Make new Teq. a Raid (INSTANCED)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Gummy.4278

Gummy.4278

After the Boss Week event is over bring an easier teq back to the open world with some updates like all the other world bosses got, but more doable for the casual player in mind. Take out any of the new loot from the open world version of Teq as that should be with the instanced version for its harder completion. Yes the easier Teq could still have fail mechanics without the need for 60+ players.

Then Have a Npc somewhere allow a squad or two under a commander start an instanced teq. fight that has all the new mechanics and a team that already knows their role and is more controlled. Having it in an instance will allow for the teams more time to play, because if you fail you can restart it immediately.

Upon Success the raid would go on a weekly cool down for all the players present at that time of success, that resets at the same time the WvW reset takes place. Also up the loot rewards for a win to include (chance at the ascended pieces – 1 exotic quality – 2 of the boxes – and 3 miscellaneous drops of blue to rare quality – a few of the ascended mats – and a big karma reward maybe 5000 not 310 and any bonus chest per percentage).

Add this raid type to the LFG tool so that these can be accessed by any who want to participate.

Please share your thoughts, or concerns, and or constructive criticism with the intent of propelling the idea forward. In other words, Help me make the idea better.

(edited by Gummy.4278)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Julie Yann.5379

Julie Yann.5379

I like the new Teq but either him/her or the timer needs to be adjusted. It’s fine for large super organized guilds but when you are in a sparkfly fen populated by a bunch of randoms you might as well just go do something else. Trying to organized 100+ people you don’t know and don’t listen is next to impossible. I was on SBI yesterday when Devs decide to show them how to do it. Man, the Devs were there, every was listening and doing their jobs, and we failed!!

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

I absolutely agree. This new Tequatl would be perfect if it was a guild (or a multi guild) raid. However in PVE there’s just too many things that get in the way.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

Please no. I do not want to have to apply to guilds to get to do content. Or have to show up at a certain time on certain days to do content. THIS IS NOT WOW. I do not want to spend a week answering guild questions about my character, time, ect. I do not want to link my gear and stats and explain my choices to a guild so I can do game content. I chose this game because I like the open world and was sick of a raiding schedule. PLEASE NO.

You have a choice on games to do raid content with closed groups of guilds. If you really do not like open world content try one of those games. This game is based on open world and not excluding people- for the most part. Some players have decided to go that route on their own unfortunately.

(edited by jazzllanna.1278)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Solid Gold.9310

Solid Gold.9310

Not a good idea, I play a Ranger, and we were excluded from a lot of the instanced content in the early days.

And it will lead to elitism, whats your build, gear etc.

Just no.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

Please no. I do not want to have to apply to guilds to get to do content. Or have to show up at a certain time on certain days to do content. THIS IS NOT WOW. I do not want to spend a week answering guild questions about my character, time, ect. I do not want to link my gear and stats and explain my choices to a guild so I can do game content. I chose this game because I like the open world and was sick of a raiding schedule. PLEASE NO.

You have a choice on games to do raid content with closed groups of guilds. If you really do not like open world content try one of those games. This game is based on open world and not excluding people- for the most part. Some players have decided to go that route on their own unfortunately.

^
Except that you’re excluded already. In order to do this content, you have to a) be in the right place at the right time (the time that other guilds are organizing the raid on him in a not overflow server) and you already have to show up with the right food and potions (potion of undead slaying, orrian steak frittes), with the right gear (power, toughness, vitality on my server, because crits do nothing on him and conditions cap fast), with the right character and with the right level. Oh and you have to be on TS as well or people will hate you.
Or you can do this content on an overflow, with no organized guilds and fail it EVERY time.
The only difference that instancing would make is it would get rid of trolls and AFKers.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

Please no. I do not want to have to apply to guilds to get to do content. Or have to show up at a certain time on certain days to do content. THIS IS NOT WOW. I do not want to spend a week answering guild questions about my character, time, ect. I do not want to link my gear and stats and explain my choices to a guild so I can do game content. I chose this game because I like the open world and was sick of a raiding schedule. PLEASE NO.

