Agreement with evilsardine
I’d like you to please elaborate how you can say that a D/D ele does not give up his offense/damage. Maybe it’s me who’s missing the point and maybe you can enlighten me. As for now, I believe Bunker eles win by prolonging the fight and the fastest to go down would be pure glass cannon builds who failed to do an initial burst attack. Though if you are able to prolong a fight w/ a bunker ele, it’ll take you no time to guess his/her attack patterns and it would be much easier to counter eles.
Cheers!You lose your offense by speccing into bunker, set doesn’t. What d/d eles loses compared to other sets? You do have defensive skills (2 auras, healing on 2 skills, weakness, chill), strong damage skills (burning retreat, fire grab, churning earth, etc). The only burstier and more defensive set at the same time is S/D but it’s much harder to land your combos. Try playing more damage oriented d/d ele and you’ll see it still hasn’t issues with survival and damage.
Please try playing bunker D/D and test how much damage you can do bursting on a moving WvW player as a target. Then count how many of your skills hit and how many miss. All 3 of the strong damage skills you mentioned can miss easily and of course we don’t expect our target to stand in 1 place and take all that damage. But then again you’ll barely reach15k burst even if Churning earth, burning retreat, and fire grab hits unless you’re hitting a glass cannon or up-leveled or light armored enemy.
I’m sorry but I’m still unconvinced, you can try elaborating more. I’ll still stand on my ground, bunker D/D is not OP, it’s flashy. People are just not used to targets with very good mobility and when most of their skills miss, they claim that D/D/ is OP. D/D does not need to be nerfed, but rather other weapon sets need to be buffed.
Please try playing bunker D/D and test how much damage you can do bursting on a moving WvW player as a target. Then count how many of your skills hit and how many miss. All 3 of the strong damage skills you mentioned can miss easily and of course we don’t expect our target to stand in 1 place and take all that damage. But then again you’ll barely reach15k burst even if Churning earth, burning retreat, and fire grab hits unless you’re hitting a glass cannon or up-leveled or light armored enemy.
I’m sorry but I’m still unconvinced, you can try elaborating more. I’ll still stand on my ground, bunker D/D is not OP, it’s flashy. People are just not used to targets with very good mobility and when most of their skills miss, they claim that D/D/ is OP. D/D does not need to be nerfed, but rather other weapon sets need to be buffed.
I did play bunker at the beginning (circa September). Then I moved to more aggressive playstyle because playing bunker was too safe and boring, leave attrition fights to necros.
CE can hit balanced build for 10-15k with right traits and gear. There’s an vid on youtube of ele in sPvP (that means less stats and no food) doing some sick damage to a ranger with just burning retreat and fire grab (he didn’t have mights stacked before).