[PvE]Balance in General. Secondary Profession
Oh just to be clear i meant non-elite utilities only
Why wouldn’t I just take my Warrior and slot in all the useful PvE utility skills of the other classes (Wall of Reflection, Signet of Inspiration, Feedback, Retreat, Stand Your Ground, Smokescreen, Conjure Lightning Hammer).
There would be literally no reason to bring other classes other than maybe either a Mesmer or Guardian for the AoE pulls.
Why wouldn’t I just take my Warrior and slot in all the useful PvE utility skills of the other classes (Wall of Reflection, Signet of Inspiration, Feedback, Retreat, Stand Your Ground, Smokescreen, Conjure Lightning Hammer).
There would be literally no reason to bring other classes other than maybe either a Mesmer or Guardian for the AoE pulls.
Or the opposite way around every other class would become secondary warrior and just slot healing signet even with the 8% nerf it still heals better than my Signet of restoration with 800 healing power on my Ele (i main an ele so thats where most of my experience is).
Elementalist
#Ele
@ Neko: Like GW1, the idea is to have only one secondary profession at a given time. So yes a Warrior could bring Wall of Reflection but never one Wall of Reflection and Feedback at the same time.
@ Ancient Ranger: Well that would be great because if everybody is grabbing Warrior’s Signets, Anet would have data to support that those skills (particulary the healing signet from your example) are too OP for people to pass.
I just think that this feature would encourage build diversity and reduce the stigma of not bringing a certain profession based on the lack of utility.
Ex: A necromancer/guardian gets his spot on a CM run because he pings Wall of Reflection on party channel.
Also this isn’t exactly new. Anet has done this, even when the game had about 150 skills per profession, adding to a whopping 300 skills to balance.
(edited by Ariete.6509)
Tbh I can see it work in any type of the game if you also allow weapon skills.
I guess the only thing you wouldn’t want to give a 2nd prof are healing skills, elite skills and (grandmaster) traits.
Agreed, it would be better to keep healing skills out of secondary profession access. Not so much the weapon skills though.
Besides how would you manage that? I mean, would you be able to wield all the weapons from the secondary professions? What about overlapping weapons? If two professions share profficiency with a certain weapon, which would be prevalent?
Now utility skills are unique and easier to balance and better to produce good synergies.
Ex:a mesmer grabs guardian as secodary, chooses consecrations and becomes specialized in reflections