New Bugs or existing after update

New Bugs or existing after update

in Super Adventure Box

Posted by: Shadowlancer.7102

Shadowlancer.7102

Sorry Josh new or existing bugs!

If you die right when you warp to another zone, you stay dead permanently unless someone in your group revives you. (This was fixed on April 6, 2013)

You can use the whip to cause damage to the “Bonus Daily” chest. (Still Active.)

If you use the “Whip” when zoning to another world, your character will be standing in whip pose but have the “Pointed Stick” in your hand. Fixes itself when you auto-sheath your “Pointed Stick”. (This was fixed on April 6, 2013)

If you die during a Warp to next Zone, that results in a Game Over, you end up in the Game Over room with the Lava, Crushing Walls, and swinging pendulum already at you, with the bombs already indicating you exploded. (Still Active.)

Another Bug discovered, if you target the Frog King and Throw the “Fragment Gem” to fast, that means the gem is in the air, and then the frog king opens his mouth at the same time. The AoE Tongue phase skips and so does the collapse phase when you whack at him. (Still Active)

Edit: More bugs

(edited by Shadowlancer.7102)

New Bugs or existing after update

in Super Adventure Box

Posted by: Dingle.2743

Dingle.2743

May as well add any bugs here, then, as Josh knows about this thread.

There’s inconsistency with assigning the pointy stick as auto-attack. Sometimes it stays assigned between zones, sometimes it resets. Fully understand if you decide to take auto-attack away from it entirely, but either way – either work out how to keep it assigned, or take away the ability to make it auto-attack.

Poison water is entirely inconsistent with how long it takes to deal damage, and has on occasion damaged me long after I leave the water (I’ve died on top of the log with baubles at the Cage in zone 2 because the water kept damaging me after I left it)