You have a choice on games to do raid content with closed groups of guilds. If you really do not like open world content try one of those games. This game is based on open world and not excluding people- for the most part. Some players have decided to go that route on their own unfortunately.

^
Except that you’re excluded already. In order to do this content, you have to a) be in the right place at the right time (the time that other guilds are organizing the raid on him in a not overflow server) and you already have to show up with the right food and potions (potion of undead slaying, orrian steak frittes), with the right gear (power, toughness, vitality on my server, because crits do nothing on him and conditions cap fast), with the right character and with the right level. Oh and you have to be on TS as well or people will hate you.
Or you can do this content on an overflow, with no organized guilds and fail it EVERY time.
The only difference that instancing would make is it would get rid of trolls and AFKers.

Did it last night on SBI. I personally love seeing the pve commanders getting a use. Team speak was at capacity and apparently screaming ensued after he was killed :P. Honestly it was so cool. I think that it will calm down overflow will not be as big of deal, mechanics are still being learned. I know some are against having to use teamspeak but most servers already had this because of wvw so it is not a huge deal imo, but maybe anet could look at adding some kind of voice command if more of these fights are planned. I did not have to change my traits, I did use different weapons, but I do that all the time for most things anyways- part of the game imo.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

Did it last night on SBI. I personally love seeing the pve commanders getting a use. Team speak was at capacity and apparently screaming ensued after he was killed :P. Honestly it was so cool. I think that it will calm down overflow will not be as big of deal, mechanics are still being learned. I know some are against having to use teamspeak but most servers already had this because of wvw so it is not a huge deal imo, but maybe anet could look at adding some kind of voice command if more of these fights are planned. I did not have to change my traits, I did use different weapons, but I do that all the time for most things anyways- part of the game imo.

The thing is the new tequatl for a lot of servers is just a problem. Problems that people are experiencing with him right now:
1. AFKers
2. Trolls on turrets
3. Not having enough people out of randoms
4. not being able to get to their home server
^
how do you solve these without making him instanced?

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Shanaeri Rynale.6897

Shanaeri Rynale.6897

A quick quote from the now infamous manifesto by Mike O’Brian

So if you love MMORPGs, you should check out Guild Wars 2. But if you hate traditional MMORPGs, then you should really check out Guild Wars 2. Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs. It doesn’t suck your life away and force you onto a grinding treadmill; it doesn’t make you spend hours preparing to have fun rather than just having fun; and of course, it doesn’t have a monthly fee.

Having spent many, many hours seemingly in server jail waiting to finally get my sunbringer title the bolded bit is exactly how I feel. It made me spend hours and hours preparing to have fun, rather than doing having it.

It’s great it’s got servers co-operating, but that cooperation plus is almost wiped out by the frustration of stuff the players just cannot control or have to wait up to 90 mins for.

It seems, so rapid now is the pace of development scant thought is given as to how the content will work within the community. The little 15% of polish that makes trying and doing the events a lot more pleasurable(note I didn’t say easier)

For example, halving the spawn time if a TQ event fails. Give us pre-events to do so that completing them spawns him, and allows us plenty of notice for when he comes. If you’re going to have it open world then give us the players the tools to manage that open world as best we can. From overflows to afk’ers if you are going to make this the new raiding it has to be way slicker, not feel as though you are fighting the game’s limitations at every step to get it done.

Guild Leader of DVDF www.dvdf.org.uk since 2005

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Jazirian.9840

Jazirian.9840

how do you solve these without making him instanced?

…and how would you solve the problems that instancing would introduce?

How often would you allow people to run the instance?
How many people should the instance allow?
How would you ensure that people have fair access to the instance? Those people with non-standard builds (should we all go cookie cutter?), those people with non-standard playing hours?
How would you encourage people to run the instance one month from now? Six months from now? A year from now? Placing content in an instance requires organisation, as soon as a certain mass of people have those rewards, few will organise an instance again.

I can’t help but feel that if instancing is the answer, the question is wrong.

(edited by Jazirian.9840)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

Did it last night on SBI. I personally love seeing the pve commanders getting a use. Team speak was at capacity and apparently screaming ensued after he was killed :P. Honestly it was so cool. I think that it will calm down overflow will not be as big of deal, mechanics are still being learned. I know some are against having to use teamspeak but most servers already had this because of wvw so it is not a huge deal imo, but maybe anet could look at adding some kind of voice command if more of these fights are planned. I did not have to change my traits, I did use different weapons, but I do that all the time for most things anyways- part of the game imo.

