Ok, so I wanted to make this thread for those who are having trouble with this boss encounter. Please don’t comment on your opinions about your gripes/dislikes and/or issues with other people. Rather, if you see a tip not covered or have a trick you’d like to share — feel free to contribute. Are you one of the ‘pugs’ or simply have a question? Then ask away.
Now then, structure aside, these are my tips:
Ranged weapons work well in this. They aren’t required, but save on a lot of grief. Also, don’t be afraid to change skills and traits in your unlocked bars, if they’ll make things easier — if only for this one fight. Pick stunbreak and stability granting utility if possible. Or insta-rez/heal assist skills (like the guardian’s heal-teleport) to help others recover from the occasional misshap. Use anything (weapons/skills) that will keep you mobile. After setting up this, attempt to CC or have the golems follow you away from lazers. You can’t do this forever, but it should save you a few more seconds of unbuffed golem. When these golems are sic’d after you, try to target one for your team to focus on. When it dies, that’s one less pull you have to worry about. Pay attention to the little things, like a golem about to initiat a pull or the small lazer about to make its way to you, to react and dodge in time. The smaller floor lazer is avoidable if you stand on or jump off of the tops of the crate piles around the room. If you are forced into a situation in which you must be hit by a lazer, dodge directly into it. If done right, the lazer won’t hit you on the way out. Find the spot that works best for you; do you work better standing at the source of the lazers? Or around the outside edges? In between? Finally, use the Frizz fighting lazer-free breaks to rez any dead-dead party members. If you take it one step at a time, you should be able to pull through.