Skills Changes Suggestion for the CDI

Skills Changes Suggestion for the CDI

in Profession Balance

Posted by: DanSH.6143

DanSH.6143

Signets

  1. Signet of Stone – now also grants immunity to conditions for the duration.
  2. Signet of renewal – cooldown reduced to 40(s)-45(s). Instead of transferring conditions this skill will now simply remove all conditions from the player and nearby allies.

Explanation: power Ranger builds lack condition removal, they have almost none. Signet of Renewal as it is now, isn’t reliable and shuts down the pet.
Even when it works it’s not enough to deal with the amounts of conditions most classes can apply.
That’s why I think power Rangers should also have some condition immunity.


Shouts

  1. Sick ’Em – reduce cooldown to 30 seconds.
  2. Search and Rescue – reduce cooldown to 60 seconds in all game modes.

Explanation: These shouts have decent effects, but thier cooldown is too long to consider using them in pvp/wvw.


Healing Skills
Heal As One – reduce cooldown to 16 seconds.

Explanation: This change might be too strong, maybe there should be a way to reduce this skill’s cooldown (from 20 to 16) in the dps-related traitlines.
At the moment this healing skill is weak, and unused at all. the other 2 healing skills aren’t suitable for dps builds, they are both suitable for bunker/sustain builds.

Griften

(edited by DanSH.6143)

Skills Changes Suggestion for the CDI

in Profession Balance

Posted by: Belzebu.3912

Belzebu.3912

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Skills Changes Suggestion for the CDI

in Profession Balance

Posted by: DanSH.6143

DanSH.6143

It’s ok, I’m posting it outside the CDI first.
I’ll link it to the CDI in a few minutes

Griften