The thing is the new tequatl for a lot of servers is just a problem. Problems that people are experiencing with him right now:
1. AFKers
2. Trolls on turrets
3. Not having enough people out of randoms
4. not being able to get to their home server
^
how do you solve these without making him instanced?

No idea not my job- but I do know that open world is what anet wants and it is what many people came to this game for. If they go instancing “raids” then it is just like every other game out there. Cookie cutter specs, applying to raiding guilds, elitism, ect- really nothing positive imo.

I think overflows will settle down and you will get on your home server more often, More people will learn the mechanics as it goes along and I think all the servers- even overflows will get it. Personally turrets are the only thing that really need to be addressed as they are so crucial to the fight that you really need people who want to kill teq and know what they are doing on them.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

…and how would you solve the problems that instancing would introduce?

How often would you allow people to run the instance?
How many people should the instance allow?
How would you ensure that people have fair access to the instance? Those people with non-standard builds (should we all go cookie cutter?), those people with non-standard playing hours?
How would you encourage people to run the instance one month from now? Six months from now? A year from now? Placing content in an instance requires organisation, as soon as a certain mass of people have those rewards, few will organise an instance again.

I can’t help but feel that if instancing is the answer, the question is wrong.

1. As many as they want with 1 hour cooldown (so essentially like Teq spawns are now), but the reward is only once a day
2. 80 to 200 (?), so essentially from the minimum to as much as the normal map used to support when Teq was a PVE boss
3. People with no standard playing hours couldn’t kill Teq atm anyway. Cookie cutter builds are regarded as bad for Teq, because you can’t crit him anyway. With it being instanced we can have better organization though, for example we could only take 12-13 necros and condition based thieves for cannon protection making sure that they don’t kitten each other on Teq.
4. It gives ascended weapons so it probably would be run like guild missions in guilds. However with it being PVE we can’t guarantee that a month from now he will be run, because even if you organize all guilds on the server you deal with AFKs and Trolls so often that after 4-5 days of trying for 10 hours servers tend to stop doing him, so unless he is in an instance Teq will die out.

I think overflows will settle down and you will get on your home server more often, More people will learn the mechanics as it goes along and I think all the servers- even overflows will get it. Personally turrets are the only thing that really need to be addressed as they are so crucial to the fight that you really need people who want to kill teq and know what they are doing on them.

Every time when we would try without WvW commanders organizing it at certain times we would fail horribly. Meaning, no unless he gets nerfed plenty of servers won’t get hi after a month or two.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

Highly doubt it will die out. Even the bosses in other areas are killed multiple times a day. As long as it is open and gives a daily reward it will be killed.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

Highly doubt it will die out. Even the bosses in other areas are killed multiple times a day. As long as it is open and gives a daily reward it will be killed.

Except for karka queen and baltazar. Why? Both are hard. Teq is brutal, having in mind that you can try for 10 hours and get nothing most people don’t bother even now.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: chemiclord.3978

chemiclord.3978

Actually, I see people in TC routinely making an effort to clear Balth and kill the Karka Queen.

It sounds like the REAL gripe people have with Tequatl isn’t the fight itself… but the players involved.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Zanthrax.6538

Zanthrax.6538

Quite frankly….good….there should be fewer success stories than failures. The masses complain that the rewards suck so why do it at all? Regardless of your opinion deep down most people want to do it for achievements / prestige of completing content….and with that in mind its about kitten time there content in this game that has longevity not oh I did that thing once so now I don’t have to ever do it again.

This is a good change. If you are saying overflows are screwing you over then you just aren’t trying hard enough, overflows are beating him left right and center…theres guilds and commanders working specifically in overflows and downing tequatl time and time again.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Shanaeri Rynale.6897

Shanaeri Rynale.6897

The majority are doing this to avoid the event being screwed by AFK’ers and griefers. What happens is the group in question hunt for a sparsely populated server/overflow, get everyone they want to take along ready and spike guest/inviting there to make sure it’s how they want it.

