CC + Stability Rework
Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]
So Interrupt armor from Wildstar? I was just talking about this earlier… Anything that gives stability should certaintly give like 1-3 max CC “armor” for 5-15 seconds whatever fits for the skill. I see no reason a person shouldn’t be able to counter stability with how limited boon ripping is, let alone specific boon ripping. High cc builds should be able to crack that armor and do their job. Sounds good. /signed.
High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)
Warlord Sikari (80 Scrapper)
I wasn’t aware that is the system that Wildstar was using, this is just a system that has been in place in a variety of game for quite some time. It is just diminishing returns basically.
Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]