidicVision.5498

AcidicVision.5498

All that has to be done is play the normal way…

This is incorrect and makes many assumptions. This bug has happened several times to groups while they are playing as normal as possible. It moves, the zerg follows, it moves. And if some conditions are right a bug can be triggered.

If it looks like things are going a way that might trigger the bug do you think everyone should just stop and wait for the wurm to move again? No one is going to do that because of the time constraints.

Can conditions be manipulated to make it more likely? Im sure they can. But it’s also very very possible to just have the wurm randomly get itself into that state without intentional influence of the group there. Thats how this whole thing started to begin with. The wurm did something random and it became a rumor, then it did it again and there was a theory, then the exact conditions were discovered to reproduce and it was proven and pretty much immediately after that it was being fixed.

It is really off base to say all of the communities that have beaten the wurm so far knew full well about the bug and went out of their way to take advantage of it.

The Kismet
Dragonbrand

(edited by AcidicVision.5498)

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Posted by: Rezz.8019

Rezz.8019

All that has to be done is play the normal way…

This is incorrect and makes many assumptions. This bug has happened several times to groups while they are playing as normal as possible. It moves, the zerg follows, it moves. And if some conditions are right a bug can be triggered.

If it looks like things are going a way that might trigger the bug do you think everyone should just stop and wait for the wurm to move again? No one is going to do that because of the time constraints.

Can conditions be manipulated to make it more likely? Im sure they can. But it’s also very very possible to just have the wurm randomly get itself into that state without intentional influence of the group there. Thats how this whole thing started to begin with. The wurm did something random and it became a rumor, then it did it again and there was a theory, then the exact conditions were discovered to reproduce and it was proven and pretty much immediately after that it was being fixed.

It is really off base to say all of the communities that have beaten the wurm so far knew full well about the bug and went out of their way to take advantage of it.

Wurm was intentioally pulled far away. It was known that bug would trigger that way. That is something that you can control easily.
Also lately runs on BG that I was in had no bug at all. Everyone actually did play the normal way. Even split, decapitate and then just dps the heads normally, no funny business, no tricks, no pushing, pulling or whatever.