Essentially they are creating their own instance

Guild Leader of DVDF www.dvdf.org.uk since 2005

(edited by Shanaeri Rynale.6897)

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Gummy.4278

Gummy.4278

Quite frankly….good….there should be fewer success stories than failures. The masses complain that the rewards suck so why do it at all? Regardless of your opinion deep down most people want to do it for achievements / prestige of completing content….and with that in mind its about kitten time there content in this game that has longevity not oh I did that thing once so now I don’t have to ever do it again.

This is a good change. If you are saying overflows are screwing you over then you just aren’t trying hard enough, overflows are beating him left right and center…theres guilds and commanders working specifically in overflows and downing tequatl time and time again.

And Mario would stop beating his head against bricks if those gold coins stopped dropping out of them. The current rewards are rather blah…sure there is a chance at ascended. Its not gonna drive people if the failure rate is higher than the drop rate, which right now I would say that is on par for the course.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Onshidesigns.1069

Onshidesigns.1069

Bad idea! This would just make it another dungeon.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Manuhell.2759

Manuhell.2759

You can’t win this encounter without treating it like some sort of raid content.
Thus it should have implemented as a raid content from the beginning.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mastruq.2463

Mastruq.2463

I think that’s a bad suggestion. If i wanted to play World of Warcraft or The old Republic or Rift I would do that. I want a game that provides open world gameplay and GW2 was sold as such a game, I want it to stay that way and not slip into an instancing nightmare like “those games” … that fractals and dungeons are instances is more then enough.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Manuhell.2759

Manuhell.2759

Except this event fails miserably if it is treated like any other “open world gameplay”.
I said it above. You don’t have any chance to win unless you treat him like some sort of raid content – so that only people who have the will, effort and means to do it are partecipating. Like, finding some empty overflow and inviting selected people there.

Thus it should have been a raid content from the beginning.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

You can’t win this encounter without treating it like some sort of raid content.
Thus it should have implemented as a raid content from the beginning.

Considering most servers and overflows are starting to get the hang of it and beating it- or at least putting more of a dent in the hp it can be won. It takes time to learn and it is taking time for people to do that.

If you want raids with a guild you may need a different game. Those that are asking for this in gw2 are a small minority and if they decide to change things and go this route it would be overall bad for the game and the players that chose it for the open world content.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

Considering most servers and overflows are starting to get the hang of it and beating it- or at least putting more of a dent in the hp it can be won. It takes time to learn and it is taking time for people to do that.

There’s no “getting the hang of it” in it. You absolutely have to see it as raid content. You have to have TS and you have to have all people on it, following the orders perfectly.
Underworld just beat it by
1. Banding all the biggest guilds together
2. Camping the main server and clogging it up with guildies to have no randoms
3. Having all 140 of us on TS.
4. Waves being called out, cleanses being called out, when to leave the batteries being called out (time changes depending on the situation) having different parties, such as:
two parties for turret defense
one roaming party for clearing fingers
one melee party
one ranged party
5. Making sure that everybody is using a potion and certain food
6. Having only level 80s on the map positioned according to their profession to make sure that we have the highest DPS potential
Took us 5 days, today we had 3 attempts before beating him and 6 hours of organization.

You can’t just pug Tequatl, organize fast and beat him. Tequatl for all purposes already IS raid content.

Attachments:

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Manuhell.2759

Manuhell.2759

The only overflows that are beating him are ones hijacked by large guilds and organizations that are doing so to avoid failing due to afk people there or in turrets.

Same for servers – people go there, occupy the zone and make other members join.

It already requires the same organization and mechanisms of a raid.
Treat it like a proper raid, or nerf it so that some random people can’t make another hundred one fail.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Gummy.4278

Gummy.4278

Actually, I see people in TC routinely making an effort to clear Balth and kill the Karka Queen.

It sounds like the REAL gripe people have with Tequatl isn’t the fight itself… but the players involved.

yeah people do like to grief other players by akitteng in turrets and when they do its not one person but whole mains and overflows

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: rjnemer.7816

rjnemer.7816

Not a good idea, I play a Ranger, and we were excluded from a lot of the instanced content in the early days.

And it will lead to elitism, whats your build, gear etc.

Just no.

Well then you should take it up with anet since they made the ranger an absolute crappy class for pve

“If you want to get rid of “zerk” you have to make content
hard enough to make them cry, not just rivers but oceans."

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: DukeLedouche.1640

DukeLedouche.1640

This is ridiculous. Tequatl does not need to be instanced. There are a ton of other mmos that have instanced raids. Why don’t you guys go play those if thats what you want? Stop trying to ruin something that a many people are enjoying.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Julie Yann.5379

Julie Yann.5379

This is ridiculous. Tequatl does not need to be instanced. There are a ton of other mmos that have instanced raids. Why don’t you guys go play those if thats what you want? Stop trying to ruin something that a many people are enjoying.

Not many people are enjoying Teq at the moment if you haven’t noticed. There is nothing fun in camping Sparkly Fen for hours on end just to fail over and over again cause of a bunch AFKer’s and noob turret operators.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Solid Gold.9310

Solid Gold.9310

Not a good idea, I play a Ranger, and we were excluded from a lot of the instanced content in the early days.

And it will lead to elitism, whats your build, gear etc.

Just no.

Well then you should take it up with anet since they made the ranger an absolute crappy class for pve

I think most Rangers have, nobody at ArenaNet is listening.

Jumping puzzles, love them or hate them, I hate them. Thread killer.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Manuhell.2759

Manuhell.2759

It already needs to be treated like an instanced raid. It just lacks the instance – and that’s why people find empty overflows or spend hours on home servers to invite friends and guildies to defeat him.
All the problems related to this boss are depending by the open world nature of the event – people being afk, turrets occupied by afk people or even trolls, people that aren’t even willing to equip properly, use foods/items and respawn when dead.
Some players can ruin the event for another hundred ones – and those ones can’t do anything about that. I doubt those are enjoying the event, huh.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Mirta.5029

Mirta.5029

Well then you should take it up with anet since they made the ranger an absolute crappy class for pve

Ranger can do quite a nice amount of damage if properly geared (for example if they’re power build they should stay away from shortbows). In our tequatl encounters we just did two groups (ranged and melee) and positioned all rangers with long bows at the longest range for maximum DPS.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Raine.1394

Raine.1394

Teq in it’s current form will only survive for a short time. Challenging content requires an infrastructure that open world PvE just can’t provide. Leadership and coordination to be sure, but just the simply inability to be able to kick players should be all that you need to consider. It’s fine to brainstorm something like this but it should never make it it out of an evaluation. But, as I say, it won’t last long and perhaps challenge in GW2 will become instanced as it should be soon. One can only hope.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Julie Yann.5379

Julie Yann.5379

If it is going to remain in open world there should be a series of pre events in which you have to participate in inorder to get any rewards from Teq. That will prevent any AFKers, and weed out those looking for a free ride to the loot.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

but just the simply inability to be able to kick players should be all that you need to consider.

This right here.. this is what is trying to be avoided in gw2. No tanks no heals you can be any class- and still people have it in their heads they need specific group comps to save 5-10 min.. and now you want to bring it into open world pve.

I am sorry but I think all of you who think this fight is just too hard with all these “randoms” need to calm down and see where it is in a few weeks. Your elitist attitude on how horrible the rest of the players are is crazy! I run dungeons with people all the time and never have any issues and laugh when I see text asking for certain things.

To me this game was based on inclusion. You can all kill something and all get the xp. You can all harvest the same nodes. And yet we still have people coming here wanting to kick people because they are “not good enough” Really? Wrong game for you guys in all honesty.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: MithranArkanere.8957

MithranArkanere.8957

Yeah. That would be a good solution against griefers.

This could be done for all world bosses.

Somewhere near each of there there could be a flag post.

And a guild member with the guild mission permission coud use it, spending merits and influence to pay for the instance.

Then guild members could enter, and when they have everyone they want in, they talk to some NPC to start.

Then players would be able to choose between the world version with less pressure, and the guild version with less leeway for mistakes and a higher chance of better rewards.

There could even be a level selector like with fractals, so the guild can increase the ‘reward level’ along the difficulty for better chances of a nice drop.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

Yeah. That would be a good solution against griefers.

This could be done for all world bosses.

Somewhere near each of there there could be a flag post.

And a guild member with the guild mission permission coud use it, spending merits and influence to pay for the instance.

Then guild members could enter, and when they have everyone they want in, they talk to some NPC to start.

Then players would be able to choose between the world version with less pressure, and the guild version with less leeway for mistakes and a higher chance of better rewards.

There could even be a level selector like with fractals, so the guild can increase the ‘reward level’ along the difficulty for better chances of a nice drop.

If that happens hope you are prepared to apply for your elite guild to get to do the content.. until they get bored or fall apart because of drama and then you can apply for a new guild! Wee!

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: MithranArkanere.8957

MithranArkanere.8957

[…]

If that happens hope you are prepared to apply for your elite guild to get to do the content.. until they get bored or fall apart because of drama and then you can apply for a new guild! Wee!

With difficulty selection, there would be no need for an elite guild to do it. PEole would just be able to decrease the difficulty all the way down to 1 (Let’s say the current one is 40)

In exchange, there would be less juicy drops, but at least they’ll get to do it and experience the battle. And they would be able to train and gain experience and try harder levels over time.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: jazzllanna.1278

jazzllanna.1278

[…]

If that happens hope you are prepared to apply for your elite guild to get to do the content.. until they get bored or fall apart because of drama and then you can apply for a new guild! Wee!

With difficulty selection, there would be no need for an elite guild to do it. PEole would just be able to decrease the difficulty all the way down to 1 (Let’s say the current one is 40)

In exchange, there would be less juicy drops, but at least they’ll get to do it and experience the battle. And they would be able to train and gain experience and try harder levels over time.

That is a very naive way to think of this. I can tell you what would happen- The guild that could not kill him on harder levels would lose their members to guilds that could kill him because the players want the better loot and they don’t want to be stuck getting bad loot because of other players. So it would not be experiencing the fight.. it would be looking for the top guilds that can beat it on the highest difficulty for the most loot.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Rut.3548

Rut.3548

This reminds me of a problem at my real life workplace in which a lot of people were trying to get promotions and the sweet loot that came with them even though my group of friends felt very strongly that those opportunity should only be given to our group since we were the most deserving and that there were other easier jobs that everyone else could try and get that would have some benefits just not as good as the what was available in the good promotions that we were working towards.

So moving on from the sarcasm, what I’ve always disliked in other games is how people treat each other poorly because they’re faceless and easy to not think of as someone that matters. Whereas in GW2 it’s the opposite where people in the open world help each other and work together towards common goals and treat each other as if we were all real human beings on the other side of the game u/i. But this thread is a slap in the face to GW2 community and if people feel this strongly about it they should stop playing this game. There are some very valid complaints about the new Tequatl fight most of them involving people going AFK (worse Akitten a turret). I agree that if this content was instanced it would be easier for certain groups to complete it more regularly, but it would also mean that the we’d be less likely to get those issued resolved since most of the time they would be masked by people’s selective group building.

Make new Teq. a Raid (INSTANCED)

in Tequatl Rising

Posted by: Gummy.4278

Gummy.4278

So moving on from the sarcasm, what I’ve always disliked in other games is how people treat each other poorly because they’re faceless and easy to not think of as someone that matters. Whereas in GW2 it’s the opposite where people in the open world help each other and work together towards common goals and treat each other as if we were all real human beings on the other side of the game u/i. But this thread is a slap in the face to GW2 community and if people feel this strongly about it they should stop playing this game. There are some very valid complaints about the new Tequatl fight most of them involving people going AFK (worse Akitten a turret). I agree that if this content was instanced it would be easier for certain groups to complete it more regularly, but it would also mean that the we’d be less likely to get those issued resolved since most of the time they would be masked by people’s selective group building.

Oh really…..have you not seen people belittling others for the performance that they made in the most recent failure….I have in fact today was discussing things that could be done to make the fight work after the fight and someone started talking smack about my mother….yeah I felt like the warm and fuzzy picture of Human being you painted….not